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cleaned up example.html
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example.html
86
example.html
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<head>
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<head>
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</head>
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</head>
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<body>
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<body>
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<script type="text/javascript" src="build/dat.gui.min.js"></script>
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<script type="text/javascript" src="build/dat.gui.js"></script>
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<script type="text/javascript">
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<script type="text/javascript">
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var obj = {
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var obj = {
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example: {
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message: 'Hello World',
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message: 'Hello World',
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displayOutline: false,
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speed: 2,
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displayOutline: false,
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explode: function () {
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console.log('Bang!');
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},
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},
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noiseStrength: 10,
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maxSize: 6.0,
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speed: 5,
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height: 10,
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noiseStrength: 10.2,
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growthSpeed: 0.2,
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growthSpeed: 0.2,
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maxSize: 6,
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message: null,
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speed: null,
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flow: {
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type: 'chrome',
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speed: 0.4,
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noiseStrength: 10
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explode: function () {
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alert('Bang!');
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},
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},
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letters: {
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color0: "#ffae23", // CSS string
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growthSpeed: 0.2,
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color1: [ 0, 128, 255 ], // RGB array
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maxSize: 10,
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color2: [ 0, 128, 255, 0.3 ], // RGB with alpha
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message: 'folders'
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color3: { h: 350, s: 0.9, v: 0.3 } // Hue, saturation, value
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},
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colors: {
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color0: "#ffae23", // CSS string
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color1: [ 0, 128, 255 ], // RGB array
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color2: [ 0, 128, 255, 0.3 ], // RGB with alpha
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color3: { h: 350, s: 0.9, v: 0.3 } // Hue, saturation, value
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}
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};
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};
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var gui = new dat.gui.GUI();
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var gui = new dat.gui.GUI();
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gui.remember(obj);
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gui.remember(obj);
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gui.remember(obj.example);
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gui.remember(obj.flow);
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gui.remember(obj.letters);
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gui.add(obj.example, 'message').onFinishChange(function(value) {
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gui.add(obj, 'message');
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// Fires when a controller loses focus.
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gui.add(obj, 'displayOutline');
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console.log("obj.example.message = " + value);
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gui.add(obj, 'explode');
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});
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gui.add(obj.example, 'speed', -5, 5);
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gui.add(obj, 'maxSize').min(-10).max(10).step(0.25);
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gui.add(obj.example, 'displayOutline');
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gui.add(obj, 'height').step(5); // Increment amount
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gui.add(obj.example, 'explode');
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gui.add(obj, 'noiseStrength').step(5); // Increment amount
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gui.add(obj, 'growthSpeed', -5, 5); // Min and max
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gui.add(obj, 'maxSize').min(0).step(0.25); // Mix and match
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// Choose from accepted values
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// Choose from accepted values
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gui.add(obj, 'message', [ 'pizza', 'chrome', 'hooray' ] );
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gui.add(obj, 'type', [ 'pizza', 'chrome', 'hooray' ] );
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// Choose from named values
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// Choose from named values
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gui.add(obj, 'speed', { Stopped: 0, Slow: 0.1, Fast: 5 } );
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gui.add(obj, 'speed', { Stopped: 0, Slow: 0.1, Fast: 5 } );
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var f1 = gui.addFolder('Flow Field');
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var f1 = gui.addFolder('Colors');
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f1.add(obj.flow, 'speed');
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f1.addColor(obj, 'color0');
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f1.add(obj.flow, 'noiseStrength');
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f1.addColor(obj, 'color1');
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f1.addColor(obj, 'color2');
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f1.addColor(obj, 'color3');
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var f2 = gui.addFolder('Letters');
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var f2 = gui.addFolder('Another Folder');
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f2.add(obj.letters, 'growthSpeed');
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f2.add(obj, 'noiseStrength');
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f2.add(obj.letters, 'maxSize');
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f2.add(obj.letters, 'message');
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gui.addColor(obj.colors, 'color0');
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gui.addColor(obj.colors, 'color1');
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gui.addColor(obj.colors, 'color2');
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gui.addColor(obj.colors, 'color3');
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var f3 = f2.addFolder('Nested Folder');
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f3.add(obj, 'growthSpeed');
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</script>
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</script>
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</body>
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</body>
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