Fix #101: Typo in documentation

This commit is contained in:
Matthias Richter 2018-05-27 11:56:23 +02:00
parent e750b7e651
commit 222f99b162

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@ -47,7 +47,7 @@ List of Functions
* :func:`Gamestate.new() <Gamestate.new>` * :func:`Gamestate.new() <Gamestate.new>`
* :func:`Gamestate.switch(to, ...) <Gamestate.switch>` * :func:`Gamestate.switch(to, ...) <Gamestate.switch>`
* :func:`Gamestate.Gamestate.current() <Gamestate.Gamestate.current>` * :func:`Gamestate.current() <Gamestate.current>`
* :func:`Gamestate.push(to, ...) <Gamestate.push>` * :func:`Gamestate.push(to, ...) <Gamestate.push>`
* :func:`Gamestate.pop(...) <Gamestate.pop>` * :func:`Gamestate.pop(...) <Gamestate.pop>`
* :func:`Gamestate.<callback>(...) <Gamestate.<callback>>` * :func:`Gamestate.<callback>(...) <Gamestate.<callback>>`
@ -208,7 +208,7 @@ if, and only if, the state was not yet inialized and finally call
.. function:: Gamestate.Gamestate.current() .. function:: Gamestate.current()
:returns: The active gamestate. :returns: The active gamestate.