/* * jQuery UI Droppable @VERSION * * Copyright 2011, AUTHORS.txt (http://jqueryui.com/about) * Dual licensed under the MIT or GPL Version 2 licenses. * http://jquery.org/license * * http://docs.jquery.com/UI/Droppable * * Depends: * jquery.ui.core.js * jquery.ui.widget.js * jquery.ui.draggable.js */ (function( $, undefined ) { $.widget( "ui.droppable", { version: "@VERSION", widgetEventPrefix: "drop", options: { // accept: null, // greedy: false, tolerance: "intersect" }, // draggableProportions: width and height of currently dragging draggable // over: whether or not a draggable is currently over droppable // proportions: width and height of droppable // TODO: move below _create() // TODO: rename to refresh()? refreshPosition: function() { // Store current location this.offset = this.element.offset(); // Store the droppable's proportions // TODO: should this delegate to core? this.proportions = { width: this.element[0].offsetWidth, height: this.element[0].offsetHeight }; }, _create: function() { this.refreshPosition(); // TODO: make this much more efficient // possibly just override draggable's methods $( "*" ).live( "drag", $.proxy( this._drag, this ) ); $( "*" ).live( "dragstart", $.proxy( this._dragStart, this ) ); this._bind( this.document, { mouseup: "_mouseUp" }); }, _drag: function( event, ui ) { var tolerance = this.options.tolerance, handleFunc = "_handle" + tolerance.substr( 0, 1 ).toUpperCase() + tolerance.substr( 1 ), edges = { right: this.offset.left + this.proportions.width, bottom: this.offset.top + this.proportions.height, draggableRight: ui.offset.left + this.draggableProportions.width, draggableBottom: ui.offset.top + this.draggableProportions.height }, over = this[ handleFunc ]( event, edges, ui ); // If there is sufficient overlap as deemed by tolerance if ( over ) { this._trigger( "over", event, this._uiHash() ); this.over = true; // If there isn't enough overlap and droppable was previously flagged as over } else if ( this.over ) { this.over = false; this._trigger( "out", event, this._uiHash() ); } }, _dragStart: function( event, ui ) { var draggable = $( event.target ); // TODO: Possibly move into draggable hash, so if there are multiple droppables, it's not recalculating all the time this.draggableProportions = { width: draggable[0].offsetWidth, height: draggable[0].offsetHeight }; }, // Determines if draggable is over droppable based on intersect tolerance // TODO: move all tolerance methods into a hash // $.ui.droppable.tolerance.intersect _handleIntersect: function( event, edges, ui ) { var xDiff = edges.draggableRight - this.offset.left, yDiff = edges.draggableBottom - this.offset.top, xHalfway = this.proportions.width / 2, yHalfway = this.proportions.height / 2, xOverlap = false, yOverlap = false; // If Coming from left or right xOverlap = ui.offset.left < this.offset.left ? xDiff >= xHalfway : xDiff <= xHalfway + this.proportions.width; // If Coming from top or bottom yOverlap = ui.offset.top < this.offset.top ? yDiff >= yHalfway : yDiff <= yHalfway + this.proportions.height; return xOverlap && yOverlap; }, // Determines if draggable is over droppable based on touch tolerance _handleTouch: function( event, edges, ui ) { var xOverlap = edges.draggableRight >= this.offset.left && ui.offset.left <= edges.right, yOverlap = edges.draggableBottom >= this.offset.top && ui.offset.top <= edges.bottom; return xOverlap && yOverlap; }, // Determines if draggable is over droppable based on pointer tolerance _handlePointer: function( event, edges, ui ) { var xOverlap = event.pageX >= this.offset.left && event.pageX <= edges.right, yOverlap = event.pageY >= this.offset.top && event.pageY <= edges.bottom; return xOverlap && yOverlap; }, // TODO: shouldn't this be dragStop? _mouseUp: function( event ) { if ( this.over ) { this._trigger( "drop", event, this._uiHash() ); } this.over = false; }, // TODO: fill me out _uiHash: function() { return {}; } }); })( jQuery );