From 70d2a20dbaa3cf3431238f4de54899ded0757f11 Mon Sep 17 00:00:00 2001 From: "Tobias V. Langhoff" Date: Tue, 9 Oct 2018 20:20:10 +0200 Subject: [PATCH] Remove superfluous word in gamestate docs Remove extra "receive" --- docs/gamestate.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/gamestate.rst b/docs/gamestate.rst index 442a51b..417bb92 100644 --- a/docs/gamestate.rst +++ b/docs/gamestate.rst @@ -106,7 +106,7 @@ callbacks for initalizing, entering and leaving a state: Called on quitting the game. Only called on the active gamestate. When using :func:`Gamestate.registerEvents`, all these callbacks will be called by the -corresponding LÖVE callbacks and receive receive the same arguments (e.g. +corresponding LÖVE callbacks and receive the same arguments (e.g. ``state:update(dt)`` will be called by ``love.update(dt)``). **Example**::