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Sortable - Tolerance accuracy sortable improved
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@ -110,46 +110,48 @@ $.widget("ui.sortable", $.extend({}, $.ui.mouse, {
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},
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_intersectsWithEdge: function(item) {
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var x1 = this.positionAbs.left, x2 = x1 + this.helperProportions.width,
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y1 = this.positionAbs.top, y2 = y1 + this.helperProportions.height;
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var l = item.left, r = l + item.width,
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t = item.top, b = t + item.height;
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var dyClick = this.offset.click.top, dxClick = this.offset.click.left;
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var isOverElement = (y1 + dyClick) > t && (y1 + dyClick) < b && (x1 + dxClick) > l && (x1 + dxClick) < r;
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var helperHeight = this.helperProportions.height, helperWidth = this.helperProportions.width;
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var helperTop = this.positionAbs.top, helperLeft = this.positionAbs.left;
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var itemHeight = item.height, itemWidth = item.width;
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var itemTop = item.top, itemLeft = item.left;
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if(this.options.tolerance == "pointer" || (this.options.tolerance == "guess" && this.helperProportions[this.floating ? 'width' : 'height'] > item[this.floating ? 'width' : 'height'])) {
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if(!isOverElement) return false;
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var isOverElementHeight = ((helperTop + dyClick) > itemTop) &&
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((helperTop + dyClick) < (itemTop + itemHeight));
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var isOverElementWidth = ((helperLeft + dxClick) > itemLeft) &&
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((helperLeft + dxClick) < (itemLeft + itemWidth));
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var isOverElement = isOverElementHeight && isOverElementWidth;
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var verticalDirection = this._getDragVerticalDirection();
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var horizontalDirection = this._getDragHorizontalDirection();
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if (this.floating) {
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if ((x1 + dxClick) > l && (x1 + dxClick) < l + item.width/2) return 2;
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if ((x1 + dxClick) > l + item.width/2 && (x1 + dxClick) < r) return 1;
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} else {
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var height = item.height;
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var direction = y1 - this.updateOriginalPosition.top < 0 ? 2 : 1; // 2 = up
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if (direction == 1 && (y1 + dyClick) < t + height/2) { return 2; } // up
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else if (direction == 2 && (y1 + dyClick) > t + height/2) { return 1; } // down
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if (isOverElementWidth) {
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return horizontalDirection == "right" ? 2 : 1;
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}
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} else {
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if (!(l < x1 + (this.helperProportions.width / 2) // Right Half
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&& x2 - (this.helperProportions.width / 2) < r // Left Half
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&& t < y1 + (this.helperProportions.height / 2) // Bottom Half
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&& y2 - (this.helperProportions.height / 2) < b )) return false; // Top Half
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if(this.floating) {
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if(x2 > l && x1 < l) return 2; //Crosses left edge
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if(x1 < r && x2 > r) return 1; //Crosses right edge
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} else {
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if(y2 > t && y1 < t) return 1; //Crosses top edge
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if(y1 < b && y2 > b) return 2; //Crosses bottom edge
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}
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else {
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if (isOverElement) {
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return verticalDirection == "down" ? 2 : 1;
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}
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}
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return false;
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},
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_getDragVerticalDirection: function() {
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var helperTop = this.positionAbs.top;
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var lastTop = this.lastPositionAbs.top;
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var direction = helperTop - lastTop > 0 ? "down" : "up";
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return direction;
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},
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_getDragHorizontalDirection: function() {
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var helperLeft = this.positionAbs.left;
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var lastLeft = this.lastPositionAbs.left;
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var direction = helperLeft - lastLeft > 0 ? "right" : "left";
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return direction;
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},
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refresh: function() {
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@ -224,15 +226,21 @@ $.widget("ui.sortable", $.extend({}, $.ui.mouse, {
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}
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for (var i = queries.length - 1; i >= 0; i--) {
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queries[i][0].each(function() {
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$.data(this, 'sortable-item', queries[i][1]); // Data for target checking (mouse manager)
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var targetData = queries[i][1];
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var _queries = queries[i][0];
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for (var j=0, queriesLength = _queries.length; j < queriesLength; j++) {
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var item = $(_queries[j]);
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item.data('sortable-item', targetData); // Data for target checking (mouse manager)
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items.push({
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item: $(this),
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instance: queries[i][1],
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item: item,
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instance: targetData,
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width: 0, height: 0,
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left: 0, top: 0
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});
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});
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};
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};
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},
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@ -246,22 +254,22 @@ $.widget("ui.sortable", $.extend({}, $.ui.mouse, {
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}
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for (var i = this.items.length - 1; i >= 0; i--){
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var item = this.items[i];
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//We ignore calculating positions of all connected containers when we're not over them
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if(this.items[i].instance != this.currentContainer && this.currentContainer && this.items[i].item[0] != this.currentItem[0])
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if(item.instance != this.currentContainer && this.currentContainer && item.item[0] != this.currentItem[0])
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continue;
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var t = this.options.toleranceElement ? $(this.options.toleranceElement, this.items[i].item) : this.items[i].item;
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var t = this.options.toleranceElement ? $(this.options.toleranceElement, item.item) : item.item;
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if (!fast) {
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this.items[i].width = t[0].offsetWidth;
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this.items[i].height = t[0].offsetHeight;
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item.width = t[0].offsetWidth;
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item.height = t[0].offsetHeight;
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}
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var p = t.offset();
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this.items[i].left = p.left;
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this.items[i].top = p.top;
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item.left = p.left;
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item.top = p.top;
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};
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if(this.options.custom && this.options.custom.refreshContainers) {
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@ -609,6 +617,10 @@ $.widget("ui.sortable", $.extend({}, $.ui.mouse, {
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this.position = this._generatePosition(e);
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this.positionAbs = this._convertPositionTo("absolute");
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if (!this.lastPositionAbs) {
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this.lastPositionAbs = this.positionAbs;
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}
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//Call the internal plugins
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$.ui.plugin.call(this, "sort", [e, this.ui()]);
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@ -621,7 +633,9 @@ $.widget("ui.sortable", $.extend({}, $.ui.mouse, {
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//Rearrange
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for (var i = this.items.length - 1; i >= 0; i--) {
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var intersection = this._intersectsWithEdge(this.items[i]);
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if(!intersection) continue;
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if(this.items[i].item[0] != this.currentItem[0] //cannot intersect with itself
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@ -648,6 +662,8 @@ $.widget("ui.sortable", $.extend({}, $.ui.mouse, {
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//Call callbacks
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this.element.triggerHandler("sort", [e, this.ui()], this.options["sort"]);
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this.lastPositionAbs = this.positionAbs;
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return false;
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},
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