jquery-ui/ui/jquery.effects.bounce.js

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/*
* jQuery UI Effects Bounce @VERSION
*
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* Copyright 2011, AUTHORS.txt (http://jqueryui.com/about)
* Dual licensed under the MIT or GPL Version 2 licenses.
* http://jquery.org/license
*
* http://docs.jquery.com/UI/Effects/Bounce
*
* Depends:
* jquery.effects.core.js
*/
(function( $, undefined ) {
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$.effects.bounce = function(o) {
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return this.queue(function() {
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// Create element
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var el = $( this ),
props = [ 'position', 'top', 'bottom', 'left', 'right' ],
mode = $.effects.setMode( el, o.mode || 'effect' ),
direction = o.direction || 'up', // Default direction
distance = o.distance || 20, // Default distance
times = o.times || 5, // Default # of times
speed = o.duration || 250; // Default speed per bounce
if (/show|hide/.test(mode)) props.push('opacity'); // Avoid touching opacity to prevent clearType and PNG issues in IE
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// Adjust
$.effects.save(el, props); el.show(); // Save & Show
$.effects.createWrapper(el); // Create Wrapper
var ref = (direction == 'up' || direction == 'down') ? 'top' : 'left';
var motion = (direction == 'up' || direction == 'left') ? 'pos' : 'neg';
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var distance = o.distance || (ref == 'top' ? el.outerHeight({margin:true}) / 3 : el.outerWidth({margin:true}) / 3);
if (mode == 'show') el.css('opacity', 0).css(ref, motion == 'pos' ? -distance : distance); // Shift
if (mode == 'hide') distance = distance / (times * 2);
if (mode != 'hide') times--;
// Animate
if (mode == 'show') { // Show Bounce
var animation = {opacity: 1};
animation[ref] = (motion == 'pos' ? '+=' : '-=') + distance;
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el.animate(animation, speed / 2, o.easing);
distance = distance / 2;
times--;
};
for (var i = 0; i < times; i++) { // Bounces
var animation1 = {}, animation2 = {};
animation1[ref] = (motion == 'pos' ? '-=' : '+=') + distance;
animation2[ref] = (motion == 'pos' ? '+=' : '-=') + distance;
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el.animate(animation1, speed / 2, o.easing).animate(animation2, speed / 2, o.easing);
distance = (mode == 'hide') ? distance * 2 : distance / 2;
};
if (mode == 'hide') { // Last Bounce
var animation = {opacity: 0};
animation[ref] = (motion == 'pos' ? '-=' : '+=') + distance;
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el.animate(animation, speed / 2, o.easing, function(){
el.hide(); // Hide
$.effects.restore(el, props); $.effects.removeWrapper(el); // Restore
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if(o.complete) o.complete.apply(this, arguments); // Callback
});
} else {
var animation1 = {}, animation2 = {};
animation1[ref] = (motion == 'pos' ? '-=' : '+=') + distance;
animation2[ref] = (motion == 'pos' ? '+=' : '-=') + distance;
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el.animate(animation1, speed / 2, o.easing).animate(animation2, speed / 2, o.easing, function(){
$.effects.restore(el, props); $.effects.removeWrapper(el); // Restore
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if(o.complete) o.complete.apply(this, arguments); // Callback
});
};
el.queue('fx', function() { el.dequeue(); });
el.dequeue();
});
};
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})(jQuery);