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Position: Finish refactoring of within data
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parent
59b93a7dac
commit
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35
ui/jquery.ui.position.js
vendored
35
ui/jquery.ui.position.js
vendored
@ -72,11 +72,12 @@ $.fn.position = function( options ) {
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var target = $( options.of ),
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var target = $( options.of ),
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withinElement = $( options.within || window ),
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withinElement = $( options.within || window ),
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isWindow = $.isWindow( withinElement[0] ),
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isWindow = $.isWindow( withinElement[0] ),
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withinOffset = withinElement.offset(),
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within = {
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within = {
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element: withinElement,
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element: withinElement,
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left: isWindow ? withinElement.scrollLeft() : withinOffset.left,
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isWindow: isWindow,
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top: isWindow ? withinElement.scrollTop() : withinOffset.top,
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offset: withinElement.offset(),
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scrollLeft: withinElement.scrollLeft(),
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scrollTop: withinElement.scrollTop(),
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width: isWindow ? withinElement.width() : withinElement.outerWidth(),
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width: isWindow ? withinElement.width() : withinElement.outerWidth(),
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height: isWindow ? withinElement.height() : withinElement.outerHeight()
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height: isWindow ? withinElement.height() : withinElement.outerHeight()
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},
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},
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@ -262,8 +263,9 @@ $.fn.position = function( options ) {
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$.ui.position = {
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$.ui.position = {
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fit: {
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fit: {
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left: function( position, data ) {
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left: function( position, data ) {
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var withinOffset = data.within.left,
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var within = data.within,
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outerWidth = data.within.width,
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withinOffset = within.isWindow ? within.scrollLeft : within.offset.left,
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outerWidth = within.width,
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collisionPosLeft = position.left - data.collisionPosition.marginLeft,
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collisionPosLeft = position.left - data.collisionPosition.marginLeft,
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overLeft = withinOffset - collisionPosLeft,
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overLeft = withinOffset - collisionPosLeft,
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overRight = collisionPosLeft + data.collisionWidth - outerWidth - withinOffset,
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overRight = collisionPosLeft + data.collisionWidth - outerWidth - withinOffset,
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@ -299,7 +301,8 @@ $.ui.position = {
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}
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}
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},
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},
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top: function( position, data ) {
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top: function( position, data ) {
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var withinOffset = data.within.top,
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var within = data.within,
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withinOffset = within.isWindow ? within.scrollTop : within.offset.top,
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outerHeight = data.within.height,
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outerHeight = data.within.height,
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collisionPosTop = position.top - data.collisionPosition.marginTop,
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collisionPosTop = position.top - data.collisionPosition.marginTop,
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overTop = withinOffset - collisionPosTop,
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overTop = withinOffset - collisionPosTop,
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@ -342,12 +345,10 @@ $.ui.position = {
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return;
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return;
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}
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}
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// TODO refactor the offset/scrollLeft calls
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var within = data.within,
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var within = data.within.element,
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withinOffset = ( within.isWindow ? 0 : within.offset.left ) + within.scrollLeft,
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isWindow = $.isWindow( within[0] ),
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outerWidth = within.width,
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withinOffset = ( isWindow ? 0 : within.offset().left ) + within.scrollLeft(),
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offsetLeft = within.isWindow ? 0 : within.offset.left,
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outerWidth = data.within.width,
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offsetLeft = isWindow ? 0 : within.offset().left,
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collisionPosLeft = position.left - data.collisionPosition.marginLeft,
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collisionPosLeft = position.left - data.collisionPosition.marginLeft,
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overLeft = collisionPosLeft - offsetLeft,
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overLeft = collisionPosLeft - offsetLeft,
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overRight = collisionPosLeft + data.collisionWidth - outerWidth - offsetLeft,
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overRight = collisionPosLeft + data.collisionWidth - outerWidth - offsetLeft,
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@ -382,12 +383,10 @@ $.ui.position = {
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return;
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return;
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}
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}
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// TODO refactor the offset/scrollLeft calls
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var within = data.within,
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var within = data.within.element,
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withinOffset = ( within.isWindow ? 0 : within.offset.top ) + within.scrollTop,
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isWindow = $.isWindow( within[0] ),
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outerHeight = within.height,
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withinOffset = ( isWindow ? 0 : within.offset().top ) + within.scrollTop(),
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offsetTop = within.isWindow ? 0 : within.offset.top,
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outerHeight = data.within.height,
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offsetTop = isWindow ? 0 : within.offset().top,
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collisionPosTop = position.top - data.collisionPosition.marginTop,
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collisionPosTop = position.top - data.collisionPosition.marginTop,
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overTop = collisionPosTop - offsetTop,
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overTop = collisionPosTop - offsetTop,
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overBottom = collisionPosTop + data.collisionHeight - outerHeight - offsetTop,
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overBottom = collisionPosTop + data.collisionHeight - outerHeight - offsetTop,
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