GJ.setData doesnt work #9
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Reference: library-mirrors/gamejoltlua#9
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This doesnt seem to work, It never returns success, I got it to work by sending a POST request instead of a GET request, which also gives the full potential of the DataStore. GET request gives up to 8KB per key while POST gives the promised 16MB. I'm pushing the changes I made to the pull request #8
Well this is an error that may apply to other things, the problem is that characters need to be escaped in order to have a safe URL. I'll write a function to do that right now and post it here
I was thinking that it may be better to
escape
all the fields that are inputted by the user of the lib, not sure, really. But that would mean that the request would be performed right even with wrong data, avoiding some unwanted errors from luasocket which would make the whole thing error with: