Updated Home (markdown)
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@ -14,4 +14,6 @@ GJ.authUser(username, usertoken)
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GJ.openSession()
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-- your further manipulations
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```
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```
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If you're using [LÖVE](http://love2d.org), you can also pass an optional paratemeter to GJ.init that equals to table of arguments passed to your app through [love.load](https://love2d.org/wiki/love.load), so gamejolt.lua can handle [Quick Play](http://gamejolt.com/api/doc/game/users/).
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