mirror of
https://github.com/jquery/jquery-ui.git
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cb69f0025f
Collapses "UI Core" and "Core" into just "Core". Fixes bad paths for CSS dependencies. Regressed when moving widgets into the widgets subfolder.
215 lines
5.6 KiB
JavaScript
215 lines
5.6 KiB
JavaScript
/*!
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* jQuery UI Mouse @VERSION
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* http://jqueryui.com
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*
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* Copyright jQuery Foundation and other contributors
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* Released under the MIT license.
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* http://jquery.org/license
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*/
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//>>label: Mouse
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//>>group: Widgets
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//>>description: Abstracts mouse-based interactions to assist in creating certain widgets.
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//>>docs: http://api.jqueryui.com/mouse/
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( function( factory ) {
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if ( typeof define === "function" && define.amd ) {
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// AMD. Register as an anonymous module.
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define( [
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"jquery",
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"../ie",
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"../version",
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"../widget"
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], factory );
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} else {
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// Browser globals
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factory( jQuery );
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}
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}( function( $ ) {
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var mouseHandled = false;
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$( document ).on( "mouseup", function() {
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mouseHandled = false;
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} );
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return $.widget( "ui.mouse", {
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version: "@VERSION",
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options: {
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cancel: "input, textarea, button, select, option",
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distance: 1,
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delay: 0
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},
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_mouseInit: function() {
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var that = this;
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this.element
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.on( "mousedown." + this.widgetName, function( event ) {
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return that._mouseDown( event );
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} )
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.on( "click." + this.widgetName, function( event ) {
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if ( true === $.data( event.target, that.widgetName + ".preventClickEvent" ) ) {
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$.removeData( event.target, that.widgetName + ".preventClickEvent" );
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event.stopImmediatePropagation();
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return false;
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}
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} );
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this.started = false;
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},
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// TODO: make sure destroying one instance of mouse doesn't mess with
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// other instances of mouse
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_mouseDestroy: function() {
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this.element.off( "." + this.widgetName );
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if ( this._mouseMoveDelegate ) {
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this.document
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.off( "mousemove." + this.widgetName, this._mouseMoveDelegate )
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.off( "mouseup." + this.widgetName, this._mouseUpDelegate );
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}
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},
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_mouseDown: function( event ) {
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// don't let more than one widget handle mouseStart
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if ( mouseHandled ) {
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return;
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}
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this._mouseMoved = false;
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// We may have missed mouseup (out of window)
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( this._mouseStarted && this._mouseUp( event ) );
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this._mouseDownEvent = event;
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var that = this,
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btnIsLeft = ( event.which === 1 ),
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// event.target.nodeName works around a bug in IE 8 with
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// disabled inputs (#7620)
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elIsCancel = ( typeof this.options.cancel === "string" && event.target.nodeName ? $( event.target ).closest( this.options.cancel ).length : false );
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if ( !btnIsLeft || elIsCancel || !this._mouseCapture( event ) ) {
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return true;
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}
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this.mouseDelayMet = !this.options.delay;
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if ( !this.mouseDelayMet ) {
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this._mouseDelayTimer = setTimeout( function() {
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that.mouseDelayMet = true;
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}, this.options.delay );
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}
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if ( this._mouseDistanceMet( event ) && this._mouseDelayMet( event ) ) {
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this._mouseStarted = ( this._mouseStart( event ) !== false );
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if ( !this._mouseStarted ) {
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event.preventDefault();
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return true;
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}
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}
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// Click event may never have fired (Gecko & Opera)
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if ( true === $.data( event.target, this.widgetName + ".preventClickEvent" ) ) {
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$.removeData( event.target, this.widgetName + ".preventClickEvent" );
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}
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// These delegates are required to keep context
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this._mouseMoveDelegate = function( event ) {
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return that._mouseMove( event );
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};
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this._mouseUpDelegate = function( event ) {
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return that._mouseUp( event );
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};
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this.document
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.on( "mousemove." + this.widgetName, this._mouseMoveDelegate )
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.on( "mouseup." + this.widgetName, this._mouseUpDelegate );
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event.preventDefault();
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mouseHandled = true;
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return true;
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},
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_mouseMove: function( event ) {
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// Only check for mouseups outside the document if you've moved inside the document
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// at least once. This prevents the firing of mouseup in the case of IE<9, which will
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// fire a mousemove event if content is placed under the cursor. See #7778
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// Support: IE <9
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if ( this._mouseMoved ) {
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// IE mouseup check - mouseup happened when mouse was out of window
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if ( $.ui.ie && ( !document.documentMode || document.documentMode < 9 ) && !event.button ) {
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return this._mouseUp( event );
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// Iframe mouseup check - mouseup occurred in another document
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} else if ( !event.which ) {
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return this._mouseUp( event );
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}
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}
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if ( event.which || event.button ) {
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this._mouseMoved = true;
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}
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if ( this._mouseStarted ) {
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this._mouseDrag( event );
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return event.preventDefault();
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}
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if ( this._mouseDistanceMet( event ) && this._mouseDelayMet( event ) ) {
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this._mouseStarted =
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( this._mouseStart( this._mouseDownEvent, event ) !== false );
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( this._mouseStarted ? this._mouseDrag( event ) : this._mouseUp( event ) );
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}
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return !this._mouseStarted;
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},
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_mouseUp: function( event ) {
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this.document
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.off( "mousemove." + this.widgetName, this._mouseMoveDelegate )
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.off( "mouseup." + this.widgetName, this._mouseUpDelegate );
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if ( this._mouseStarted ) {
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this._mouseStarted = false;
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if ( event.target === this._mouseDownEvent.target ) {
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$.data( event.target, this.widgetName + ".preventClickEvent", true );
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}
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this._mouseStop( event );
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}
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if ( this._mouseDelayTimer ) {
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clearTimeout( this._mouseDelayTimer );
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delete this._mouseDelayTimer;
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}
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mouseHandled = false;
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event.preventDefault();
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},
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_mouseDistanceMet: function( event ) {
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return ( Math.max(
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Math.abs( this._mouseDownEvent.pageX - event.pageX ),
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Math.abs( this._mouseDownEvent.pageY - event.pageY )
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) >= this.options.distance
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);
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},
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_mouseDelayMet: function( /* event */ ) {
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return this.mouseDelayMet;
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},
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// These are placeholder methods, to be overriden by extending plugin
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_mouseStart: function( /* event */ ) {},
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_mouseDrag: function( /* event */ ) {},
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_mouseStop: function( /* event */ ) {},
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_mouseCapture: function( /* event */ ) { return true; }
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} );
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} ) );
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