mirror of
https://github.com/jquery/jquery-ui.git
synced 2024-12-07 06:14:24 +00:00
66 lines
2.9 KiB
JavaScript
66 lines
2.9 KiB
JavaScript
|
;(function($) {
|
||
|
|
||
|
$.effects.bounce = function(o) {
|
||
|
|
||
|
return this.queue(function() {
|
||
|
|
||
|
// Create element
|
||
|
var el = $(this), props = ['position','top','left'];
|
||
|
|
||
|
// Set options
|
||
|
var mode = $.effects.setMode(el, o.options.mode || 'effect'); // Set Mode
|
||
|
var direction = o.options.direction || 'up'; // Default direction
|
||
|
var distance = o.options.distance || 20; // Default distance
|
||
|
var times = o.options.times || 5; // Default # of times
|
||
|
var speed = o.duration || 250; // Default speed per bounce
|
||
|
if (/show|hide/.test(mode)) props.push('opacity'); // Avoid touching opacity to prevent clearType and PNG issues in IE
|
||
|
|
||
|
// Adjust
|
||
|
$.effects.save(el, props); el.show(); // Save & Show
|
||
|
$.effects.createWrapper(el); // Create Wrapper
|
||
|
var ref = (direction == 'up' || direction == 'down') ? 'top' : 'left';
|
||
|
var motion = (direction == 'up' || direction == 'left') ? 'pos' : 'neg';
|
||
|
var distance = o.options.distance || (ref == 'top' ? el.outerHeight({margin:true}) / 3 : el.outerWidth({margin:true}) / 3);
|
||
|
if (mode == 'show') el.css('opacity', 0).css(ref, motion == 'pos' ? -distance : distance); // Shift
|
||
|
if (mode == 'hide') distance = distance / (times * 2);
|
||
|
if (mode != 'hide') times--;
|
||
|
|
||
|
// Animate
|
||
|
if (mode == 'show') { // Show Bounce
|
||
|
var animation = {opacity: 1};
|
||
|
animation[ref] = (motion == 'pos' ? '+=' : '-=') + distance;
|
||
|
el.animate(animation, speed / 2, o.options.easing);
|
||
|
distance = distance / 2;
|
||
|
times--;
|
||
|
};
|
||
|
for (var i = 0; i < times; i++) { // Bounces
|
||
|
var animation1 = {}, animation2 = {};
|
||
|
animation1[ref] = (motion == 'pos' ? '-=' : '+=') + distance;
|
||
|
animation2[ref] = (motion == 'pos' ? '+=' : '-=') + distance;
|
||
|
el.animate(animation1, speed / 2, o.options.easing).animate(animation2, speed / 2, o.options.easing);
|
||
|
distance = (mode == 'hide') ? distance * 2 : distance / 2;
|
||
|
};
|
||
|
if (mode == 'hide') { // Last Bounce
|
||
|
var animation = {opacity: 0};
|
||
|
animation[ref] = (motion == 'pos' ? '-=' : '+=') + distance;
|
||
|
el.animate(animation, speed / 2, o.options.easing, function(){
|
||
|
el.hide(); // Hide
|
||
|
$.effects.restore(el, props); $.effects.removeWrapper(el); // Restore
|
||
|
if(o.callback) o.callback.apply(this, arguments); // Callback
|
||
|
});
|
||
|
} else {
|
||
|
var animation1 = {}, animation2 = {};
|
||
|
animation1[ref] = (motion == 'pos' ? '-=' : '+=') + distance;
|
||
|
animation2[ref] = (motion == 'pos' ? '+=' : '-=') + distance;
|
||
|
el.animate(animation1, speed / 2, o.options.easing).animate(animation2, speed / 2, o.options.easing, function(){
|
||
|
$.effects.restore(el, props); $.effects.removeWrapper(el); // Restore
|
||
|
if(o.callback) o.callback.apply(this, arguments); // Callback
|
||
|
});
|
||
|
};
|
||
|
el.queue('fx', function() { el.dequeue(); });
|
||
|
el.dequeue();
|
||
|
});
|
||
|
|
||
|
};
|
||
|
|
||
|
})(jQuery);
|