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effects.core: Style Guidance
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ui/jquery.effects.core.js
vendored
113
ui/jquery.effects.core.js
vendored
@ -11,8 +11,6 @@
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$.effects = {};
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/******************************************************************************/
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/****************************** COLOR ANIMATIONS ******************************/
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/******************************************************************************/
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@ -163,11 +161,12 @@ function getElementStyles() {
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: this.currentStyle,
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newStyle = {},
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key,
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camelCase;
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camelCase,
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len;
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// webkit enumerates style porperties
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if ( style && style.length && style[ 0 ] && style[ style[ 0 ] ] ) {
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var len = style.length;
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len = style.length;
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while ( len-- ) {
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key = style[ len ];
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if ( typeof style[ key ] == 'string' ) {
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@ -248,7 +247,9 @@ $.effects.animateClass = function(value, duration, easing, callback) {
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that.animate( styleDifference( originalStyle, newStyle ), duration, easing, function() {
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$.each( classAnimationActions, function( i, action ) {
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if (value[action]) { that[action + 'Class'](value[action]); }
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if ( value[ action ] ) {
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that[ action + 'Class' ]( value[ action ] );
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}
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});
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// work around bug in IE by clearing the cssText before setting it
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if ( typeof that.attr( 'style' ) == 'object' ) {
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@ -257,7 +258,9 @@ $.effects.animateClass = function(value, duration, easing, callback) {
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} else {
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that.attr( 'style', originalStyleAttr );
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}
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if (callback) { callback.apply(this, arguments); }
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if ( callback ) {
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callback.apply( this, arguments );
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}
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});
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// $.animate adds a function to the end of the queue
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@ -272,12 +275,16 @@ $.effects.animateClass = function(value, duration, easing, callback) {
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$.fn.extend({
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_addClass: $.fn.addClass,
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addClass: function( classNames, speed, easing, callback ) {
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return speed ? $.effects.animateClass.apply(this, [{ add: classNames },speed,easing,callback]) : this._addClass(classNames);
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return speed ?
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$.effects.animateClass.apply( this, [{ add: classNames }, speed, easing, callback ]) :
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this._addClass(classNames);
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},
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_removeClass: $.fn.removeClass,
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removeClass: function( classNames, speed, easing, callback ) {
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return speed ? $.effects.animateClass.apply(this, [{ remove: classNames },speed,easing,callback]) : this._removeClass(classNames);
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return speed ?
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$.effects.animateClass.apply( this, [{ remove: classNames }, speed, easing, callback ]) :
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this._removeClass(classNames);
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},
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_toggleClass: $.fn.toggleClass,
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@ -296,7 +303,10 @@ $.fn.extend({
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},
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switchClass: function( remove, add, speed, easing, callback) {
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return $.effects.animateClass.apply(this, [{ add: add, remove: remove },speed,easing,callback]);
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return $.effects.animateClass.apply( this, [{
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add: add,
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remove: remove
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}, speed, easing, callback ]);
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}
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});
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@ -312,24 +322,31 @@ $.extend($.effects, {
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// Saves a set of properties in a data storage
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save: function( element, set ) {
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for( var i=0; i < set.length; i++ ) {
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if(set[i] !== null) element.data("ec.storage."+set[i], element[0].style[set[i]]);
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if ( set[ i ] !== null ) {
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element.data( "ec.storage." + set[ i ], element[ 0 ].style[ set[ i ] ] );
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}
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}
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},
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// Restores a set of previously saved properties from a data storage
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restore: function( element, set ) {
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for( var i=0; i < set.length; i++ ) {
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if(set[i] !== null) element.css(set[i], element.data("ec.storage."+set[i]));
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if ( set[ i ] !== null ) {
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element.css( set[ i ], element.data( "ec.storage." + set[ i ] ) );
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}
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}
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},
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setMode: function( el, mode ) {
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if (mode == 'toggle') mode = el.is(':hidden') ? 'show' : 'hide'; // Set for toggle
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if (mode == 'toggle') {
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mode = el.is( ':hidden' ) ? 'show' : 'hide';
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}
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return mode;
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},
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getBaseline: function(origin, original) { // Translates a [top,left] array into a baseline value
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// Translates a [top,left] array into a baseline value
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// this should be a little more flexible in the future to handle a string & hash
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getBaseline: function( origin, original ) {
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var y, x;
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switch ( origin[ 0 ] ) {
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case 'top': y = 0; break;
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@ -343,7 +360,10 @@ $.extend($.effects, {
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case 'right': x = 1; break;
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default: x = origin[ 1 ] / original.width;
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};
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return {x: x, y: y};
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return {
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x: x,
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y: y
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};
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},
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// Wraps the element around a wrapper that copies position properties
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@ -388,7 +408,13 @@ $.extend($.effects, {
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props[ pos ] = 'auto';
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}
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});
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element.css({position: 'relative', top: 0, left: 0, right: 'auto', bottom: 'auto' });
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element.css({
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position: 'relative',
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top: 0,
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left: 0,
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right: 'auto',
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bottom: 'auto'
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});
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}
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return wrapper.css( props ).show();
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@ -526,7 +552,9 @@ $.fn.extend({
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// helper functions
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cssUnit: function(key) {
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var style = this.css(key), val = [];
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var style = this.css( key ),
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val = [];
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$.each( [ 'em', 'px', '%', 'pt' ], function( i, unit ) {
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if ( style.indexOf( unit ) > 0 )
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val = [ parseFloat( style ), unit ];
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@ -581,11 +609,9 @@ $.fn.extend({
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// t: current time, b: begInnIng value, c: change In value, d: duration
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$.easing.jswing = $.easing.swing;
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$.extend($.easing,
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{
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$.extend( $.easing, {
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def: 'easeOutQuad',
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swing: function ( x, t, b, c, d ) {
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//alert($.easing.default);
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return $.easing[ $.easing.def ]( x, t, b, c, d );
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},
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easeInQuad: function ( x, t, b, c, d ) {
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@ -660,24 +686,45 @@ $.extend($.easing,
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return c / 2 * ( Math.sqrt( 1 - ( t -= 2 ) * t ) + 1 ) + b;
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},
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easeInElastic: function ( x, t, b, c, d ) {
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var s=1.70158;var p=0;var a=c;
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if (t==0) return b; if ((t/=d)==1) return b+c; if (!p) p=d*.3;
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if (a < Math.abs(c)) { a=c; var s=p/4; }
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else var s = p/(2*Math.PI) * Math.asin (c/a);
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var s = 1.70158,
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p = d * 0.3,
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a = c;
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if ( t == 0 ) return b;
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if ( ( t /= d ) == 1 ) return b+c;
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if ( a < Math.abs( c ) ) {
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a = c;
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s = p / 4;
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} else {
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s = p / ( 2 * Math.PI ) * Math.asin( c / a );
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}
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return - ( a * Math.pow( 2, 10 * ( t -= 1 ) ) * Math.sin( ( t * d - s) * ( 2 * Math.PI ) / p ) ) + b;
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},
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easeOutElastic: function ( x, t, b, c, d ) {
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var s=1.70158;var p=0;var a=c;
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if (t==0) return b; if ((t/=d)==1) return b+c; if (!p) p=d*.3;
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if (a < Math.abs(c)) { a=c; var s=p/4; }
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else var s = p/(2*Math.PI) * Math.asin (c/a);
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var s = 1.70158,
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p = d * 0.3,
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a = c;
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if ( t == 0 ) return b;
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if ( ( t /= d ) == 1 ) return b+c;
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if ( a < Math.abs( c ) ) {
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a = c;
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s = p / 4;
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} else {
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s = p / ( 2 * Math.PI ) * Math.asin( c / a );
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}
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return a * Math.pow( 2, -10 * t ) * Math.sin( ( t * d - s ) * ( 2 * Math.PI ) / p ) + c + b;
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},
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easeInOutElastic: function ( x, t, b, c, d ) {
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var s=1.70158;var p=0;var a=c;
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if (t==0) return b; if ((t/=d/2)==2) return b+c; if (!p) p=d*(.3*1.5);
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if (a < Math.abs(c)) { a=c; var s=p/4; }
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else var s = p/(2*Math.PI) * Math.asin (c/a);
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var s = 1.70158,
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p = d * ( 0.3 * 1.5 ),
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a = c;
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if ( t == 0 ) return b;
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if ( ( t /= d / 2 ) == 2 ) return b+c;
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if ( a < Math.abs( c ) ) {
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a = c;
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s = p / 4;
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} else {
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s = p / ( 2 * Math.PI ) * Math.asin( c / a );
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}
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if ( t < 1 ) return -.5 * ( a * Math.pow( 2, 10 * ( t -= 1 ) ) * Math.sin( ( t * d - s ) * ( 2 * Math.PI ) / p ) ) + b;
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return a * Math.pow( 2, -10 * ( t -= 1 ) ) * Math.sin( ( t * d - s ) * ( 2 * Math.PI ) / p ) *.5 + c + b;
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},
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@ -691,8 +738,8 @@ $.extend($.easing,
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},
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easeInOutBack: function ( x, t, b, c, d, s ) {
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if ( s == undefined ) s = 1.70158;
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if ((t/=d/2) < 1) return c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b;
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return c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b;
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if ( ( t /= d / 2 ) < 1 ) return c / 2 * ( t * t * ( ( ( s *= 1.525 ) + 1 ) * t - s ) ) + b;
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return c / 2 * ( ( t -= 2 ) * t * ( ( ( s *= 1.525 ) + 1 ) * t + s) + 2) + b;
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},
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easeInBounce: function ( x, t, b, c, d ) {
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return c - $.easing.easeOutBounce( x, d - t, 0, c, d ) + b;
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