jquery-ui/ui/widgets/mouse.js
Jörn Zaefferer cb69f0025f All: Fix manifest issues for categories and CSS dependencies
Collapses "UI Core" and "Core" into just "Core".

Fixes bad paths for CSS dependencies. Regressed when moving widgets
into the widgets subfolder.
2015-10-23 09:09:51 -04:00

215 lines
5.6 KiB
JavaScript

/*!
* jQuery UI Mouse @VERSION
* http://jqueryui.com
*
* Copyright jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*/
//>>label: Mouse
//>>group: Widgets
//>>description: Abstracts mouse-based interactions to assist in creating certain widgets.
//>>docs: http://api.jqueryui.com/mouse/
( function( factory ) {
if ( typeof define === "function" && define.amd ) {
// AMD. Register as an anonymous module.
define( [
"jquery",
"../ie",
"../version",
"../widget"
], factory );
} else {
// Browser globals
factory( jQuery );
}
}( function( $ ) {
var mouseHandled = false;
$( document ).on( "mouseup", function() {
mouseHandled = false;
} );
return $.widget( "ui.mouse", {
version: "@VERSION",
options: {
cancel: "input, textarea, button, select, option",
distance: 1,
delay: 0
},
_mouseInit: function() {
var that = this;
this.element
.on( "mousedown." + this.widgetName, function( event ) {
return that._mouseDown( event );
} )
.on( "click." + this.widgetName, function( event ) {
if ( true === $.data( event.target, that.widgetName + ".preventClickEvent" ) ) {
$.removeData( event.target, that.widgetName + ".preventClickEvent" );
event.stopImmediatePropagation();
return false;
}
} );
this.started = false;
},
// TODO: make sure destroying one instance of mouse doesn't mess with
// other instances of mouse
_mouseDestroy: function() {
this.element.off( "." + this.widgetName );
if ( this._mouseMoveDelegate ) {
this.document
.off( "mousemove." + this.widgetName, this._mouseMoveDelegate )
.off( "mouseup." + this.widgetName, this._mouseUpDelegate );
}
},
_mouseDown: function( event ) {
// don't let more than one widget handle mouseStart
if ( mouseHandled ) {
return;
}
this._mouseMoved = false;
// We may have missed mouseup (out of window)
( this._mouseStarted && this._mouseUp( event ) );
this._mouseDownEvent = event;
var that = this,
btnIsLeft = ( event.which === 1 ),
// event.target.nodeName works around a bug in IE 8 with
// disabled inputs (#7620)
elIsCancel = ( typeof this.options.cancel === "string" && event.target.nodeName ? $( event.target ).closest( this.options.cancel ).length : false );
if ( !btnIsLeft || elIsCancel || !this._mouseCapture( event ) ) {
return true;
}
this.mouseDelayMet = !this.options.delay;
if ( !this.mouseDelayMet ) {
this._mouseDelayTimer = setTimeout( function() {
that.mouseDelayMet = true;
}, this.options.delay );
}
if ( this._mouseDistanceMet( event ) && this._mouseDelayMet( event ) ) {
this._mouseStarted = ( this._mouseStart( event ) !== false );
if ( !this._mouseStarted ) {
event.preventDefault();
return true;
}
}
// Click event may never have fired (Gecko & Opera)
if ( true === $.data( event.target, this.widgetName + ".preventClickEvent" ) ) {
$.removeData( event.target, this.widgetName + ".preventClickEvent" );
}
// These delegates are required to keep context
this._mouseMoveDelegate = function( event ) {
return that._mouseMove( event );
};
this._mouseUpDelegate = function( event ) {
return that._mouseUp( event );
};
this.document
.on( "mousemove." + this.widgetName, this._mouseMoveDelegate )
.on( "mouseup." + this.widgetName, this._mouseUpDelegate );
event.preventDefault();
mouseHandled = true;
return true;
},
_mouseMove: function( event ) {
// Only check for mouseups outside the document if you've moved inside the document
// at least once. This prevents the firing of mouseup in the case of IE<9, which will
// fire a mousemove event if content is placed under the cursor. See #7778
// Support: IE <9
if ( this._mouseMoved ) {
// IE mouseup check - mouseup happened when mouse was out of window
if ( $.ui.ie && ( !document.documentMode || document.documentMode < 9 ) && !event.button ) {
return this._mouseUp( event );
// Iframe mouseup check - mouseup occurred in another document
} else if ( !event.which ) {
return this._mouseUp( event );
}
}
if ( event.which || event.button ) {
this._mouseMoved = true;
}
if ( this._mouseStarted ) {
this._mouseDrag( event );
return event.preventDefault();
}
if ( this._mouseDistanceMet( event ) && this._mouseDelayMet( event ) ) {
this._mouseStarted =
( this._mouseStart( this._mouseDownEvent, event ) !== false );
( this._mouseStarted ? this._mouseDrag( event ) : this._mouseUp( event ) );
}
return !this._mouseStarted;
},
_mouseUp: function( event ) {
this.document
.off( "mousemove." + this.widgetName, this._mouseMoveDelegate )
.off( "mouseup." + this.widgetName, this._mouseUpDelegate );
if ( this._mouseStarted ) {
this._mouseStarted = false;
if ( event.target === this._mouseDownEvent.target ) {
$.data( event.target, this.widgetName + ".preventClickEvent", true );
}
this._mouseStop( event );
}
if ( this._mouseDelayTimer ) {
clearTimeout( this._mouseDelayTimer );
delete this._mouseDelayTimer;
}
mouseHandled = false;
event.preventDefault();
},
_mouseDistanceMet: function( event ) {
return ( Math.max(
Math.abs( this._mouseDownEvent.pageX - event.pageX ),
Math.abs( this._mouseDownEvent.pageY - event.pageY )
) >= this.options.distance
);
},
_mouseDelayMet: function( /* event */ ) {
return this.mouseDelayMet;
},
// These are placeholder methods, to be overriden by extending plugin
_mouseStart: function( /* event */ ) {},
_mouseDrag: function( /* event */ ) {},
_mouseStop: function( /* event */ ) {},
_mouseCapture: function( /* event */ ) { return true; }
} );
} ) );