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slider:
- when dragging a handle, the position of the relative click is respected (fixes #3972) - when dragging two range handles to 0, the slider was broken because the nearest handle would always be the first. Implemented a workaround. (fixes #3736)
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@ -196,12 +196,25 @@ $.widget("ui.slider", $.extend({}, $.ui.mouse, {
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}
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});
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//workaround for bug #3736
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if(o.range && (this.values(0) + this.values(1)) == 0) {
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closestHandle = $(this.handles[++index]);
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}
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self._handleIndex = index;
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closestHandle
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.addClass("ui-state-active")
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.focus();
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var offset = closestHandle.offset();
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var mouseOverHandle = !$(event.target).parents().andSelf().is('.ui-slider-handle');
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this.clickOffset = mouseOverHandle ? { left: 0, top: 0 } : {
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left: event.pageX - offset.left + (parseInt(closestHandle.css('marginLeft')) || 0),
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top: event.pageY - offset.top + (parseInt(closestHandle.css('marginTop')) || 0)
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}
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normValue = this._normValueFromMouse(position);
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this._slide(event, index, normValue);
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return true;
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@ -229,6 +242,7 @@ $.widget("ui.slider", $.extend({}, $.ui.mouse, {
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this._stop(event);
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this._change(event);
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this._handleIndex = null;
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this.clickOffset = null;
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return false;
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@ -239,10 +253,10 @@ $.widget("ui.slider", $.extend({}, $.ui.mouse, {
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var pixelTotal, pixelMouse;
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if ('horizontal' == this.orientation) {
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pixelTotal = this.elementSize.width;
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pixelMouse = position.x - this.elementOffset.left;
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pixelMouse = position.x - this.elementOffset.left - (this.clickOffset ? this.clickOffset.left : 0);
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} else {
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pixelTotal = this.elementSize.height;
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pixelMouse = position.y - this.elementOffset.top;
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pixelMouse = position.y - this.elementOffset.top - (this.clickOffset ? this.clickOffset.top : 0);
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}
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var percentMouse = (pixelMouse / pixelTotal);
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@ -303,12 +317,14 @@ $.widget("ui.slider", $.extend({}, $.ui.mouse, {
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handle: handle,
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value: newVal
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});
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if (allowed !== false)
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if (allowed !== false) {
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this._setData('value', newVal);
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}
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}
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}
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},
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_stop: function(event) {
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