;(function($) { $.effects.pulsate = function(o) { return this.queue(function() { // Create element var el = $(this); // Set options var mode = $.effects.setMode(el, o.options.mode || 'show'); // Set Mode var times = o.options.times || 5; // Default # of times // Adjust if (mode != 'hide') times--; if (el.is(':hidden')) { // Show fadeIn el.css('opacity', 0); el.show(); // Show el.animate({opacity: 1}, o.duration / 2, o.options.easing); times--; } // Animate for (var i = 0; i < times; i++) { // Pulsate el.animate({opacity: 0}, o.duration / 2, o.options.easing).animate({opacity: 1}, o.duration / 2, o.options.easing); }; if (mode == 'hide') { // Last Pulse el.animate({opacity: 0}, o.duration / 2, o.options.easing, function(){ el.hide(); // Hide if(o.callback) o.callback.apply(this, arguments); // Callback }); } else { el.animate({opacity: 0}, o.duration / 2, o.options.easing).animate({opacity: 1}, o.duration / 2, o.options.easing, function(){ if(o.callback) o.callback.apply(this, arguments); // Callback }); }; el.queue('fx', function() { el.dequeue(); }); el.dequeue(); }); }; })(jQuery);