## v3.1.3 * A minimal performance test was introduced. Several refactors were introduced, which seem to make inspect.lua faster now. * inspect.lua was rewritten using Teal ## v3.1.2 * DEL character is properly escaped in strings (#49, thanks @4mig4 and @LoganDark for the bug report) ## v3.1.1 * Better handling of LuaJIT's `ctype` and `cdata` values (#34, thanks @akopytov) ## v3.1.0 * Fixes bug: all control codes are escaped correctly (instead of only the named ones such as \n). Example: \1 becomes \\1 (or \\001 when followed by a digit) * Fixes bug when using the `process` option in recursive tables * Overriding global `tostring` with inspect no longer results in an error. * Simplifies id generation, using less tables and metatables. ## v3.0.3 * Fixes a bug which sometimes displayed struct-like parts of tables as sequence-like due to the way rawlen/the # operator are implemented. ## v3.0.2 * Fixes a bug when a table was garbage-collected while inspect was trying to render it ## v3.0.1 * Fixes a bug when dealing with tables which have a __len metamethod in Lua >= 5.2 ## v3.0.0 The basic functionality remains as before, but there's one backwards-incompatible change if you used `options.filter`. * **Removed** `options.filter` * **Added** `options.process`, which can be used to do the same as `options.filter`, and more. * **Added** two new constants, `inspect.METATABLE` and `inspect.KEY` * **Added** `options.indent` & `options.newline`. ## v2.0.0 * Ability to deal with LuaJit's custom types * License change from BSD to MIT * Moved second parameter (depth) to options (options.depth) * Added a new parameter, options.filter. * Reimplemented some parts of the system without object orientation