jquery-ui/ui/jquery.ui.spinner.js
Scott González e9cdd576f4 Merge branch 'spinner-getCreateOptions'
Conflicts:
	ui/jquery.ui.spinner.js
2011-08-06 20:08:50 -04:00

362 lines
8.2 KiB
JavaScript

/*
* jQuery UI Spinner @VERSION
*
* Copyright 2011, AUTHORS.txt (http://jqueryui.com/about)
* Dual licensed under the MIT or GPL Version 2 licenses.
* http://jquery.org/license
*
* http://docs.jquery.com/UI/Spinner
*
* Depends:
* jquery.ui.core.js
* jquery.ui.widget.js
*/
(function( $ ) {
$.widget( "ui.spinner", {
version: "@VERSION",
defaultElement: "<input>",
widgetEventPrefix: "spin",
options: {
incremental: true,
max: Number.MAX_VALUE,
min: -Number.MAX_VALUE,
numberFormat: null,
page: 10,
step: 1,
value: null,
change: null,
spin: null,
start: null,
stop: null
},
_create: function() {
this.value( this.options.value !== null ? this.options.value : this.element.val() || 0 );
this._draw();
this._mousewheel();
this._aria();
},
_getCreateOptions: function() {
var options = {},
element = this.element;
$.each( [ "min", "max", "step" ], function( i, option ) {
var value = element.attr( option );
if ( value !== undefined ) {
options[ option ] = value;
}
});
return options;
},
_draw: function() {
var uiSpinner = this.uiSpinner = this.element
.addClass( "ui-spinner-input" )
.attr( "autocomplete", "off" )
.wrap( this._uiSpinnerHtml() )
.parent()
// add buttons
.append( this._buttonHtml() );
this._hoverable( uiSpinner );
this.element.attr( "role", "spinbutton" );
this._bind({
keydown: function( event ) {
if ( this._start( event ) && this._keydown( event ) ) {
event.preventDefault();
}
},
keyup: "_stop",
focus: function() {
uiSpinner.addClass( "ui-state-active" );
this.previous = this.options.value;
},
blur: function( event ) {
// don't clear invalid values on blur
var value = this.element.val(),
parsed = this._parse( value );
this.option( "value", parsed );
if ( parsed === null ) {
this.element.val( value );
}
uiSpinner.removeClass( "ui-state-active" );
if ( this.previous !== this.options.value ) {
this._trigger( "change", event );
}
}
});
// button bindings
this.buttons = uiSpinner.find( ".ui-spinner-button" )
.attr( "tabIndex", -1 )
.button()
.removeClass( "ui-corner-all" );
this._bind( this.buttons, {
mousedown: function( event ) {
// ensure focus is on (or stays on) the text field
event.preventDefault();
if ( document.activeElement !== this.element[ 0 ] ) {
this.element.focus();
}
if ( this._start( event ) === false ) {
return;
}
this._repeat( null, $( event.currentTarget ).hasClass( "ui-spinner-up" ) ? 1 : -1, event );
},
mouseup: "_stop",
mouseenter: function( event ) {
// button will add ui-state-active if mouse was down while mouseleave and kept down
if ( !$( event.currentTarget ).hasClass( "ui-state-active" ) ) {
return;
}
if ( this._start( event ) === false ) {
return false;
}
this._repeat( null, $( event.currentTarget ).hasClass( "ui-spinner-up" ) ? 1 : -1, event );
},
// TODO: do we really want to consider this a stop?
// shouldn't we just stop the repeater and wait until mouseup before
// we trigger the stop event?
mouseleave: "_stop"
});
// disable spinner if element was already disabled
if ( this.options.disabled ) {
this.disable();
}
},
_keydown: function( event ) {
var options = this.options,
keyCode = $.ui.keyCode;
switch ( event.keyCode ) {
case keyCode.UP:
this._repeat( null, 1, event );
return true;
case keyCode.DOWN:
this._repeat( null, -1, event );
return true;
case keyCode.PAGE_UP:
this._repeat( null, options.page, event );
return true;
case keyCode.PAGE_DOWN:
this._repeat( null, -options.page, event );
return true;
case keyCode.ENTER:
this.value( this.element.val() );
}
return false;
},
_mousewheel: function() {
// need the delta normalization that mousewheel plugin provides
if ( !$.fn.mousewheel ) {
return;
}
this._bind({
mousewheel: function( event, delta ) {
if ( !delta ) {
return;
}
if ( !this.spinning && !this._start( event ) ) {
return false;
}
this._spin( (delta > 0 ? 1 : -1) * this.options.step, event );
clearTimeout( this.mousewheelTimer );
this.mousewheelTimer = setTimeout(function() {
if ( this.spinning ) {
this._stop( event );
}
}, 100 );
event.preventDefault();
}
});
},
_uiSpinnerHtml: function() {
return "<span class='ui-spinner ui-state-default ui-widget ui-widget-content ui-corner-all'></span>";
},
_buttonHtml: function() {
return "" +
"<a class='ui-spinner-button ui-spinner-up ui-corner-tr'>" +
"<span class='ui-icon ui-icon-triangle-1-n'>&#9650;</span>" +
"</a>" +
"<a class='ui-spinner-button ui-spinner-down ui-corner-br'>" +
"<span class='ui-icon ui-icon-triangle-1-s'>&#9660;</span>" +
"</a>";
},
_start: function( event ) {
if ( !this.spinning && this._trigger( "start", event ) === false ) {
return false;
}
if ( !this.counter ) {
this.counter = 1;
}
this.spinning = true;
return true;
},
_repeat: function( i, steps, event ) {
var that = this;
i = i || 500;
clearTimeout( this.timer );
this.timer = setTimeout(function() {
that._repeat( 40, steps, event );
}, i );
this._spin( steps * this.options.step, event );
},
_spin: function( step, event ) {
if ( !this.counter ) {
this.counter = 1;
}
// TODO refactor, maybe figure out some non-linear math
// x*x*x/50000 - x*x/500 + 17*x/200 + 1
var newVal = this.value() + step * (this.options.incremental &&
this.counter > 20
? this.counter > 100
? this.counter > 200
? 100
: 10
: 2
: 1);
// clamp the new value
newVal = this._trimValue( newVal );
if ( this._trigger( "spin", event, { value: newVal } ) !== false) {
this.value( newVal );
this.counter++;
}
},
_trimValue: function( value ) {
var options = this.options;
if ( value > options.max) {
return options.max;
}
if ( value < options.min ) {
return options.min;
}
return value;
},
_stop: function( event ) {
if ( !this.spinning ) {
return;
}
clearTimeout( this.timer );
clearTimeout( this.mousewheelTimer );
this.counter = 0;
this.spinning = false;
this._trigger( "stop", event );
},
_setOption: function( key, value ) {
if ( key === "value") {
value = this._trimValue( this._parse(value) );
}
if ( key === "disabled" ) {
if ( value ) {
this.element.prop( "disabled", true );
this.buttons.button( "disable" );
} else {
this.element.prop( "disabled", false );
this.buttons.button( "enable" );
}
}
this._super( "_setOption", key, value );
},
_setOptions: function( options ) {
this._super( "_setOptions", options );
if ( "value" in options ) {
this._format( this.options.value );
}
this._aria();
},
_aria: function() {
this.element.attr({
"aria-valuemin": this.options.min,
"aria-valuemax": this.options.max,
"aria-valuenow": this.options.value
});
},
_parse: function( val ) {
if ( typeof val === "string" ) {
val = $.global && this.options.numberFormat ? $.global.parseFloat( val ) : +val;
}
return isNaN( val ) ? null : val;
},
_format: function( num ) {
this.element.val( $.global && this.options.numberFormat ? $.global.format( num, this.options.numberFormat ) : num );
},
destroy: function() {
this.element
.removeClass( "ui-spinner-input" )
.prop( "disabled", false )
.removeAttr( "autocomplete" )
.removeAttr( "role" )
.removeAttr( "aria-valuemin" )
.removeAttr( "aria-valuemax" )
.removeAttr( "aria-valuenow" );
this._super( "destroy" );
this.uiSpinner.replaceWith( this.element );
},
stepUp: function( steps ) {
this._spin( (steps || 1) * this.options.step );
},
stepDown: function( steps ) {
this._spin( (steps || 1) * -this.options.step );
},
pageUp: function( pages ) {
this.stepUp( (pages || 1) * this.options.page );
},
pageDown: function( pages ) {
this.stepDown( (pages || 1) * this.options.page );
},
value: function( newVal ) {
if ( !arguments.length ) {
return this._parse( this.element.val() );
}
this.option( "value", newVal );
},
widget: function() {
return this.uiSpinner;
}
});
}( jQuery ) );