mirror of
https://github.com/jquery/jquery-ui.git
synced 2024-11-21 11:04:24 +00:00
effects.*: Updating fade, pulsate, scale, shake to pass units
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ec5aeb1b15
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17
ui/jquery.effects.fade.js
vendored
17
ui/jquery.effects.fade.js
vendored
@ -13,19 +13,26 @@
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(function( $, undefined ) {
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$.effects.effect.fade = function( o ) {
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return this.queue( function() {
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return this.queue( function( next ) {
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var el = $( this ),
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mode = $.effects.setMode( el, o.mode || 'hide' );
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mode = $.effects.setMode( el, o.mode || 'toggle' ),
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hide = mode === "hide";
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el.show();
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el.animate({
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opacity: mode
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opacity: hide ? 0 : 1
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}, {
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queue: false,
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duration: o.duration,
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easing: o.easing,
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complete: function() {
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$.isFunction( o.complete ) && o.complete.apply( this, arguments );
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el.dequeue();
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if ( hide ) {
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el.hide();
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}
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if ( o.complete ) {
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o.complete.call( this );
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}
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next();
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}
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});
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});
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10
ui/jquery.effects.pulsate.js
vendored
10
ui/jquery.effects.pulsate.js
vendored
@ -16,18 +16,18 @@ $.effects.effect.pulsate = function( o ) {
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return this.queue( function( next ) {
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var elem = $( this ),
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mode = $.effects.setMode( elem, o.mode || "show" ),
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show = mode === "show" || !elem.is( ":visible" ),
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showhide = ( show || mode === "hide" ),
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show = mode === "show",
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hide = mode === "hide",
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// showing or hiding leaves of the "last" animation
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anims = ( ( o.times || 5 ) * 2 ) - ( showhide ? 1 : 0 ),
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anims = ( ( o.times || 5 ) * 2 ) - ( show || hide ? 1 : 0 ),
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duration = o.duration / anims,
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animateTo = 0,
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queue = elem.queue(),
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queuelen = queue.length,
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i;
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if ( show ) {
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if ( show || !elem.is(':visible')) {
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elem.css( "opacity", 0 ).show();
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animateTo = 1;
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}
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@ -42,7 +42,7 @@ $.effects.effect.pulsate = function( o ) {
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elem.animate({
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opacity: animateTo
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}, duration, o.easing, function() {
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if ( animateTo === 0 ) {
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if ( hide ) {
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elem.hide();
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}
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if ( o.complete ) {
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10
ui/jquery.effects.scale.js
vendored
10
ui/jquery.effects.scale.js
vendored
@ -25,6 +25,7 @@ $.effects.effect.puff = function( o ) {
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$.extend(o, {
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effect: 'scale',
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queue: false,
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fade: true,
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mode: mode,
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percent: mode == 'hide' ? percent : 100,
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@ -36,13 +37,13 @@ $.effects.effect.puff = function( o ) {
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}
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});
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elem.effect( o ).dequeue();
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elem.effect( o );
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});
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};
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$.effects.effect.scale = function( o ) {
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return this.queue( function() {
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return this[ o.queue === false ? "each" : "queue" ]( function() {
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// Create element
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var el = $( this ),
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@ -62,6 +63,7 @@ $.effects.effect.scale = function( o ) {
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// We are going to pass this effect to the size effect:
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options.effect = "size";
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options.queue = false;
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// Set default origin and restore for show/hide
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if ( mode != 'effect' ) {
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@ -87,14 +89,14 @@ $.effects.effect.scale = function( o ) {
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};
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// Animate
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el.effect(options).dequeue();
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el.effect(options);
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});
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};
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$.effects.effect.size = function( o ) {
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return this.queue( function() {
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return this[ o.queue === false ? "each" : "queue" ]( function() {
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// Create element
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var el = $( this ),
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props = [ 'position', 'top', 'bottom', 'left', 'right', 'width', 'height', 'overflow', 'opacity' ],
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57
ui/jquery.effects.shake.js
vendored
57
ui/jquery.effects.shake.js
vendored
@ -17,46 +17,59 @@ $.effects.effect.shake = function( o ) {
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return this.queue( function() {
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var el = $( this ),
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props = [ 'position', 'top', 'bottom', 'left', 'right' ],
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mode = $.effects.setMode( el, o.mode || 'effect' ),
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direction = o.direction || 'left',
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props = [ "position", "top", "bottom", "left", "right" ],
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mode = $.effects.setMode( el, o.mode || "effect" ),
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direction = o.direction || "left",
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distance = o.distance || 20,
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times = o.times || 3,
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speed = o.duration || 140,
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ref = (direction == 'up' || direction == 'down') ? 'top' : 'left',
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motion = (direction == 'up' || direction == 'left') ? 'pos' : 'neg',
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anims = times * 2 + 1,
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speed = o.duration,
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ref = (direction == "up" || direction == "down") ? "top" : "left",
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motion = (direction == "up" || direction == "left") ? "pos" : "neg",
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animation = {},
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animation1 = {},
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animation2 = {},
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i;
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i,
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// Adjust
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$.effects.save( el, props );
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el.show();
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$.effects.createWrapper( el ); // Create Wrapper
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// we will need to re-assemble the queue to stack our animations in place
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queue = el.queue(),
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queuelen = queue.length;
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$.effects.save( el, props );
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el.show();
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$.effects.createWrapper( el );
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// Animation
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animation[ ref ] = ( motion == 'pos' ? '-=' : '+=' ) + distance;
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animation1[ ref ] = ( motion == 'pos' ? '+=' : '-=' ) + distance * 2;
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animation2[ ref ] = ( motion == 'pos' ? '-=' : '+=' ) + distance * 2;
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animation[ ref ] = ( motion == "pos" ? "-=" : "+=" ) + distance;
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animation1[ ref ] = ( motion == "pos" ? "+=" : "-=" ) + distance * 2;
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animation2[ ref ] = ( motion == "pos" ? "-=" : "+=" ) + distance * 2;
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// Animate
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el.animate( animation, speed, o.easing );
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// Shakes
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for ( i = 1; i < times; i++ ) {
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for ( i = 1; i < times; i++ ) {
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el.animate( animation1, speed, o.easing ).animate( animation2, speed, o.easing );
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};
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el
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.animate( animation1, speed, o.easing )
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.animate( animation, speed / 2, o.easing, function() {
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.animate( animation, speed / 2, o.easing, function() {
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if ( mode === "hide" ) {
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el.hide();
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}
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// Last shake
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$.effects.restore( el, props );
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$.effects.removeWrapper( el );
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$.isFunction( o.complete ) && o.complete.apply( this, arguments );
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})
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.dequeue();
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$.effects.restore( el, props );
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$.effects.removeWrapper( el );
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$.isFunction( o.complete ) && o.complete.apply( this, arguments );
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});
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// inject all the animations we just queued to be first in line (after "inprogress")
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if ( queuelen > 1) {
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queue.splice.apply( queue,
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[ 1, 0 ].concat( queue.splice( queuelen, anims ) ) );
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}
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el.dequeue();
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});
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};
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