--[[ Copyright (c) 2010 Matthias Richter Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. Except as contained in this notice, the name(s) of the above copyright holders shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]]-- require 'ringbuffer' local sequence = {} sequence.__index = sequence function Sequence(...) local seq = {} seq.scenes = Ringbuffer(...) return setmetatable(seq, sequence) end function sequence:add(...) self.scenes:append(...) end function sequence:select(k) local scene = assert(self.scenes:get(), "No scene in sequence") scene:leave() self.scenes.current = k % self.scenes:size() scene = assert(self.scenes:get(), "No scene in sequence") scene:enter() scene.time = 0 end function sequence:rewind() self:select(1) end function sequence:prevScene() local scene = assert(self.scenes:get(), "No scene in sequence") scene:leave() scene = assert(self.scenes:prev(), "No scene in sequence") scene:enter() scene.time = 0 end function sequence:nextScene() local scene = assert(self.scenes:get(), "No scene in sequence") scene:leave() scene = assert(self.scenes:next(), "No scene in sequence") scene:enter() scene.time = 0 end function sequence:draw() local scene = assert(self.scenes:get(), "No scene in sequence") scene:draw() end function sequence:update(dt) local scene = assert(self.scenes:get(), "No scene in sequence") scene:update(dt) scene.time = scene.time + dt if scene:isFinished() then self:nextScene() end end local scene = {} scene.__index = scene local function __NULL__() end function Scene(length) local sc = {time = 0, length = length or -1} sc.update = __NULL__ sc.enter = __NULL__ sc.leave = __NULL__ return setmetatable(sc, scene) end function scene:isFinished() return self.length > 0 and self.time >= self.length end