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effects.core: Style Guidance
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ui/jquery.effects.core.js
vendored
493
ui/jquery.effects.core.js
vendored
@ -11,8 +11,6 @@
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$.effects = {};
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/******************************************************************************/
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/****************************** COLOR ANIMATIONS ******************************/
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/******************************************************************************/
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@ -144,7 +142,7 @@ var colors = {
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/****************************** CLASS ANIMATIONS ******************************/
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/******************************************************************************/
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var classAnimationActions = ['add', 'remove', 'toggle'],
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var classAnimationActions = [ 'add', 'remove', 'toggle' ],
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shorthandStyles = {
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border: 1,
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borderBottom: 1,
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@ -163,24 +161,25 @@ function getElementStyles() {
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: this.currentStyle,
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newStyle = {},
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key,
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camelCase;
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camelCase,
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len;
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// webkit enumerates style porperties
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if (style && style.length && style[0] && style[style[0]]) {
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var len = style.length;
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while (len--) {
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key = style[len];
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if (typeof style[key] == 'string') {
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camelCase = key.replace(/\-(\w)/g, function(all, letter){
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if ( style && style.length && style[ 0 ] && style[ style[ 0 ] ] ) {
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len = style.length;
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while ( len-- ) {
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key = style[ len ];
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if ( typeof style[ key ] == 'string' ) {
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camelCase = key.replace( /\-(\w)/g, function( all, letter ) {
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return letter.toUpperCase();
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});
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newStyle[camelCase] = style[key];
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newStyle[ camelCase ] = style[ key ];
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}
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}
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} else {
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for (key in style) {
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if (typeof style[key] === 'string') {
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newStyle[key] = style[key];
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for ( key in style ) {
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if ( typeof style[ key ] === 'string' ) {
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newStyle[ key ] = style[ key ];
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}
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}
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}
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@ -188,115 +187,126 @@ function getElementStyles() {
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return newStyle;
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}
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function filterStyles(styles) {
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function filterStyles( styles ) {
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var name, value;
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for (name in styles) {
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value = styles[name];
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for ( name in styles ) {
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value = styles[ name ];
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if (
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// ignore null and undefined values
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value == null ||
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// ignore functions (when does this occur?)
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$.isFunction(value) ||
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$.isFunction( value ) ||
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// shorthand styles that need to be expanded
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name in shorthandStyles ||
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// ignore scrollbars (break in IE)
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(/scrollbar/).test(name) ||
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( /scrollbar/ ).test( name ) ||
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// only colors or values that can be converted to numbers
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(!(/color/i).test(name) && isNaN(parseFloat(value)))
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( !( /color/i ).test( name ) && isNaN( parseFloat( value ) ) )
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) {
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delete styles[name];
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delete styles[ name ];
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}
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}
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return styles;
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}
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function styleDifference(oldStyle, newStyle) {
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function styleDifference( oldStyle, newStyle ) {
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var diff = { _: 0 }, // http://dev.jquery.com/ticket/5459
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name;
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for (name in newStyle) {
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if (oldStyle[name] != newStyle[name]) {
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diff[name] = newStyle[name];
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for ( name in newStyle ) {
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if ( oldStyle[ name ] != newStyle[ name ] ) {
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diff[ name ] = newStyle[ name ];
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}
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}
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return diff;
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}
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$.effects.animateClass = function(value, duration, easing, callback) {
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if ($.isFunction(easing)) {
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$.effects.animateClass = function( value, duration, easing, callback ) {
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if ( $.isFunction( easing ) ) {
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callback = easing;
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easing = null;
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}
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return this.queue('fx', function() {
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var that = $(this),
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originalStyleAttr = that.attr('style') || ' ',
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originalStyle = filterStyles(getElementStyles.call(this)),
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return this.queue( 'fx', function() {
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var that = $( this ),
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originalStyleAttr = that.attr( 'style' ) || ' ',
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originalStyle = filterStyles( getElementStyles.call( this ) ),
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newStyle,
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className = that.attr('className');
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className = that.attr( 'className' );
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$.each(classAnimationActions, function(i, action) {
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if (value[action]) {
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that[action + 'Class'](value[action]);
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$.each( classAnimationActions, function(i, action) {
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if ( value[ action ] ) {
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that[ action + 'Class' ]( value[ action ] );
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}
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});
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newStyle = filterStyles(getElementStyles.call(this));
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that.attr('className', className);
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newStyle = filterStyles( getElementStyles.call( this ) );
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that.attr( 'className', className );
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that.animate(styleDifference(originalStyle, newStyle), duration, easing, function() {
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$.each(classAnimationActions, function(i, action) {
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if (value[action]) { that[action + 'Class'](value[action]); }
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that.animate( styleDifference( originalStyle, newStyle ), duration, easing, function() {
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$.each( classAnimationActions, function( i, action ) {
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if ( value[ action ] ) {
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that[ action + 'Class' ]( value[ action ] );
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}
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});
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// work around bug in IE by clearing the cssText before setting it
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if (typeof that.attr('style') == 'object') {
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that.attr('style').cssText = '';
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that.attr('style').cssText = originalStyleAttr;
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if ( typeof that.attr( 'style' ) == 'object' ) {
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that.attr( 'style' ).cssText = '';
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that.attr( 'style' ).cssText = originalStyleAttr;
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} else {
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that.attr('style', originalStyleAttr);
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that.attr( 'style', originalStyleAttr );
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}
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if ( callback ) {
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callback.apply( this, arguments );
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}
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if (callback) { callback.apply(this, arguments); }
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});
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// $.animate adds a function to the end of the queue
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// but we want it at the front
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var queue = $.queue(this),
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anim = queue.splice(queue.length - 1, 1)[0];
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queue.splice(1, 0, anim);
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$.dequeue(this);
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var queue = $.queue( this ),
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anim = queue.splice( queue.length - 1, 1 )[ 0 ];
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queue.splice( 1, 0, anim );
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$.dequeue( this );
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});
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};
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$.fn.extend({
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_addClass: $.fn.addClass,
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addClass: function(classNames, speed, easing, callback) {
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return speed ? $.effects.animateClass.apply(this, [{ add: classNames },speed,easing,callback]) : this._addClass(classNames);
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addClass: function( classNames, speed, easing, callback ) {
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return speed ?
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$.effects.animateClass.apply( this, [{ add: classNames }, speed, easing, callback ]) :
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this._addClass(classNames);
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},
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_removeClass: $.fn.removeClass,
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removeClass: function(classNames,speed,easing,callback) {
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return speed ? $.effects.animateClass.apply(this, [{ remove: classNames },speed,easing,callback]) : this._removeClass(classNames);
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removeClass: function( classNames, speed, easing, callback ) {
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return speed ?
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$.effects.animateClass.apply( this, [{ remove: classNames }, speed, easing, callback ]) :
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this._removeClass(classNames);
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},
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_toggleClass: $.fn.toggleClass,
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toggleClass: function(classNames, force, speed, easing, callback) {
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toggleClass: function( classNames, force, speed, easing, callback ) {
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if ( typeof force == "boolean" || force === undefined ) {
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if ( !speed ) {
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// without speed parameter;
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return this._toggleClass(classNames, force);
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return this._toggleClass( classNames, force );
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} else {
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return $.effects.animateClass.apply(this, [(force?{add:classNames}:{remove:classNames}),speed,easing,callback]);
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return $.effects.animateClass.apply( this, [( force ? { add:classNames } : { remove:classNames }), speed, easing, callback ]);
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}
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} else {
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// without switch parameter;
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return $.effects.animateClass.apply(this, [{ toggle: classNames },force,speed,easing]);
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return $.effects.animateClass.apply( this, [{ toggle: classNames }, force, speed, easing ]);
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}
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},
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switchClass: function(remove,add,speed,easing,callback) {
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return $.effects.animateClass.apply(this, [{ add: add, remove: remove },speed,easing,callback]);
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switchClass: function( remove, add, speed, easing, callback) {
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return $.effects.animateClass.apply( this, [{
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add: add,
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remove: remove
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}, speed, easing, callback ]);
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}
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});
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@ -306,51 +316,61 @@ $.fn.extend({
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/*********************************** EFFECTS **********************************/
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/******************************************************************************/
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$.extend($.effects, {
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$.extend( $.effects, {
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version: "@VERSION",
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// Saves a set of properties in a data storage
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save: function(element, set) {
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for(var i=0; i < set.length; i++) {
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if(set[i] !== null) element.data("ec.storage."+set[i], element[0].style[set[i]]);
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save: function( element, set ) {
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for( var i=0; i < set.length; i++ ) {
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if ( set[ i ] !== null ) {
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element.data( "ec.storage." + set[ i ], element[ 0 ].style[ set[ i ] ] );
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}
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}
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},
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// Restores a set of previously saved properties from a data storage
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restore: function(element, set) {
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for(var i=0; i < set.length; i++) {
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if(set[i] !== null) element.css(set[i], element.data("ec.storage."+set[i]));
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restore: function( element, set ) {
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for( var i=0; i < set.length; i++ ) {
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if ( set[ i ] !== null ) {
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element.css( set[ i ], element.data( "ec.storage." + set[ i ] ) );
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}
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}
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},
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setMode: function(el, mode) {
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if (mode == 'toggle') mode = el.is(':hidden') ? 'show' : 'hide'; // Set for toggle
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setMode: function( el, mode ) {
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if (mode == 'toggle') {
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mode = el.is( ':hidden' ) ? 'show' : 'hide';
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}
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return mode;
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},
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getBaseline: function(origin, original) { // Translates a [top,left] array into a baseline value
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// this should be a little more flexible in the future to handle a string & hash
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// Translates a [top,left] array into a baseline value
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// this should be a little more flexible in the future to handle a string & hash
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getBaseline: function( origin, original ) {
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var y, x;
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switch (origin[0]) {
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switch ( origin[ 0 ] ) {
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case 'top': y = 0; break;
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case 'middle': y = 0.5; break;
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case 'bottom': y = 1; break;
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default: y = origin[0] / original.height;
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default: y = origin[ 0 ] / original.height;
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};
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switch (origin[1]) {
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switch ( origin[ 1 ] ) {
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case 'left': x = 0; break;
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case 'center': x = 0.5; break;
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case 'right': x = 1; break;
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default: x = origin[1] / original.width;
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default: x = origin[ 1 ] / original.width;
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};
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return {
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x: x,
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y: y
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};
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return {x: x, y: y};
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},
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// Wraps the element around a wrapper that copies position properties
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createWrapper: function(element) {
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createWrapper: function( element ) {
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// if the element is already wrapped, return it
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if (element.parent().is('.ui-effects-wrapper')) {
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if ( element.parent().is( '.ui-effects-wrapper' )) {
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return element.parent();
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}
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@ -358,10 +378,10 @@ $.extend($.effects, {
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var props = {
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width: element.outerWidth(true),
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height: element.outerHeight(true),
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'float': element.css('float')
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'float': element.css( 'float' )
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},
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wrapper = $('<div></div>')
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.addClass('ui-effects-wrapper')
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wrapper = $( '<div></div>' )
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.addClass( 'ui-effects-wrapper' )
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.css({
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fontSize: '100%',
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background: 'transparent',
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@ -370,41 +390,47 @@ $.extend($.effects, {
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padding: 0
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});
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element.wrap(wrapper);
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element.wrap( wrapper );
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wrapper = element.parent(); //Hotfix for jQuery 1.4 since some change in wrap() seems to actually loose the reference to the wrapped element
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// transfer positioning properties to the wrapper
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if (element.css('position') == 'static') {
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if ( element.css( 'position' ) == 'static' ) {
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wrapper.css({ position: 'relative' });
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element.css({ position: 'relative' });
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} else {
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$.extend(props, {
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position: element.css('position'),
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zIndex: element.css('z-index')
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$.extend( props, {
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position: element.css( 'position' ),
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zIndex: element.css( 'z-index' )
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});
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$.each(['top', 'left', 'bottom', 'right'], function(i, pos) {
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props[pos] = element.css(pos);
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if (isNaN(parseInt(props[pos], 10))) {
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props[pos] = 'auto';
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$.each([ 'top', 'left', 'bottom', 'right' ], function(i, pos) {
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props[ pos ] = element.css( pos );
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if ( isNaN( parseInt( props[ pos ], 10 ) ) ) {
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props[ pos ] = 'auto';
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}
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});
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element.css({position: 'relative', top: 0, left: 0, right: 'auto', bottom: 'auto' });
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element.css({
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position: 'relative',
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top: 0,
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left: 0,
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right: 'auto',
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bottom: 'auto'
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});
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}
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return wrapper.css(props).show();
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return wrapper.css( props ).show();
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},
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removeWrapper: function(element) {
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if (element.parent().is('.ui-effects-wrapper'))
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return element.parent().replaceWith(element);
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removeWrapper: function( element ) {
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if ( element.parent().is( '.ui-effects-wrapper' ) )
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return element.parent().replaceWith( element );
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return element;
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},
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setTransition: function(element, list, factor, value) {
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setTransition: function( element, list, factor, value ) {
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value = value || {};
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$.each(list, function(i, x){
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unit = element.cssUnit(x);
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if (unit[0] > 0) value[x] = unit[0] * factor + unit[1];
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$.each( list, function(i, x){
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unit = element.cssUnit( x );
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if ( unit[ 0 ] > 0 ) value[ x ] = unit[ 0 ] * factor + unit[ 1 ];
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});
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return value;
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}
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@ -470,66 +496,68 @@ function standardSpeed( speed ) {
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}
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$.fn.extend({
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effect: function(effect, options, speed, callback) {
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var args = _normalizeArguments.apply(this, arguments),
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effect: function( effect, options, speed, callback ) {
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var args = _normalizeArguments.apply( this, arguments ),
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mode = args.mode,
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effectMethod = $.effects[args.effect];
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effectMethod = $.effects[ args.effect ];
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if ( $.fx.off || !effectMethod ) {
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// delegate to the original method (e.g., .show()) if possible
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if ( mode ) {
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return this[ mode ]( args.duration, args.callback );
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} else {
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return this.each(function() {
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return this.each( function() {
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if ( args.callback ) {
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args.callback.call( this );
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}
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});
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}
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}
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return effectMethod.call(this, args);
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return effectMethod.call( this, args );
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},
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_show: $.fn.show,
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show: function(speed) {
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show: function( speed ) {
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if ( standardSpeed( speed ) ) {
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return this._show.apply(this, arguments);
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return this._show.apply( this, arguments );
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} else {
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var args = _normalizeArguments.apply(this, arguments);
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var args = _normalizeArguments.apply( this, arguments );
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args.mode = 'show';
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return this.effect.call(this, args);
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return this.effect.call( this, args );
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}
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},
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_hide: $.fn.hide,
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hide: function(speed) {
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hide: function( speed ) {
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if ( standardSpeed( speed ) ) {
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return this._hide.apply(this, arguments);
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return this._hide.apply( this, arguments );
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} else {
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var args = _normalizeArguments.apply(this, arguments);
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var args = _normalizeArguments.apply( this, arguments );
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args.mode = 'hide';
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return this.effect.call(this, args);
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return this.effect.call( this, args );
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}
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},
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// jQuery core overloads toggle and creates _toggle
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__toggle: $.fn.toggle,
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toggle: function(speed) {
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toggle: function( speed ) {
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if ( standardSpeed( speed ) || typeof speed === "boolean" || $.isFunction( speed ) ) {
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return this.__toggle.apply(this, arguments);
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return this.__toggle.apply( this, arguments );
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} else {
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var args = _normalizeArguments.apply(this, arguments);
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var args = _normalizeArguments.apply( this, arguments );
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args.mode = 'toggle';
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return this.effect.call(this, args);
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return this.effect.call( this, args );
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}
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},
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// helper functions
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cssUnit: function(key) {
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var style = this.css(key), val = [];
|
||||
$.each( ['em','px','%','pt'], function(i, unit){
|
||||
if(style.indexOf(unit) > 0)
|
||||
val = [parseFloat(style), unit];
|
||||
var style = this.css( key ),
|
||||
val = [];
|
||||
|
||||
$.each( [ 'em', 'px', '%', 'pt' ], function( i, unit ) {
|
||||
if ( style.indexOf( unit ) > 0 )
|
||||
val = [ parseFloat( style ), unit ];
|
||||
});
|
||||
return val;
|
||||
}
|
||||
@ -581,136 +609,155 @@ $.fn.extend({
|
||||
// t: current time, b: begInnIng value, c: change In value, d: duration
|
||||
$.easing.jswing = $.easing.swing;
|
||||
|
||||
$.extend($.easing,
|
||||
{
|
||||
$.extend( $.easing, {
|
||||
def: 'easeOutQuad',
|
||||
swing: function (x, t, b, c, d) {
|
||||
//alert($.easing.default);
|
||||
return $.easing[$.easing.def](x, t, b, c, d);
|
||||
swing: function ( x, t, b, c, d ) {
|
||||
return $.easing[ $.easing.def ]( x, t, b, c, d );
|
||||
},
|
||||
easeInQuad: function (x, t, b, c, d) {
|
||||
return c*(t/=d)*t + b;
|
||||
easeInQuad: function ( x, t, b, c, d ) {
|
||||
return c * ( t /= d ) * t + b;
|
||||
},
|
||||
easeOutQuad: function (x, t, b, c, d) {
|
||||
return -c *(t/=d)*(t-2) + b;
|
||||
easeOutQuad: function ( x, t, b, c, d ) {
|
||||
return -c * ( t /= d ) * ( t - 2 ) + b;
|
||||
},
|
||||
easeInOutQuad: function (x, t, b, c, d) {
|
||||
if ((t/=d/2) < 1) return c/2*t*t + b;
|
||||
return -c/2 * ((--t)*(t-2) - 1) + b;
|
||||
easeInOutQuad: function ( x, t, b, c, d ) {
|
||||
if ( ( t /= d / 2 ) < 1 ) return c / 2 * t * t + b;
|
||||
return -c / 2 * ( ( --t ) * ( t-2 ) - 1) + b;
|
||||
},
|
||||
easeInCubic: function (x, t, b, c, d) {
|
||||
return c*(t/=d)*t*t + b;
|
||||
easeInCubic: function ( x, t, b, c, d ) {
|
||||
return c * ( t /= d ) * t * t + b;
|
||||
},
|
||||
easeOutCubic: function (x, t, b, c, d) {
|
||||
return c*((t=t/d-1)*t*t + 1) + b;
|
||||
easeOutCubic: function ( x, t, b, c, d ) {
|
||||
return c * ( ( t = t / d - 1 ) * t * t + 1 ) + b;
|
||||
},
|
||||
easeInOutCubic: function (x, t, b, c, d) {
|
||||
if ((t/=d/2) < 1) return c/2*t*t*t + b;
|
||||
return c/2*((t-=2)*t*t + 2) + b;
|
||||
easeInOutCubic: function ( x, t, b, c, d ) {
|
||||
if ( ( t /= d / 2 ) < 1 ) return c / 2 * t * t * t + b;
|
||||
return c / 2 * ( ( t -= 2 ) * t * t + 2) + b;
|
||||
},
|
||||
easeInQuart: function (x, t, b, c, d) {
|
||||
return c*(t/=d)*t*t*t + b;
|
||||
easeInQuart: function ( x, t, b, c, d ) {
|
||||
return c * ( t /= d ) * t * t * t + b;
|
||||
},
|
||||
easeOutQuart: function (x, t, b, c, d) {
|
||||
return -c * ((t=t/d-1)*t*t*t - 1) + b;
|
||||
easeOutQuart: function ( x, t, b, c, d ) {
|
||||
return -c * ( ( t = t / d - 1 ) * t * t * t - 1) + b;
|
||||
},
|
||||
easeInOutQuart: function (x, t, b, c, d) {
|
||||
if ((t/=d/2) < 1) return c/2*t*t*t*t + b;
|
||||
return -c/2 * ((t-=2)*t*t*t - 2) + b;
|
||||
easeInOutQuart: function ( x, t, b, c, d ) {
|
||||
if ( (t /= d / 2 ) < 1 ) return c / 2 * t * t * t * t + b;
|
||||
return -c / 2 * ( ( t -= 2 ) * t * t * t - 2) + b;
|
||||
},
|
||||
easeInQuint: function (x, t, b, c, d) {
|
||||
return c*(t/=d)*t*t*t*t + b;
|
||||
easeInQuint: function ( x, t, b, c, d ) {
|
||||
return c * ( t /= d ) * t * t * t * t + b;
|
||||
},
|
||||
easeOutQuint: function (x, t, b, c, d) {
|
||||
return c*((t=t/d-1)*t*t*t*t + 1) + b;
|
||||
easeOutQuint: function ( x, t, b, c, d ) {
|
||||
return c * ( ( t = t / d - 1 ) * t * t * t * t + 1) + b;
|
||||
},
|
||||
easeInOutQuint: function (x, t, b, c, d) {
|
||||
if ((t/=d/2) < 1) return c/2*t*t*t*t*t + b;
|
||||
return c/2*((t-=2)*t*t*t*t + 2) + b;
|
||||
easeInOutQuint: function ( x, t, b, c, d ) {
|
||||
if ( ( t /= d / 2 ) < 1 ) return c / 2 * t * t * t * t * t + b;
|
||||
return c / 2 * ( ( t -= 2 ) * t * t * t * t + 2) + b;
|
||||
},
|
||||
easeInSine: function (x, t, b, c, d) {
|
||||
return -c * Math.cos(t/d * (Math.PI/2)) + c + b;
|
||||
easeInSine: function ( x, t, b, c, d ) {
|
||||
return -c * Math.cos( t / d * ( Math.PI / 2 ) ) + c + b;
|
||||
},
|
||||
easeOutSine: function (x, t, b, c, d) {
|
||||
return c * Math.sin(t/d * (Math.PI/2)) + b;
|
||||
easeOutSine: function ( x, t, b, c, d ) {
|
||||
return c * Math.sin( t / d * ( Math.PI /2 ) ) + b;
|
||||
},
|
||||
easeInOutSine: function (x, t, b, c, d) {
|
||||
return -c/2 * (Math.cos(Math.PI*t/d) - 1) + b;
|
||||
easeInOutSine: function ( x, t, b, c, d ) {
|
||||
return -c / 2 * ( Math.cos( Math.PI * t / d ) - 1 ) + b;
|
||||
},
|
||||
easeInExpo: function (x, t, b, c, d) {
|
||||
return (t==0) ? b : c * Math.pow(2, 10 * (t/d - 1)) + b;
|
||||
easeInExpo: function ( x, t, b, c, d ) {
|
||||
return ( t==0 ) ? b : c * Math.pow( 2, 10 * ( t / d - 1) ) + b;
|
||||
},
|
||||
easeOutExpo: function (x, t, b, c, d) {
|
||||
return (t==d) ? b+c : c * (-Math.pow(2, -10 * t/d) + 1) + b;
|
||||
easeOutExpo: function ( x, t, b, c, d ) {
|
||||
return ( t==d ) ? b + c : c * ( -Math.pow( 2, -10 * t / d) + 1) + b;
|
||||
},
|
||||
easeInOutExpo: function (x, t, b, c, d) {
|
||||
if (t==0) return b;
|
||||
if (t==d) return b+c;
|
||||
if ((t/=d/2) < 1) return c/2 * Math.pow(2, 10 * (t - 1)) + b;
|
||||
return c/2 * (-Math.pow(2, -10 * --t) + 2) + b;
|
||||
easeInOutExpo: function ( x, t, b, c, d ) {
|
||||
if ( t==0 ) return b;
|
||||
if ( t==d ) return b + c;
|
||||
if ( ( t /= d / 2) < 1) return c / 2 * Math.pow( 2, 10 * (t - 1) ) + b;
|
||||
return c / 2 * ( -Math.pow( 2, -10 * --t ) + 2 ) + b;
|
||||
},
|
||||
easeInCirc: function (x, t, b, c, d) {
|
||||
return -c * (Math.sqrt(1 - (t/=d)*t) - 1) + b;
|
||||
easeInCirc: function ( x, t, b, c, d ) {
|
||||
return -c * ( Math.sqrt( 1 - ( t /= d ) * t ) - 1 ) + b;
|
||||
},
|
||||
easeOutCirc: function (x, t, b, c, d) {
|
||||
return c * Math.sqrt(1 - (t=t/d-1)*t) + b;
|
||||
easeOutCirc: function ( x, t, b, c, d ) {
|
||||
return c * Math.sqrt( 1 - ( t = t / d - 1 ) * t ) + b;
|
||||
},
|
||||
easeInOutCirc: function (x, t, b, c, d) {
|
||||
if ((t/=d/2) < 1) return -c/2 * (Math.sqrt(1 - t*t) - 1) + b;
|
||||
return c/2 * (Math.sqrt(1 - (t-=2)*t) + 1) + b;
|
||||
easeInOutCirc: function ( x, t, b, c, d ) {
|
||||
if ( ( t /= d / 2) < 1 ) return -c / 2 * ( Math.sqrt( 1 - t * t ) - 1 ) + b;
|
||||
return c / 2 * ( Math.sqrt( 1 - ( t -= 2 ) * t ) + 1 ) + b;
|
||||
},
|
||||
easeInElastic: function (x, t, b, c, d) {
|
||||
var s=1.70158;var p=0;var a=c;
|
||||
if (t==0) return b; if ((t/=d)==1) return b+c; if (!p) p=d*.3;
|
||||
if (a < Math.abs(c)) { a=c; var s=p/4; }
|
||||
else var s = p/(2*Math.PI) * Math.asin (c/a);
|
||||
return -(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
|
||||
},
|
||||
easeOutElastic: function (x, t, b, c, d) {
|
||||
var s=1.70158;var p=0;var a=c;
|
||||
if (t==0) return b; if ((t/=d)==1) return b+c; if (!p) p=d*.3;
|
||||
if (a < Math.abs(c)) { a=c; var s=p/4; }
|
||||
else var s = p/(2*Math.PI) * Math.asin (c/a);
|
||||
return a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b;
|
||||
},
|
||||
easeInOutElastic: function (x, t, b, c, d) {
|
||||
var s=1.70158;var p=0;var a=c;
|
||||
if (t==0) return b; if ((t/=d/2)==2) return b+c; if (!p) p=d*(.3*1.5);
|
||||
if (a < Math.abs(c)) { a=c; var s=p/4; }
|
||||
else var s = p/(2*Math.PI) * Math.asin (c/a);
|
||||
if (t < 1) return -.5*(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
|
||||
return a*Math.pow(2,-10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )*.5 + c + b;
|
||||
},
|
||||
easeInBack: function (x, t, b, c, d, s) {
|
||||
if (s == undefined) s = 1.70158;
|
||||
return c*(t/=d)*t*((s+1)*t - s) + b;
|
||||
},
|
||||
easeOutBack: function (x, t, b, c, d, s) {
|
||||
if (s == undefined) s = 1.70158;
|
||||
return c*((t=t/d-1)*t*((s+1)*t + s) + 1) + b;
|
||||
},
|
||||
easeInOutBack: function (x, t, b, c, d, s) {
|
||||
if (s == undefined) s = 1.70158;
|
||||
if ((t/=d/2) < 1) return c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b;
|
||||
return c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b;
|
||||
},
|
||||
easeInBounce: function (x, t, b, c, d) {
|
||||
return c - $.easing.easeOutBounce (x, d-t, 0, c, d) + b;
|
||||
},
|
||||
easeOutBounce: function (x, t, b, c, d) {
|
||||
if ((t/=d) < (1/2.75)) {
|
||||
return c*(7.5625*t*t) + b;
|
||||
} else if (t < (2/2.75)) {
|
||||
return c*(7.5625*(t-=(1.5/2.75))*t + .75) + b;
|
||||
} else if (t < (2.5/2.75)) {
|
||||
return c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b;
|
||||
easeInElastic: function ( x, t, b, c, d ) {
|
||||
var s = 1.70158,
|
||||
p = d * 0.3,
|
||||
a = c;
|
||||
if ( t == 0 ) return b;
|
||||
if ( ( t /= d ) == 1 ) return b+c;
|
||||
if ( a < Math.abs( c ) ) {
|
||||
a = c;
|
||||
s = p / 4;
|
||||
} else {
|
||||
return c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b;
|
||||
s = p / ( 2 * Math.PI ) * Math.asin( c / a );
|
||||
}
|
||||
return - ( a * Math.pow( 2, 10 * ( t -= 1 ) ) * Math.sin( ( t * d - s) * ( 2 * Math.PI ) / p ) ) + b;
|
||||
},
|
||||
easeOutElastic: function ( x, t, b, c, d ) {
|
||||
var s = 1.70158,
|
||||
p = d * 0.3,
|
||||
a = c;
|
||||
if ( t == 0 ) return b;
|
||||
if ( ( t /= d ) == 1 ) return b+c;
|
||||
if ( a < Math.abs( c ) ) {
|
||||
a = c;
|
||||
s = p / 4;
|
||||
} else {
|
||||
s = p / ( 2 * Math.PI ) * Math.asin( c / a );
|
||||
}
|
||||
return a * Math.pow( 2, -10 * t ) * Math.sin( ( t * d - s ) * ( 2 * Math.PI ) / p ) + c + b;
|
||||
},
|
||||
easeInOutElastic: function ( x, t, b, c, d ) {
|
||||
var s = 1.70158,
|
||||
p = d * ( 0.3 * 1.5 ),
|
||||
a = c;
|
||||
if ( t == 0 ) return b;
|
||||
if ( ( t /= d / 2 ) == 2 ) return b+c;
|
||||
if ( a < Math.abs( c ) ) {
|
||||
a = c;
|
||||
s = p / 4;
|
||||
} else {
|
||||
s = p / ( 2 * Math.PI ) * Math.asin( c / a );
|
||||
}
|
||||
if ( t < 1 ) return -.5 * ( a * Math.pow( 2, 10 * ( t -= 1 ) ) * Math.sin( ( t * d - s ) * ( 2 * Math.PI ) / p ) ) + b;
|
||||
return a * Math.pow( 2, -10 * ( t -= 1 ) ) * Math.sin( ( t * d - s ) * ( 2 * Math.PI ) / p ) *.5 + c + b;
|
||||
},
|
||||
easeInBack: function ( x, t, b, c, d, s ) {
|
||||
if ( s == undefined ) s = 1.70158;
|
||||
return c * ( t /= d ) * t * ( ( s+1 ) * t - s ) + b;
|
||||
},
|
||||
easeOutBack: function ( x, t, b, c, d, s ) {
|
||||
if ( s == undefined ) s = 1.70158;
|
||||
return c * ( ( t = t / d - 1 ) * t * ( ( s + 1 ) * t + s) + 1) + b;
|
||||
},
|
||||
easeInOutBack: function ( x, t, b, c, d, s ) {
|
||||
if ( s == undefined ) s = 1.70158;
|
||||
if ( ( t /= d / 2 ) < 1 ) return c / 2 * ( t * t * ( ( ( s *= 1.525 ) + 1 ) * t - s ) ) + b;
|
||||
return c / 2 * ( ( t -= 2 ) * t * ( ( ( s *= 1.525 ) + 1 ) * t + s) + 2) + b;
|
||||
},
|
||||
easeInBounce: function ( x, t, b, c, d ) {
|
||||
return c - $.easing.easeOutBounce( x, d - t, 0, c, d ) + b;
|
||||
},
|
||||
easeOutBounce: function ( x, t, b, c, d ) {
|
||||
if ( ( t /= d ) < ( 1 / 2.75 ) ) {
|
||||
return c * ( 7.5625 * t * t ) + b;
|
||||
} else if ( t < ( 2 / 2.75 ) ) {
|
||||
return c * ( 7.5625 * ( t -= ( 1.5 / 2.75 ) ) * t + .75 ) + b;
|
||||
} else if ( t < ( 2.5 / 2.75 ) ) {
|
||||
return c * ( 7.5625 * ( t -= ( 2.25/ 2.75 ) ) * t + .9375 ) + b;
|
||||
} else {
|
||||
return c * ( 7.5625 * ( t -= ( 2.625 / 2.75 ) ) * t + .984375 ) + b;
|
||||
}
|
||||
},
|
||||
easeInOutBounce: function (x, t, b, c, d) {
|
||||
if (t < d/2) return $.easing.easeInBounce (x, t*2, 0, c, d) * .5 + b;
|
||||
return $.easing.easeOutBounce (x, t*2-d, 0, c, d) * .5 + c*.5 + b;
|
||||
easeInOutBounce: function ( x, t, b, c, d ) {
|
||||
if ( t < d / 2 ) return $.easing.easeInBounce( x, t * 2, 0, c, d ) * .5 + b;
|
||||
return $.easing.easeOutBounce( x, t * 2 - d, 0, c, d ) * .5 + c * .5 + b;
|
||||
}
|
||||
});
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user