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Sortable minor intersectWidth maths accuracy
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@ -86,7 +86,6 @@ $.widget("ui.sortable", $.extend({}, $.ui.mouse, {
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},
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},
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/* Be careful with the following core functions */
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/* Be careful with the following core functions */
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intersectsWith: function(item) {
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intersectsWith: function(item) {
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var x1 = this.positionAbs.left, x2 = x1 + this.helperProportions.width,
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var x1 = this.positionAbs.left, x2 = x1 + this.helperProportions.width,
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y1 = this.positionAbs.top, y2 = y1 + this.helperProportions.height;
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y1 = this.positionAbs.top, y2 = y1 + this.helperProportions.height;
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var l = item.left, r = l + item.width,
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var l = item.left, r = l + item.width,
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@ -95,12 +94,10 @@ $.widget("ui.sortable", $.extend({}, $.ui.mouse, {
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if (this.options.tolerance == "pointer" || this.options.forcePointerForContainers || (this.options.tolerance == "guess" && this.helperProportions[this.floating ? 'width' : 'height'] > item[this.floating ? 'width' : 'height'])) {
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if (this.options.tolerance == "pointer" || this.options.forcePointerForContainers || (this.options.tolerance == "guess" && this.helperProportions[this.floating ? 'width' : 'height'] > item[this.floating ? 'width' : 'height'])) {
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return (y1 + this.offset.click.top > t && y1 + this.offset.click.top < b && x1 + this.offset.click.left > l && x1 + this.offset.click.left < r);
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return (y1 + this.offset.click.top > t && y1 + this.offset.click.top < b && x1 + this.offset.click.left > l && x1 + this.offset.click.left < r);
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} else {
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} else {
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return (l < x1 + (this.helperProportions.width / 2) // Right Half
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return (l < x1 + (this.helperProportions.width / 2) // Right Half
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&& x2 - (this.helperProportions.width / 2) < r // Left Half
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&& x2 - (this.helperProportions.width / 2) < r // Left Half
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&& t < y1 + (this.helperProportions.height / 2) // Bottom Half
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&& t < y1 + (this.helperProportions.height / 2) // Bottom Half
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&& y2 - (this.helperProportions.height / 2) < b ); // Top Half
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&& y2 - (this.helperProportions.height / 2) < b ); // Top Half
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}
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}
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},
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},
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@ -118,8 +115,8 @@ $.widget("ui.sortable", $.extend({}, $.ui.mouse, {
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if(x1 + this.offset.click.left > l && x1 + this.offset.click.left < l + item.width/2) return 2;
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if(x1 + this.offset.click.left > l && x1 + this.offset.click.left < l + item.width/2) return 2;
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if(x1 + this.offset.click.left > l+item.width/2 && x1 + this.offset.click.left < r) return 1;
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if(x1 + this.offset.click.left > l+item.width/2 && x1 + this.offset.click.left < r) return 1;
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} else {
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} else {
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if(y1 + this.offset.click.top > t && y1 + this.offset.click.top < t + item.height/2) return 2;
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if(y1 + this.offset.click.top > t && y1 + this.offset.click.top < t) return 2;
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if(y1 + this.offset.click.top > t+item.height/2 && y1 + this.offset.click.top < b) return 1;
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if(y1 + this.offset.click.top > t && y1 + this.offset.click.top < b) return 1;
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}
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}
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} else {
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} else {
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