/* * jQuery UI Effects Bounce @VERSION * * Copyright 2011, AUTHORS.txt (http://jqueryui.com/about) * Dual licensed under the MIT or GPL Version 2 licenses. * http://jquery.org/license * * http://docs.jquery.com/UI/Effects/Bounce * * Depends: * jquery.effects.core.js */ (function( $, undefined ) { var rshowhide = /show|hide/; $.effects.bounce = function(o) { return this.queue(function() { // Create element var el = $( this ), props = [ 'position', 'top', 'bottom', 'left', 'right' ], // defaults: mode = $.effects.setMode( el, o.mode || 'effect' ), direction = o.direction || 'up', distance = o.distance || 20, times = o.times || 5, speed = (o.duration || 250), // utility: ref = ( direction == 'up' || direction == 'down' ) ? 'top' : 'left', motion = ( direction == 'up' || direction == 'left' ), // true is positive i, animation, animation1, animation2; // Avoid touching opacity to prevent clearType and PNG issues in IE if ( rshowhide.test( mode ) ) { props.push( 'opacity' ); } $.effects.save( el, props ); el.show(); $.effects.createWrapper( el ); // Create Wrapper if ( !distance ) { distance = el[ ref == 'top' ? 'outerHeight' : 'outerWidth' ]({ margin:true }) / 3; } if ( mode == 'show' ) el.css( 'opacity', 0 ).css( ref, motion ? -distance : distance ); // Shift if ( mode == 'hide' ) distance = distance / (times * 2); if ( mode != 'hide' ) times--; // Animate if ( mode == 'show' ) { animation = { opacity: 1 }; animation[ ref ] = ( motion ? '+=' : '-=' ) + distance; el.animate( animation, speed / 2, o.easing); distance = distance / 2; times--; }; // Bounces for (i = 0; i < times; i++) { animation1 = {}; animation2 = {}; animation1[ ref ] = ( motion ? '-=' : '+=' ) + distance; animation2[ ref ] = ( motion ? '+=' : '-=' ) + distance; el.animate( animation1, speed / 2, o.easing ).animate( animation2, speed / 2, o.easing ); distance = ( mode == 'hide' ) ? distance * 2 : distance / 2; } // Last Bounce if ( mode == 'hide' ) { animation = { opacity: 0 }; animation[ ref ] = ( motion ? '-=' : '+=' ) + distance; el.animate( animation, speed / 2, o.easing, function(){ el.hide(); $.effects.restore( el, props ); $.effects.removeWrapper( el ); $.isFunction( o.complete ) && o.complete.apply( this, arguments ); }); } else { animation1 = {}; animation2 = {}; animation1[ ref ] = ( motion ? '-=' : '+=' ) + distance; animation2[ ref ] = ( motion ? '+=' : '-=' ) + distance; el .animate( animation1, speed / 2, o.easing ) .animate( animation2, speed / 2, o.easing, function() { $.effects.restore( el, props ); $.effects.removeWrapper( el ); $.isFunction( o.complete ) && o.complete.apply( this, arguments ); }); } el.dequeue(); }); }; })(jQuery);