From 6d3a72ee1e838046d9177d589cc29f1e7cab7ebd Mon Sep 17 00:00:00 2001 From: "Emilio G. Cota" Date: Mon, 10 Mar 2014 12:30:23 -0400 Subject: [PATCH] README: fix typos Signed-off-by: Emilio G. Cota --- README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 2d126c3..4baa1d5 100644 --- a/README.md +++ b/README.md @@ -13,7 +13,7 @@ Examples of use `inspect` has the following declaration: `str = inspect(value, )`. `value` can be any Lua value. `inspect` transforms simple types (like strings or numbers) into strings. Tables, on the other -hand, are rendered in a way a human can undersand. +hand, are rendered in a way a human can understand. "Array-like" tables are rendered horizontally: @@ -116,14 +116,14 @@ Sometimes it might be convenient to "filter out" some parts of the output. The ` Gotchas / Warnings ================== -This method is *not* appropiate for saving/restoring tables. It is ment to be used by the programmer mainly while debugging a program. +This method is *not* appropriate for saving/restoring tables. It is meant to be used by the programmer mainly while debugging a program. Installation ============ Just copy the inspect.lua file somewhere in your projects (maybe inside a /lib/ folder) and require it accordingly. -Remember to store the value returned by require somewhere! (I suggest a local variable named inspect, altough others might like table.inspect) +Remember to store the value returned by require somewhere! (I suggest a local variable named inspect, although others might like table.inspect) local inspect = require 'inspect' -- or --