h1. inspect.lua This function transform any Lua table into a human-readable representation of that table. The objective here is human understanding (i.e. for debugging), not serialization or compactness. h1. Examples of use "Array-like" tables are rendered horizontally:
inspect({1,2,3,4}) == "<1>{ 1, 2, 3, 4 }""dictionary-like" tables are rendered with one element per line:
inspect({a=1,b=2}) == [[<1>{ a = 1, b = 2 }]]The keys will be sorted alphanumerically when possible. "Hybrid" tables will have the array part on the first line, and the dictionary part just below them:
inspect({1,2,3,a=1,b=2}) == [[<1>{ 1, 2, 3, a = 1, b = 2 }]]Tables can be nested, and will be indented with two spaces per level.
inspect({a={b=2}}) = [[<1>{ a = <2>{ b = 2 } }]]By default, @inspect@ will stop rendering at a depth of 4 levels. When that point is reached, it will just return @{...}@ :
local t5 = {a = {b = {c = {d = {e = 5}}}}} inspect(t5) == [[<1>{ a = <2>{ b = <3>{ c = <4>{ d = {...} } } } }]]You can increase/decrease the max depth with the second parameter:
inspect(t5, 2) == [[<1>{ a = <2>{ b = {...} } }]]) inspect(t5, 7) == [[<1>{ a = <2>{ b = <3>{ c = <4>{ d = <5>{ e = 5 } } } } }]])Functions, userdata and threads are simply rendered as @
inspect({ f = print, ud = some_user_data, thread = a_thread} ) == [[{ f =If the table has a metatable, inspect will include it at the end, in a special field called @, u = , thread = }]])
inspect(setmetatable({a=1}, {b=2}) == [[<1>{ a = 1You may have noticed that all tables are preceded by an @= <2>{ b = 2 } }]])