mirror of
https://github.com/vrld/hump.git
synced 2024-11-23 12:24:19 +00:00
135 lines
3.9 KiB
Lua
135 lines
3.9 KiB
Lua
--[[
|
|
Copyright (c) 2010 Matthias Richter
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
Except as contained in this notice, the name(s) of the above copyright holders
|
|
shall not be used in advertising or otherwise to promote the sale, use or
|
|
other dealings in this Software without prior written authorization.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
]]--
|
|
|
|
local error, assert, love = error, assert, love
|
|
module(...)
|
|
|
|
local function __NULL__() end
|
|
-- default gamestate produces error on every callback
|
|
local function __ERROR__() error("Gamestate not initialized. Use Gamestate.switch()") end
|
|
current = {
|
|
enter = __ERROR__,
|
|
leave = __NULL__,
|
|
update = __ERROR__,
|
|
draw = __ERROR__,
|
|
keyreleased = __ERROR__,
|
|
keypressed = __ERROR__,
|
|
mousepressed = __ERROR__,
|
|
mousereleased = __ERROR__,
|
|
joystickpressed = __ERROR__,
|
|
joystickreleased = __ERROR__,
|
|
}
|
|
|
|
function new()
|
|
return {
|
|
enter = __NULL__,
|
|
leave = __NULL__,
|
|
update = __NULL__,
|
|
draw = __NULL__,
|
|
keyreleased = __NULL__,
|
|
keypressed = __NULL__,
|
|
mousepressed = __NULL__,
|
|
mousereleased = __NULL__,
|
|
joystickpressed = __NULL__,
|
|
joystickreleased = __NULL__,
|
|
}
|
|
end
|
|
|
|
function switch(to, ...)
|
|
assert(to, "Missing argument: Gamestate to switch to")
|
|
current:leave()
|
|
local pre = current
|
|
current = to
|
|
return current:enter(pre, ...)
|
|
end
|
|
|
|
local _update
|
|
function update(...)
|
|
if _update then _update(...) end
|
|
return current:update(...)
|
|
end
|
|
|
|
local _draw
|
|
function draw(...)
|
|
if _draw then _draw(...) end
|
|
return current:draw(...)
|
|
end
|
|
|
|
local _keypressed
|
|
function keypressed(...)
|
|
if _keypressed then _keypressed(...) end
|
|
return current:keypressed(...)
|
|
end
|
|
|
|
local _keyreleased
|
|
function keyreleased(...)
|
|
if _keyreleased then _keyreleased(...) end
|
|
return current:keyreleased(...)
|
|
end
|
|
|
|
local _mousepressed
|
|
function mousepressed(...)
|
|
if _mousereleased then _mousepressed(...) end
|
|
return current:mousepressed(...)
|
|
end
|
|
|
|
local _mousereleased
|
|
function mousereleased(...)
|
|
if _mousereleased then _mousereleased(...) end
|
|
return current:mousereleased(...)
|
|
end
|
|
|
|
local _joystickpressed
|
|
function joystickpressed(...)
|
|
if _joystickpressed then _joystickpressed(...) end
|
|
return current:joystickpressed(...)
|
|
end
|
|
|
|
local _joystickreleased
|
|
function joystickreleased(...)
|
|
if _joystickreleased then _joystickreleased(...) end
|
|
return current:joystickreleased(...)
|
|
end
|
|
|
|
function registerEvents()
|
|
_update = love.update
|
|
love.update = update
|
|
_draw = love.draw
|
|
love.draw = draw
|
|
_keypressed = love.keypressed
|
|
love.keypressed = keypressed
|
|
_keyreleased = love.keyreleased
|
|
love.keyreleased = keyreleased
|
|
_mousepressed = love.mousepressed
|
|
love.mousepressed = mousepressed
|
|
_mousereleased = love.mousereleased
|
|
love.mousereleased = mousereleased
|
|
_joystickpressed = love.joystickpressed
|
|
love.joystickpressed = joystickpressed
|
|
_joystickreleased = love.joystickreleased
|
|
love.joystickreleased = joystickreleased
|
|
end
|