mirror of
https://github.com/dataarts/dat.gui.git
synced 2024-12-12 04:08:27 +00:00
142 lines
5.4 KiB
HTML
142 lines
5.4 KiB
HTML
<!doctype html>
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<head>
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<title>gui-dat</title>
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<link rel="icon" type="image/png" href="demo/assets/favicon.png" />
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<link href="demo/demo.css" media="screen" rel="stylesheet" type="text/css" />
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<link href="gui.css" media="screen" rel="stylesheet" type="text/css" />
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<script type="text/javascript" src="gui.js"></script>
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<script type="text/javascript" src="controllers/slider.js"></script>
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<script type="text/javascript" src="controllers/controller.js"></script>
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<script type="text/javascript" src="controllers/controller.boolean.js"></script>
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<script type="text/javascript" src="controllers/controller.function.js"></script>
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<script type="text/javascript" src="controllers/controller.number.js"></script>
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<script type="text/javascript" src="controllers/controller.string.js"></script>
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<script type="text/javascript" src="demo/improvedNoise.js"></script>
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<script type="text/javascript" src="demo/prettify.js"></script>
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<script type="text/javascript" src="demo/demo.js"></script>
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<script type="text/javascript">
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window.onload = function() {
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prettyPrint();
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var fizzyText = new FizzyText("gui-dat");
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var gui = new GUI();
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document.body.appendChild( gui.domElement );
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// Text field
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gui.add(fizzyText, "message");
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// Sliders with min and max
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gui.add(fizzyText, "maxSize", 0.5, 7);
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gui.add(fizzyText, "growthSpeed", 0.01, 1);
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gui.add(fizzyText, "speed", 0.1, 2);
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// Sliders with min, max and increment.
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gui.add(fizzyText, "noiseStrength", 10, 100, 5);
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// Boolean checkbox
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gui.add(fizzyText, "displayOutline");
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// Fires a function called "explode"
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gui.add(fizzyText, "explode").name("Explode!"); // Specify a custom name.
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};
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</script>
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</head>
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<body>
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<div id="container">
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<div id = "helvetica-demo"></div>
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<div id = "notifier"></div>
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<h1><a href = "http://twitter.com/guidat"><img src = "demo/assets/profile.png" border = "0" alt = "GUI-DAT flag" /></a></h1>
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<p>
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<strong>gui-dat</strong> is a lightweight controller library for JavaScript. It allows you to easily manipulate variables and fire functions on the fly.
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</p>
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<ul>
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<li><a href="https://github.com/jonobr1/gui-dat/raw/versions/gui.min.js"><strong>Download the minified source</strong></a> <small>[11kb]</small></li>
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<li><a href="http://github.com/jonobr1/gui-dat">Contribute on GitHub!</a></li>
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</ul>
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<h2>Basic Usage</h2>
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<pre id="demo-pre" class="prettyprint"><script type="text/javascript" src="demo/demo.js"></script>
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<script type="text/javascript">
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window.onload = function() {
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var fizzyText = new <a href="demo/demo.js">FizzyText</a>("gui-dat");
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var gui = new GUI();
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document.body.appendChild( gui.domElement );
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// Text field
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gui.add(fizzyText, "message");
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// Sliders with min and max
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gui.add(fizzyText, "maxSize", 0.5, 7);
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gui.add(fizzyText, "growthSpeed", 0.01, 1);
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gui.add(fizzyText, "speed", 0.1, 2);
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// Sliders with min, max and increment.
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gui.add(fizzyText, "noiseStrength", 10, 100, 5);
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// Boolean checkbox
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gui.add(fizzyText, "displayOutline");
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// Fires a function called "explode"
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gui.add(fizzyText, "explode").name("Explode!"); // Specify a custom name.
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};
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</script></pre>
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<ul id="desc">
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<li><strong>gui-dat</strong> will infer the type of the property you're trying to add<br/>(based on its initial value) and create the corresponding control.</li>
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<li>The properties must be public, i.e. defined by <code><strong>this</strong>.prop = value</code>.</li>
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</ul>
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<hr/>
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<h2>Fire a function when someone uses a control</h2>
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<pre class="prettyprint">gui.add(obj, "propName").onChange(function(n) {
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alert("You changed me to " + n);
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});</pre>
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<hr/>
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<h2>Listen for variable changes <em>outside</em> of the GUI</h2>
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<p>Let's say you have a variable that changes by itself from time to time. If you'd like the GUI to reflect those changes, use the <code>listen()</code> method.</p>
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<pre class="prettyprint">gui.add(obj, "propName").listen();</pre>
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<hr/>
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<h2>Advanced listening</h2>
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<p>By default, <strong>gui-dat</strong> will create an internal interval that checks for changes in the values you've marked with <code>listen()</code>. If you'd like to check for these changes in an interval of your own definition, use the following:
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<pre class="prettyprint">
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gui.autoListen = false; // disables internal interval
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gui.add(obj, "propName").listen();
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// Make your own loop
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setInterval(function() {
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gui.listen(); // updates values you've marked with listen()
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}, 1000 / 60);
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</pre>
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<p>Alternatively, you can forego calling <code>listen()</code> on individual controllers, and instead choose to monitor changes in <em>all</em> values controlled by your gui.</p>
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<pre class="prettyprint">
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gui.autoListen = false; // disables internal interval
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gui.add(obj, "add");
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gui.add(obj, "lotsa");
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gui.add(obj, "properties");
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// Make your own loop
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setInterval(function() {
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gui.listenAll(); // updates ALL values managed by this gui
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}, 1000 / 60);
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</pre>
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<footer>
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Initiated by <a href="http://georgemichaelbrower.com/">George Michael Brower</a> and <a href="http://jonobr1.com/">Jono Brandel</a> of the Data Arts Team, Google Creative Lab.
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</footer>
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</div>
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</body>
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</html>
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