/* * jQuery UI ProgressBar * * Copyright (c) 2008 Eduardo Lundgren (braeker) * Dual licensed under the MIT (MIT-LICENSE.txt) * and GPL (GPL-LICENSE.txt) licenses. * * http://docs.jquery.com/UI/ProgressBar * * Depends: * ui.core.js */ (function($) { $.widget("ui.progressbar", { init: function() { var self = this, o = this.options, text = o.text ? o.text : (o.range ? '0%' : '');; this.element.addClass("ui-progressbar"); $.extend(o, { stepping: o.stepping > 100 ? 100 : o.stepping }); $.extend(this, { _step: 0, rangeValue: 0, threads: {}, wrapper: $("
"), bar: $("").css({ width: '0px', overflow: 'hidden', zIndex: 100 }), textElement: $("").html(text).css({ width: '0px', overflow: 'hidden' }), textBg: $("").html(text).css({ width: this.element.css('width') }) }); this.wrapper .append(this.bar.append(this.textElement), this.textBg) .appendTo(this.element); }, plugins: {}, ui: function(e) { return { instance: this, options: this.options, step: this._step, rangeValue: this.rangeValue, pixelRange: this.pixelRange }; }, propagate: function(n,e) { $.ui.plugin.call(this, n, [e, this.ui()]); this.element.triggerHandler(n == "progressbar" ? n : ["progressbar", n].join(""), [e, this.ui()], this.options[n]); }, destroy: function() { this.reset(); this.element .removeClass("ui-progressbar ui-progressbar-disabled") .removeData("progressbar").unbind(".progressbar") .find('.ui-progressbar-wrap').remove(); }, enable: function() { this.element.removeClass("ui-progressbar-disabled"); this.disabled = false; if(this.inProgress) this.start(); }, disable: function() { this.element.addClass("ui-progressbar-disabled"); this.disabled = true; this.clearThreads(); }, start: function() { if (this.disabled) return false; this.inProgress = true; var self = this, o = this.options, el = this.element; this.clearThreads(); if (typeof o.wait == 'number' && !self.waitThread) self.waitThread = setTimeout(function() { clearInterval(self.waitThread); self.waitThread = null; }, o.wait); var frames = Math.ceil(100/o.stepping) || 0, ms = o.duration/frames || 0, render = function(step, t) { //clearInterval(t); self.progress(o.stepping * step); // on end if (step >= frames) { self.stop(); if (self.waitThread || o.wait == 'loop') { self._step = 0; self.start(); } } }; var from = this._step, _step = (this._step - (from - 1)); /*for(var step = from; step <= frames; step++) { var interval = (step - (from - 1)) * ms; this.threads[step] = setTimeout(render(step, this.threads[step]), interval); }*/ this.threads[0] = setInterval(function() { render(_step++); }, ms); this.propagate('start'); return false; }, clearThreads: function() { $.each(this.threads, function(s, t) { clearInterval(t); }); this.threads = {}; }, stop: function() { if (this.disabled) return false; var o = this.options, self = this; this.clearThreads(); this.propagate('stop'); this.inProgress = false; return false; }, reset: function() { if (this.disabled) return false; this._step = 0; this.rangeValue = 0; this.inProgress = false; this.clearThreads(); this.progress(0); this.bar.addClass('ui-hidden'); return false; }, progress: function(range) { var o = this.options, el = this.element, bar = this.bar; if (this.disabled) return false; range = parseInt(range, 10); this.rangeValue = this._fixRange(range); this.pixelRange = Math.round( ((this.rangeValue/100)||0) * (el.innerWidth() - (el.outerWidth() - el.innerWidth()) - (bar.outerWidth() - bar.innerWidth())) ); this.bar.removeClass('ui-hidden'); var css = { width: this.pixelRange + 'px' }; this.bar.css(css); this.textElement.css(css); if (!o.text && o.range) this.text(this.rangeValue + '%'); this.propagate('progress', this.rangeValue); return false; }, text: function(text) { this.textElement.html(text); }, _fixRange: function(range) { var o = this.options; this._step = Math.ceil(range/o.stepping); this.rangeValue = Math.round(o.stepping * this._step); this.rangeValue = (this.rangeValue) >= 100 ? 100 : this.rangeValue; return this.rangeValue; } }); $.ui.progressbar.defaults = { duration: 3000, stepping: 1, text: '', range: true, addClass: '', textClass: '' }; })(jQuery);