/*! * jQuery UI Draggable @VERSION * http://jqueryui.com * * Copyright 2012 jQuery Foundation and other contributors * Dual licensed under the MIT or GPL Version 2 licenses. * http://jquery.org/license * * http://docs.jquery.com/UI/Draggable * * Depends: * jquery.ui.core.js * jquery.ui.interaction.js * jquery.ui.widget.js */ (function( $, undefined ) { // create a shallow copy of an object function copy( obj ) { var prop, ret = {}; for ( prop in obj ) { ret[ prop ] = obj[ prop ]; } return ret; } $.widget( "ui.draggable", $.ui.interaction, { version: "@VERSION", widgetEventPrefix: "drag", options: { appendTo: null, exclude: "input,textarea,button,select,option", handle: null, helper: false }, // dragEl: element being dragged (original or helper) // position: final CSS position of dragEl // offset: offset of dragEl // originalPosition: CSS position before drag start // originalOffset: offset before drag start // originalPointer: pageX/Y at drag start (offset of pointer) // startPosition: CSS position at drag start (after beforeStart) // startOffset: offset at drag start (after beforeStart) // tempPosition: overridable CSS position of dragEl // overflowOffset: offset of scroll parent // overflow: object containing width and height keys of scroll parent // domPosition: object containing original parent and index when using // appendTo option without a helper _create: function() { this._super(); this.scrollSensitivity = 20; this.scrollSpeed = 5; // Static position elements can't be moved with top/left if ( this.element.css( "position" ) === "static" ) { this.element.css( "position", "relative" ); } this.element.addClass( "ui-draggable" ); }, /** interaction interface **/ _isValidTarget: function( element ) { var handle = this.options.handle ? element.is( this.options.handle ) : true, exclude = this.options.exclude ? element.is( this.options.exclude ) : false; return ( handle && !exclude ); }, _start: function( event, pointerPosition ) { var offset, startCssLeft, startCssTop, startPosition, startOffset; // The actual dragging element, should always be a jQuery object this.dragEl = ( this.options.helper === true || typeof this.options.helper === 'function' ) ? this._createHelper( pointerPosition ) : this.element; // _createHelper() ensures that helpers are in the correct position // in the DOM, but we need to handle appendTo when there is no helper if ( this.options.appendTo && this.dragEl === this.element ) { this.domPosition = { parent: this.element.parent(), index: this.element.index() }; offset = this.dragEl.offset(); this.dragEl .appendTo( this._appendToEl() ) .offset( offset ); } this.cssPosition = this.dragEl.css( "position" ); this.scrollParent = this.element.scrollParent(); // Cache starting positions this.originalPosition = this.startPosition = this._getPosition(); this.originalOffset = this.startOffset = this.dragEl.offset(); this.originalPointer = pointerPosition; // Cache current position and offset this.position = copy( this.startPosition ); this.offset = copy( this.startOffset ); // Cache the offset of scrollParent, if required for _handleScrolling if ( this.scrollParent[0] !== this.document[0] && this.scrollParent[0].tagName !== "HTML" ) { this.overflowOffset = this.scrollParent.offset(); } this.overflow = { height: this.scrollParent[0] === this.document[0] ? this.window.height() : this.scrollParent.height(), width: this.scrollParent[0] === this.document[0] ? this.window.width() : this.scrollParent.width() }; this._preparePosition( pointerPosition ); // If user cancels beforeStart, don't allow dragging if ( this._trigger( "beforeStart", event, this._originalHash( pointerPosition ) ) === false ) { // domPosition needs to be undone even if beforeStart is stopped // Otherwise this.dragEl will remain in the element appendTo is set to this._resetDomPosition(); return false; } // Save off the usual properties locally, so they can be reverted from start startCssLeft = this.dragEl.css("left"); startCssTop = this.dragEl.css("top"); startPosition = copy( this._getPosition() ); startOffset = copy( this.offset ); this._setCss(); this.startPosition = this._getPosition(); this.startOffset = this.dragEl.offset(); // If user cancels on start, don't allow dragging if ( this._trigger( "start", event, this._fullHash( pointerPosition ) ) === false ) { // domPosition needs to be undone even if start is stopped // Otherwise this.dragEl will remain in the element appendTo is set to this.startPosition = startPosition; this.startOffset = startOffset; this.dragEl.css({ left: startCssLeft, top: startCssTop }); this._resetDomPosition(); return false; } this._blockFrames(); }, _resetDomPosition: function() { // Nothing to do in this case if ( !this.domPosition ) { return; } var parent = this.domPosition.parent, next = parent.children().eq( this.domPosition.index ); if ( next.length ) { next.before( this.element ); } else { parent.append( this.element ); } this.element.offset( this.offset ); this.domPosition = null; }, _move: function( event, pointerPosition ) { this._preparePosition( pointerPosition ); // If user cancels drag, don't move the element if ( this._trigger( "drag", event, this._fullHash( pointerPosition ) ) === false ) { return false; } this._setCss(); // Scroll the scrollParent, if needed this._handleScrolling( pointerPosition ); }, _stop: function( event, pointerPosition ) { this._preparePosition( pointerPosition ); // If user cancels stop, leave helper there if ( this._trigger( "stop", event, this._fullHash( pointerPosition ) ) !== false ) { if ( this.options.helper ) { this.dragEl.remove(); } this._resetDomPosition(); } this._unblockFrames(); }, /** internal **/ _createHelper: function( pointerPosition ) { var helper, offset = this.element.offset(), xPos = (pointerPosition.x - offset.left) / this.element.outerWidth(), yPos = (pointerPosition.y - offset.top) / this.element.outerHeight(); // clone if ( this.options.helper === true ) { helper = this.element.clone() .removeAttr( "id" ) .find( "[id]" ) .removeAttr( "id" ) .end(); } else { // TODO: figure out the signature for this; see #4957 helper = $( this.options.helper() ); } // Ensure the helper is in the DOM; obey the appendTo option if it exists if ( this.options.appendTo || !helper.closest( "body" ).length ) { helper.appendTo( this._appendToEl() || this.document[0].body ); } return helper // Helper must be absolute to function properly .css( "position", "absolute" ) .offset({ left: pointerPosition.x - helper.outerWidth() * xPos, top: pointerPosition.y - helper.outerHeight() * yPos }); }, // TODO: Remove after 2.0, only used for backCompat _appendToEl: function() { return this.options.appendTo; }, _getPosition: function() { var left, top, position, scrollTop = this.scrollParent.scrollTop(), scrollLeft = this.scrollParent.scrollLeft(); // If fixed or absolute if ( this.cssPosition !== "relative" ) { position = this.dragEl.position(); // Take into account scrollbar position.top -= scrollTop; position.left -= scrollLeft; return position; } // When using relative, css values are checked // Otherwise the position wouldn't account for padding on ancestors left = this.dragEl.css( "left" ); top = this.dragEl.css( "top" ); // Webkit will give back auto if there is no explicit value left = ( left === "auto" ) ? 0: parseInt( left, 10 ); top = ( top === "auto" ) ? 0: parseInt( top, 10 ); return { left: left - scrollLeft, top: top - scrollTop }; }, _handleScrolling: function( pointerPosition ) { var scrollTop = this.scrollParent.scrollTop(), scrollLeft = this.scrollParent.scrollLeft(), scrollSensitivity = this.scrollSensitivity, // overflowOffset is only set when scrollParent is not doc/html overflowLeft = this.overflowOffset ? this.overflowOffset.left : scrollLeft, overflowTop = this.overflowOffset ? this.overflowOffset.top : scrollTop, xRight = this.overflow.width + overflowLeft - pointerPosition.x, xLeft = pointerPosition.x- overflowLeft, yBottom = this.overflow.height + overflowTop - pointerPosition.y, yTop = pointerPosition.y - overflowTop; // Handle vertical scrolling if ( yBottom < scrollSensitivity ) { this.scrollParent.scrollTop( scrollTop + this._speed( scrollSensitivity - yBottom ) ); } else if ( yTop < scrollSensitivity ) { this.scrollParent.scrollTop( scrollTop - this._speed( scrollSensitivity - yTop ) ); } // Handle horizontal scrolling if ( xRight < scrollSensitivity ) { this.scrollParent.scrollLeft( scrollLeft + this._speed( scrollSensitivity - xRight ) ); } else if ( xLeft < scrollSensitivity ) { this.scrollParent.scrollLeft( scrollLeft - this._speed( scrollSensitivity - xLeft ) ); } }, _speed: function( distance ) { return this.scrollSpeed + Math.round( distance / 2 ); }, // Uses event to determine new position of draggable, before any override from callbacks // TODO: handle absolute element inside relative parent like a relative element _preparePosition: function( pointerPosition ) { var leftDiff = pointerPosition.x - this.originalPointer.x, topDiff = pointerPosition.y - this.originalPointer.y, newLeft = leftDiff + this.startPosition.left, newTop = topDiff + this.startPosition.top; // Save off new values for .css() in various callbacks using this function this.position = { left: newLeft, top: newTop }; // Save off values to compare user override against automatic coordinates this.tempPosition = { left: newLeft, top: newTop }; // Refresh offset cache with new positions this.offset.left = this.startOffset.left + leftDiff; this.offset.top = this.startOffset.top + topDiff; }, // Places draggable where event, or user via event/callback, indicates _setCss: function() { var newLeft = this.position.left, newTop = this.position.top; // User overriding left/top so shortcut math is no longer valid if ( this.tempPosition.left !== this.position.left || this.tempPosition.top !== this.position.top ) { // Reset offset based on difference of expected and overridden values this.offset.left += newLeft - this.tempPosition.left; this.offset.top += newTop - this.tempPosition.top; } // TODO: does this work with nested scrollable parents? if ( this.cssPosition !== "fixed" ) { newLeft += this.scrollParent.scrollLeft(); newTop += this.scrollParent.scrollTop(); } this.dragEl.css({ left: newLeft, top: newTop }); }, _originalHash: function( pointerPosition ) { var ret = { position: this.position, offset: copy( this.offset ), pointer: copy( pointerPosition ) }; if ( this.options.helper ) { ret.helper = this.dragEl; } return ret; }, _fullHash: function( pointerPosition ) { return $.extend( this._originalHash( pointerPosition ), { originalPosition: copy( this.originalPosition ), originalOffset: copy( this.originalOffset ), originalPointer: copy( this.originalPointer ) }); }, _blockFrames: function() { this.iframeBlocks = this.document.find( "iframe" ).map(function() { var iframe = $( this ), iframeOffset = iframe.offset(); return $( "