dat.gui/demo/demo.js
2011-01-25 19:30:05 -07:00

104 lines
2.7 KiB
JavaScript

function DynamicText(string, width, height, textAscent) {
this.string = string;
this.width = width;
this.height = height;
this.textAscent = textAscent;
var r = document.createElement('canvas');
var s = r.getContext('2d');
var c = document.createElement('canvas');
var g = c.getContext('2d');
r.setAttribute('width', width);
c.setAttribute('width', width);
r.setAttribute('height', height);
c.setAttribute('height', height);
// document.getElementById('helvetica-demo').appendChild(r);
document.getElementById('helvetica-demo').appendChild(c);
var pixels = [];
var particles = [];
s.font = "800 "+textAscent+"px helvetica, arial, sans-serif";
this.update = function() {
// Create our reference bitmap
s.fillStyle = "#fff";
s.fillRect(0, 0, this.width, this.height);
s.fillStyle = "#000";
s.fillText(this.string, 0, this.textAscent);
// Pull reference
var imageData = s.getImageData(0, 0, width, height);
pixels = imageData.data;
// Set reference onto particles
for(var i = 0; i < pixels.length; i+=4) {
if(pixels[i] < 255) {
var p = getPosition(i);
if(particles[i])
particles[i].position = p;
else
particles.push( new Particle(p.x, p.y) );
}
}
};
this.render = function(c) {
g.fillStyle = c;
for(var i = 0; i < particles.length; i++) {
var p = particles[i].position;
g.fillRect(p.x, p.y, 1, 1);
}
};
var getPosition = function(i) {
var p = { x: (i - (width * 4) * Math.floor(i/(width * 4))) / 4, y: Math.floor(i/(width * 4)) };
return p;
};
var getPixel = function(x, y) {
var p = { r: pixels[4 * x * y + 0], g: pixels[4 * x * y + 1], b: pixels[4 * x * y + 2], a: pixels[4 * x * y + 3]};
return p;
};
}
function Particle(x, y) {
var x = x;
var y = y;
this.__defineGetter__("x", function() {
return x;
});
this.__defineGetter__("y", function() {
return y;
});
this.__defineGetter__("position", function() {
return { x: x, y: y };
});
this.__defineSetter__("x", function(n) {
x = n;
});
this.__defineSetter__("y", function(n) {
y = n;
});
// Dependent on Vector format
this.__defineSetter__("position", function(p) {
if(p.x && p.y) {
x = p.x;
y = p.y;
}
});
}