GUI.BooleanController = function() { this.type = "boolean"; GUI.Controller.apply(this, arguments); var _this = this; var input = document.createElement('input'); input.setAttribute('type', 'checkbox'); if(arguments[3]) { input.checked = true; this.setValue(true); } else { input.checked = false; this.setValue(false); } this.domElement.addEventListener('click', function(e) { input.checked = !input.checked; e.preventDefault(); _this.setValue(input.checked); }, false); input.addEventListener('mouseup', function(e) { input.checked = !input.checked; // counteracts default. }, false); this.domElement.style.cursor = "pointer"; this.propertyNameElement.style.cursor = "pointer"; this.domElement.appendChild(input); this.updateDisplay = function() { input.checked = _this.getValue(); }; this.setValue = function(val) { if (typeof val != "boolean") { try { val = eval(val); } catch (e) {} } return GUI.Controller.prototype.setValue.call(this, val); }; }; GUI.extendController(GUI.BooleanController);