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105 lines
2.2 KiB
Lua
105 lines
2.2 KiB
Lua
local Vector = {}
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Vector.__index = Vector
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function vector(x,y)
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local v = {x = x or 0, y = y or 0}
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setmetatable(v, Vector)
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return v
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end
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function isvector(v)
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return getmetatable(v) == Vector
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end
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function Vector:clone()
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return vector(self.x, self.y)
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end
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function Vector:unpack()
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return self.x, self.y
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end
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function Vector:__tostring()
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return "("..tonumber(self.x)..","..tonumber(self.y)..")"
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end
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function Vector.__unm(a)
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return vector(-a.x, -a.y)
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end
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function Vector.__add(a,b)
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assert(isvector(a) and isvector(b), "Add: wrong argument types (<vector> expected)")
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return vector(a.x+b.x, a.y+b.y)
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end
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function Vector.__sub(a,b)
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assert(isvector(a) and isvector(b), "Sub: wrong argument types (<vector> expexted)")
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return vector(a.x-b.x, a.y-b.y)
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end
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function Vector.__mul(a,b)
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if type(a) == "number" then
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return vector(a*b.x, a*b.y)
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elseif type(b) == "number" then
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return vector(b*a.x, b*a.y)
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else
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assert(isvector(a) and isvector(b), "Mul: wrong argument types (<vector> or <number> expected)")
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return a.x*b.x + a.y*b.y
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end
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end
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function Vector.__div(a,b)
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assert(isvector(a) and type(b) == "number", "wrong argument types (expected <vector> / <number>)")
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return vector(a.x / b, a.y / b)
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end
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function Vector.__eq(a,b)
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return a.x == b.x and a.y == b.y
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end
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function Vector.__lt(a,b)
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return a.x < b.x or (a.x == b.x and a.y < b.y)
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end
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function Vector.__le(a,b)
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return a.x <= b.x and a.y <= b.y
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end
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function Vector.permul(a,b)
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assert(isvector(a) and isvector(b), "permul: wrong argument types (<vector> expected)")
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return vector(a.x*b.x, a.y*b.y)
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end
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function Vector:len2()
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return self * self
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end
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function Vector:len()
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return math.sqrt(self*self)
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end
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function Vector.dist(a, b)
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assert(isvector(a) and isvector(b), "dist: wrong argument types (<vector> expected)")
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return (b-a):len()
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end
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function Vector:normalize_inplace()
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local l = self:len()
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self.x, self.y = self.x / l, self.y / l
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return self
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end
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function Vector:normalized()
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return self / self:len()
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end
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function Vector:rotate_inplace(phi)
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local c, s = math.cos(phi), math.sin(phi)
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self.x, self.y = c * self.x - s * self.y, s * self.x + c * self.y
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return self
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end
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function Vector:rotated(phi)
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return self:clone():rotate_inplace(phi)
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end
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