Update README.md
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@ -34,6 +34,7 @@ interface GameJolt {
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// data store
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static function fetchData(key:String, ?isGlobal:Bool):Dynamic;
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static function setData(key:String, data:Dynamic, ?isGlobal:Bool):Bool;
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static function setBigData(key:String, data:Dynamic, ?isGlobal:Bool):Bool;
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static function updateData(key:String, value:String, operation:String, ?isGlobal:Bool):String;
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static function removeData(key:String, ?isGlobal:Bool):Bool;
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static function fetchStorageKeys(?isGlobal:Bool):Array<String>;
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