From f984cc87e6dfa58d751be4bd55f219c9fc1b53a5 Mon Sep 17 00:00:00 2001 From: Harris Munir Date: Wed, 18 Mar 2015 20:08:38 -0500 Subject: [PATCH] add mousemoved callback to gamestate callbacks (added in LOVE 0.9.2) --- gamestate.lua | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/gamestate.lua b/gamestate.lua index 99f6c22..8a299ca 100644 --- a/gamestate.lua +++ b/gamestate.lua @@ -69,10 +69,10 @@ end local all_callbacks = { 'draw', 'errhand', 'focus', 'keypressed', 'keyreleased', 'mousefocus', - 'mousepressed', 'mousereleased', 'quit', 'resize', 'textinput', - 'threaderror', 'update', 'visible', 'gamepadaxis', 'gamepadpressed', - 'gamepadreleased', 'joystickadded', 'joystickaxis', 'joystickhat', - 'joystickpressed', 'joystickreleased', 'joystickremoved' + 'mousemoved', 'mousepressed', 'mousereleased', 'quit', 'resize', + 'textinput', 'threaderror', 'update', 'visible', 'gamepadaxis', + 'gamepadpressed', 'gamepadreleased', 'joystickadded', 'joystickaxis', + 'joystickhat', 'joystickpressed', 'joystickreleased', 'joystickremoved' } function GS.registerEvents(callbacks)