jquery-ui/demos/draggable/map.html
Mike Sherov c15481eeb1 Merge branch 'master' into interactions
Conflicts:
	demos/draggable/constrain-movement.html
	demos/draggable/cursor-style.html
	demos/draggable/default.html
	demos/draggable/events.html
	demos/draggable/handle.html
	demos/draggable/revert.html
	demos/draggable/visual-feedback.html
	demos/droppable/default.html
	grunt.js
	tests/unit/draggable/draggable.html
	tests/unit/draggable/draggable_core.js
	tests/unit/draggable/draggable_options.js
	tests/unit/draggable/draggable_test_helpers.js
	tests/unit/droppable/droppable.html
	tests/unit/droppable/droppable_options.js
	ui/draggable.js
	ui/jquery.ui.droppable.js
	ui/sortable.js
2014-02-10 14:43:24 -08:00

74 lines
2.4 KiB
HTML

<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, minimum-scale=1, maximum-scale=1">
<title>jQuery UI Draggable - Draggable Map</title>
<link rel="stylesheet" href="../../themes/base/all.css">
<script src="../../jquery-1.10.2.js"></script>
<script src="../../ui/core.js"></script>
<script src="../../ui/widget.js"></script>
<script src="../../ui/interaction.js"></script>
<script src="../../ui/draggable.js"></script>
<link rel="stylesheet" href="../demos.css">
<style>
html, body, .demo { height: 90%; }
#map { width: 100%; height: 100%; max-width: 320px; overflow: hidden; position: relative; }
#map img { position: absolute; cursor: pointer; }
#map .ui-draggable-dragging { cursor: url('closedhand.cur'), move; }
</style>
<script>
$(window).load(function() {
var viewport = $("#map");
var img = viewport.find("img");
var viewWidth = viewport.width();
var viewHeight = viewport.height();
var imgWidth = img.width();
var imgHeight = img.height();
var leftMax = imgWidth - viewWidth;
var topMax = imgHeight - viewHeight;
img.draggable({
start: function() {
$(this).addClass("ui-draggable-dragging");
},
stop: function() {
$(this).removeClass("ui-draggable-dragging");
},
drag: function(event, ui) {
if (viewWidth > imgWidth) {
// center when there's just one image
ui.position.left = viewWidth / 2 - imgWidth / 2;
} else {
if (ui.position.left > 0) {
ui.position.left = 0;
} else if (ui.position.left + imgWidth < viewWidth) {
ui.position.left = -leftMax;
}
}
if (viewHeight > imgHeight) {
// center when the view is bigger then the image
ui.position.top = viewHeight / 2 - imgHeight / 2;
} else {
if (ui.position.top > 0) {
ui.position.top = 0;
} else if (ui.position.top + imgHeight < viewHeight) {
ui.position.top = -topMax;
}
}
}
});
});
</script>
</head>
<body>
<div id="map" class="ui-widget-content">
<img src="http://maps.google.com/maps/api/staticmap?zoom=11&amp;size=640x640&amp;maptype=terrain&amp;sensor=false&amp;center=Vienna" alt="Map of Vienna">
</div>
<div class="demo-description">
<p>Drag the map around inside the viewport. Works with touch devices. The container is kept small for the demo to work.</p>
</div>
</body>
</html>