jquery-ui/ui/jquery.ui.draggable.js

1335 lines
33 KiB
JavaScript

/*!
* jQuery UI Draggable @VERSION
* http://jqueryui.com
*
* Copyright 2013 jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*
* http://docs.jquery.com/UI/Draggable
*
* Depends:
* jquery.ui.core.js
* jquery.ui.interaction.js
* jquery.ui.widget.js
*/
(function( $, undefined ) {
// create a shallow copy of an object
function copy( obj ) {
var prop,
ret = {};
for ( prop in obj ) {
ret[ prop ] = obj[ prop ];
}
return ret;
}
$.widget( "ui.draggable", $.ui.interaction, {
version: "@VERSION",
widgetEventPrefix: "drag",
options: {
appendTo: null,
exclude: "input,textarea,button,select,option",
handle: null,
helper: false,
// callbacks
beforeStart: null,
drag: null,
start: null,
stop: null
},
// dragEl: element being dragged (original or helper)
// position: final CSS position of dragEl
// offset: offset of dragEl
// originalPosition: CSS position before drag start
// originalOffset: offset before drag start
// originalPointer: pageX/Y at drag start (offset of pointer)
// startPosition: CSS position at drag start (after beforeStart)
// startOffset: offset at drag start (after beforeStart)
// tempPosition: overridable CSS position of dragEl
// overflowOffset: offset of scroll parent
// overflow: object containing width and height keys of scroll parent
// domPosition: object containing original parent and index when using
// appendTo option without a helper
// dragDimensions: saved off width and height used for various options
_create: function() {
this._super();
this.scrollSensitivity = 20;
this.scrollSpeed = 5;
// Static position elements can't be moved with top/left
if ( this.element.css( "position" ) === "static" ) {
this.element.css( "position", "relative" );
}
this.element.addClass( "ui-draggable" );
},
/** interaction interface **/
_isValidTarget: function( element ) {
var handle = this.options.handle ? element.closest( this.options.handle ).length : true,
exclude = this.options.exclude ? element.closest( this.options.exclude ).length : false;
return ( handle && !exclude );
},
_start: function( event, pointerPosition ) {
var offset, startCssLeft, startCssTop, startPosition, startOffset;
// Reset
this.dragDimensions = null;
// The actual dragging element, should always be a jQuery object
this.dragEl = ( this.options.helper === true || typeof this.options.helper === "function" ) ?
this._createHelper( pointerPosition ) :
this.element;
// _createHelper() ensures that helpers are in the correct position
// in the DOM, but we need to handle appendTo when there is no helper
if ( this.options.appendTo && this.dragEl === this.element ) {
this.domPosition = {
parent: this.element.parent(),
index: this.element.index()
};
offset = this.dragEl.offset();
this.dragEl
.appendTo( this._appendToEl() )
.offset( offset );
}
this.cssPosition = this.dragEl.css( "position" );
this.scrollParent = this.element.scrollParent();
// Cache starting positions
this.originalPosition = this.startPosition = this._getPosition();
this.originalOffset = this.startOffset = this.dragEl.offset();
this.originalPointer = pointerPosition;
// If not already cached within _createHelper
if ( !this.dragDimensions ) {
this._cacheDragDimensions( this.dragEl );
}
// Cache current position and offset
this.position = copy( this.startPosition );
this.offset = copy( this.startOffset );
// Cache the offset of scrollParent, if required for _handleScrolling
if ( this.scrollParent[0] !== this.document[0] && this.scrollParent[0].tagName !== "HTML" ) {
this.overflowOffset = this.scrollParent.offset();
}
this.overflow = {
height: this.scrollParent[0] === this.document[0] ?
this.window.height() : this.scrollParent.height(),
width: this.scrollParent[0] === this.document[0] ?
this.window.width() : this.scrollParent.width()
};
this._preparePosition( pointerPosition );
// If user cancels beforeStart, don't allow dragging
if ( this._trigger( "beforeStart", event,
this._originalHash( pointerPosition ) ) === false ) {
// domPosition needs to be undone even if beforeStart is stopped
// Otherwise this.dragEl will remain in the element appendTo is set to
this._resetDomPosition();
return false;
}
// Save off the usual properties locally, so they can be reverted from start
startCssLeft = this.dragEl.css("left");
startCssTop = this.dragEl.css("top");
startPosition = copy( this._getPosition() );
startOffset = copy( this.offset );
this._setCss();
this.startPosition = this._getPosition();
this.startOffset = this.dragEl.offset();
// If user cancels on start, don't allow dragging
if ( this._trigger( "start", event,
this._fullHash( pointerPosition ) ) === false ) {
// domPosition needs to be undone even if start is stopped
// Otherwise this.dragEl will remain in the element appendTo is set to
this.startPosition = startPosition;
this.startOffset = startOffset;
this.dragEl.css({
left: startCssLeft,
top: startCssTop
});
this._resetDomPosition();
return false;
}
this._blockFrames();
},
_resetDomPosition: function() {
// Nothing to do in this case
if ( !this.domPosition ) {
return;
}
var parent = this.domPosition.parent,
next = parent.children().eq( this.domPosition.index );
if ( next.length ) {
next.before( this.element );
} else {
parent.append( this.element );
}
this.element.offset( this.offset );
this.domPosition = null;
},
_move: function( event, pointerPosition ) {
this._preparePosition( pointerPosition );
// If user cancels drag, don't move the element
if ( this._trigger( "drag", event, this._fullHash( pointerPosition ) ) === false ) {
return false;
}
this._setCss();
// Scroll the scrollParent, if needed
this._handleScrolling( pointerPosition );
},
_stop: function( event, pointerPosition ) {
this._preparePosition( pointerPosition );
// If user cancels stop, leave helper there
if ( this._trigger( "stop", event, this._fullHash( pointerPosition ) ) !== false ) {
if ( this.options.helper ) {
delete this.element.data( "ui-draggable" ).helper;
this.dragEl.remove();
}
this._resetDomPosition();
}
this._unblockFrames();
},
/** internal **/
_createHelper: function( pointerPosition ) {
var helper,
offset = this.element.offset(),
xPos = (pointerPosition.x - offset.left) / this.element.outerWidth(),
yPos = (pointerPosition.y - offset.top) / this.element.outerHeight();
// clone
if ( this.options.helper === true ) {
helper = this.element.clone()
.removeAttr( "id" )
.find( "[id]" )
.removeAttr( "id" )
.end();
} else {
// TODO: figure out the signature for this; see #4957
helper = $( this.options.helper() );
}
// Ensure the helper is in the DOM; obey the appendTo option if it exists
if ( this.options.appendTo || !helper.closest( "body" ).length ) {
helper.appendTo( this._appendToEl() || this.document[0].body );
}
this.element.data( "ui-draggable" ).helper = helper;
this._cacheDragDimensions( helper );
return helper
// Helper must be absolute to function properly
.css( "position", "absolute" )
.offset({
left: pointerPosition.x - this.dragDimensions.width * xPos,
top: pointerPosition.y - this.dragDimensions.height * yPos
});
},
_cacheDragDimensions: function( el) {
this.dragDimensions = {
width: el.outerWidth(),
height: el.outerHeight()
};
},
// TODO: Remove after 2.0, only used for backCompat
_appendToEl: function() {
return this.options.appendTo;
},
_getPosition: function() {
var left, top, position,
scrollTop = this.scrollParent.scrollTop(),
scrollLeft = this.scrollParent.scrollLeft();
// If fixed or absolute
if ( this.cssPosition !== "relative" ) {
position = this.dragEl.position();
// Take into account scrollbar
position.top -= scrollTop;
position.left -= scrollLeft;
return position;
}
// When using relative, css values are checked
// Otherwise the position wouldn't account for padding on ancestors
left = this.dragEl.css( "left" );
top = this.dragEl.css( "top" );
// Webkit will give back auto if there is no explicit value
left = ( left === "auto" ) ? 0: parseInt( left, 10 );
top = ( top === "auto" ) ? 0: parseInt( top, 10 );
return {
left: left - scrollLeft,
top: top - scrollTop
};
},
_handleScrolling: function( pointerPosition ) {
var newScrollTop, newScrollLeft,
scrollTop = this.scrollParent.scrollTop(),
scrollLeft = this.scrollParent.scrollLeft(),
scrollSensitivity = this.scrollSensitivity,
// overflowOffset is only set when scrollParent is not doc/html
overflowLeft = this.overflowOffset ?
this.overflowOffset.left :
scrollLeft,
overflowTop = this.overflowOffset ?
this.overflowOffset.top :
scrollTop,
xRight = this.overflow.width + overflowLeft - pointerPosition.x,
xLeft = pointerPosition.x- overflowLeft,
yBottom = this.overflow.height + overflowTop - pointerPosition.y,
yTop = pointerPosition.y - overflowTop,
// accounts for change in scrollbar to modify "original" pointer so calc
change;
// Handle vertical scrolling
if ( yBottom < scrollSensitivity ) {
change = this._speed( scrollSensitivity - yBottom );
this.scrollParent.scrollTop( scrollTop + change );
this.originalPointer.y = this.originalPointer.y + change;
} else if ( yTop < scrollSensitivity ) {
change = this._speed( scrollSensitivity - yTop );
newScrollTop = scrollTop - change;
// Don't do anything unless new value is "real"
if ( newScrollTop >= 0 ) {
this.scrollParent.scrollTop( newScrollTop );
this._speed( scrollSensitivity - yTop );
this.originalPointer.y = this.originalPointer.y - change;
}
}
// Handle horizontal scrolling
if ( xRight < scrollSensitivity ) {
change = this._speed( scrollSensitivity - xRight );
this.scrollParent.scrollLeft( scrollLeft + change);
this.originalPointer.x = this.originalPointer.x + change;
} else if ( xLeft < scrollSensitivity ) {
change = this._speed( scrollSensitivity - xLeft );
newScrollLeft = scrollLeft - change;
// Don't do anything unless new value is "real"
if ( newScrollLeft >= 0 ) {
this.scrollParent.scrollLeft( newScrollLeft );
this.originalPointer.x = this.originalPointer.x - change;
}
}
},
_speed: function( distance ) {
return this.scrollSpeed + Math.round( distance / 2 );
},
// Uses event to determine new position of draggable, before any override from callbacks
// TODO: handle absolute element inside relative parent like a relative element
_preparePosition: function( pointerPosition ) {
var leftDiff = pointerPosition.x - this.originalPointer.x,
topDiff = pointerPosition.y - this.originalPointer.y,
newLeft = leftDiff + this.startPosition.left,
newTop = topDiff + this.startPosition.top;
// Save off new values for .css() in various callbacks using this function
this.position = {
left: newLeft,
top: newTop
};
// Save off values to compare user override against automatic coordinates
this.tempPosition = {
left: newLeft,
top: newTop
};
// Refresh offset cache with new positions
this.offset.left = this.startOffset.left + leftDiff;
this.offset.top = this.startOffset.top + topDiff;
},
// Places draggable where event, or user via event/callback, indicates
_setCss: function() {
var newLeft = this.position.left,
newTop = this.position.top;
// User overriding left/top so shortcut math is no longer valid
if ( this.tempPosition.left !== this.position.left ||
this.tempPosition.top !== this.position.top ) {
// Reset offset based on difference of expected and overridden values
this.offset.left += newLeft - this.tempPosition.left;
this.offset.top += newTop - this.tempPosition.top;
}
// TODO: does this work with nested scrollable parents?
if ( this.cssPosition !== "fixed" ) {
newLeft += this.scrollParent.scrollLeft();
newTop += this.scrollParent.scrollTop();
}
this.dragEl.css({
left: newLeft,
top: newTop
});
},
_originalHash: function( pointerPosition ) {
var ret = {
position: this.position,
offset: copy( this.offset ),
pointer: copy( pointerPosition )
};
if ( this.options.helper ) {
ret.helper = this.dragEl;
}
return ret;
},
_fullHash: function( pointerPosition ) {
return $.extend( this._originalHash( pointerPosition ), {
originalPosition: copy( this.originalPosition ),
originalOffset: copy( this.originalOffset ),
originalPointer: copy( this.originalPointer )
});
},
_blockFrames: function() {
this.iframeBlocks = this.document.find( "iframe" ).map(function() {
var iframe = $( this );
return $( "<div>" )
.css({
position: "absolute",
width: iframe.outerWidth(),
height: iframe.outerHeight()
})
.appendTo( iframe.parent() )
.offset( iframe.offset() )[0];
});
},
_unblockFrames: function() {
if ( this.iframeBlocks ) {
this.iframeBlocks.remove();
delete this.iframeBlocks;
}
},
_destroy: function() {
this.element.removeClass( "ui-draggable" );
this._super();
}
});
$.widget( "ui.draggable", $.ui.draggable, {
// $.widget doesn't know how to handle redefinitions with a custom prefix
// custom prefixes are going away anyway, so it's not worth fixing right now
widgetEventPrefix: "drag",
options: {
containment: null
},
_create: function() {
this._super();
this._on({
dragstart: "_setContainment",
drag: "_contain"
});
},
_setContainment: function( event, ui ) {
var offset, left, top,
container = this._getContainer();
if ( !container ) {
this.containment = null;
return;
}
offset = container.offset();
left = offset.left +
(parseFloat( $.css( container[0], "borderLeftWidth", true ) ) || 0) +
(parseFloat( $.css( container[0], "paddingLeft", true ) ) || 0);
top = offset.top +
(parseFloat( $.css( container[0], "borderTopWidth", true ) ) || 0) +
(parseFloat( $.css( container[0], "paddingTop", true ) ) || 0);
this.containment = {
left: left,
top: top,
right: left + container.width(),
bottom: top + container.height(),
leftDiff: ui.originalOffset.left - ui.originalPosition.left,
topDiff: ui.originalOffset.top - ui.originalPosition.top,
width: this.dragDimensions.width,
height: this.dragDimensions.height
};
},
_contain: function( event, ui ) {
var containment = this.containment;
if ( !containment ) {
return;
}
ui.position.left = Math.max( ui.position.left,
containment.left - containment.leftDiff );
ui.position.left = Math.min( ui.position.left,
containment.right - containment.width - containment.leftDiff );
ui.position.top = Math.max( ui.position.top,
containment.top - containment.topDiff );
ui.position.top = Math.min( ui.position.top,
containment.bottom - containment.height - containment.topDiff );
},
_getContainer: function() {
var container,
containment = this.options.containment;
if ( !containment ) {
container = null;
} else if ( containment === "parent" ) {
container = this.element.parent();
} else {
container = $( containment );
if ( !container.length ) {
container = null;
}
}
return container;
}
});
})( jQuery );
// DEPRECATED
if ( $.uiBackCompat !== false ) {
// appendTo 'parent' value
$.widget( "ui.draggable", $.ui.draggable, {
_appendToEl: function() {
var el = this.options.appendTo;
if ( el === "parent" ) {
el = this.dragEl.parent();
}
return el;
}
});
// helper 'original' or 'clone' value + helper return value
$.widget( "ui.draggable", $.ui.draggable, {
_create: function() {
var self = this,
orig = this._originalHash;
this._super();
if ( this.options.helper === "original" ) {
this.options.helper = false;
}
if ( this.options.helper === "clone" ) {
this.options.helper = true;
}
this._originalHash = function() {
var ret = orig.apply( self, arguments );
if ( !ret.helper ) {
ret.helper = self.element;
}
return ret;
};
},
_setOption: function( key, value ) {
if ( key !== "helper" ) {
return this._super( key, value );
}
if ( value === "clone" ) {
value = true;
}
if ( value === "original" ) {
value = false;
}
this._super( key, value );
}
});
// axis option
$.widget( "ui.draggable", $.ui.draggable, {
options: {
axis: false
},
_create: function() {
var self = this;
this._super();
// On drag, make sure top does not change so axis is locked
this.element.on( "drag", function( event, ui ) {
if ( self.options.axis === "x" ) {
ui.position.top = ui.originalPosition.top;
}
if ( self.options.axis === "y" ) {
ui.position.left = ui.originalPosition.left;
}
});
}
});
// cancel option
$.widget( "ui.draggable", $.ui.draggable, {
options: {
cancel: null
},
_create: function() {
this._super();
if ( this.options.cancel !== null ) {
this.options.exclude = this.options.cancel;
}
},
_setOption: function( key, value ) {
if ( key !== "cancel" ) {
return this._super( key, value );
}
this._super( key, value );
this.options.exclude = this.options.cancel;
}
});
// cursor option
$.widget( "ui.draggable", $.ui.draggable, {
options: {
cursor: "auto"
},
_create: function() {
var startCursor, self, body;
this._super();
self = this;
body = $( this.document[0].body );
// Cache original cursor to set back
this.element.on( "dragbeforestart", function() {
if ( self.options.cursor ) {
startCursor = body[0].style.cursor;
body.css( "cursor", self.options.cursor );
}
});
// Set back cursor to whatever default was
this.element.on( "dragstop", function() {
if ( self.options.cursor ) {
body.css( "cursor", startCursor );
}
});
}
});
// cursorAt option
$.widget( "ui.draggable", $.ui.draggable, {
options: {
cursorAt: false
},
_create: function() {
var self = this;
this._super();
this.element.on( "dragbeforestart", function( event, ui ) {
var cursorAt = self.options.cursorAt;
// No need to continue
if ( !cursorAt ) {
return;
}
// support array and string position notation
// TODO: Remove after 2.0, only used for backCompat
if ( typeof cursorAt === "string" ) {
cursorAt = cursorAt.split(" ");
}
if ( $.isArray( cursorAt ) ) {
cursorAt = {
left: +cursorAt[ 0 ],
top: +cursorAt[ 1 ] || 0
};
}
if ( "top" in cursorAt ) {
ui.position.top += ui.pointer.y - ui.offset.top - cursorAt.top;
}
if ( "left" in cursorAt ) {
ui.position.left += ui.pointer.x - ui.offset.left - cursorAt.left;
}
if ( "bottom" in cursorAt ) {
ui.position.top += ui.pointer.y - ui.offset.top - self.dragDimensions.height + cursorAt.bottom;
}
if ( "right" in cursorAt ) {
ui.position.left += ui.pointer.x - ui.offset.left - self.dragDimensions.width + cursorAt.right;
}
});
}
});
// grid option
$.widget( "ui.draggable", $.ui.draggable, {
options: {
grid: false
},
_create: function() {
var self = this,
currentX, currentY;
this._super();
this.element.on( "dragbeforestart", function( event, ui ) {
if ( !self.options.grid ) {
return;
}
// Save off the start position, which may be overwritten during drag
currentX = ui.position.left;
currentY = ui.position.top;
});
this.element.on( "drag", function( event, ui ) {
if ( !self.options.grid ) {
return;
}
// Save off the intended intervals
var x = self.options.grid[0],
y = self.options.grid[1];
// If x is actually something, check that user is at least half way to next point
if ( x ) {
if ( ui.position.left - currentX >= x/2 ) {
currentX = currentX + x;
} else if ( currentX - ui.position.left >= x/2 ) {
currentX = currentX - x;
}
}
// If y is actually something, check that user is at least half way to next point
if ( y ) {
if ( ui.position.top - currentY >= y/2 ) {
currentY = currentY + y;
} else if ( currentY - ui.position.top >= y/2 ) {
currentY = currentY - y;
}
}
// If there threshold wasn't crossed these variables wouldn't be changed
// Otherwise this will now bump the draggable to the next spot on grid
ui.position.left = currentX;
ui.position.top = currentY;
});
}
});
// opacity option
$.widget( "ui.draggable", $.ui.draggable, {
options: {
opacity: false
},
_create: function() {
var self = this,
originalOpacity;
this._super();
this.element.on( "dragstart", function() {
// No need to continue
if ( !self.options.opacity ) {
return;
}
// Cache the original opacity of draggable element to reset later
originalOpacity = self.dragEl.css( "opacity" );
// Set draggable element to new opacity
self.dragEl.css( "opacity", self.options.opacity );
});
this.element.on( "dragstop", function() {
// No need to continue
if ( !self.options.opacity ) {
return;
}
// Reset opacity
self.dragEl.css( "opacity", originalOpacity );
});
}
});
// TODO: handle droppables
// revert + revertDuration options
$.widget( "ui.draggable", $.ui.draggable, {
options: {
revert: false,
revertDuration: 500
},
_create: function() {
var self = this,
originalLeft, originalTop, originalPosition;
this._super();
this.element.on( "dragbeforestart", function() {
// No need to continue
if ( !self.options.revert ) {
return;
}
// Cache the original css of draggable element to reset later
originalLeft = self.dragEl.css( "left" );
originalTop = self.dragEl.css( "top" );
originalPosition = self.dragEl.css( "position" );
});
this.element.on( "dragstop", function() {
// No need to continue
if ( !self.options.revert ) {
return;
}
// Reset to before drag
self.dragEl.animate({
left: originalLeft,
top: originalTop,
position: originalPosition
}, self.options.revertDuration );
});
}
});
// zIndex option
$.widget( "ui.draggable", $.ui.draggable, {
options: {
zIndex: false
},
_create: function() {
var self = this,
originalZIndex;
this._super();
this.element.on( "dragstart", function() {
// No need to continue
if ( !self.options.zIndex ) {
return;
}
// Cache the original zIndex of draggable element to reset later
originalZIndex = self.dragEl.css( "z-index" );
// Set draggable element to new zIndex
self.dragEl.css( "z-index", self.options.zIndex );
});
this.element.on( "dragstop", function() {
// No need to continue
if ( !self.options.zIndex ) {
return;
}
// Reset zIndex
self.dragEl.css( "z-index", originalZIndex );
});
}
});
// TODO: need droppable working
// scope option
$.widget( "ui.draggable", $.ui.draggable, {
options: {
scope: "default"
}
});
// scroll + scrollSensitivity + scrollSpeedType option
$.widget( "ui.draggable", $.ui.draggable, {
options: {
scroll: true,
scrollSpeed: null,
scrollSensitivity: null
},
_create : function() {
var self = this,
handleScroll = this._handleScrolling,
speed = this._speed;
this._super();
this._speed = function( distance ) {
if ( self.options.scrollSpeed !== null ) {
self.scrollSpeed = self.options.scrollSpeed;
// Undo calculation that makes things go faster as distance increases
distance = 0;
}
return speed.call( self, distance );
};
// Wrap member function to check for ability to scroll
this._handleScrolling = function( pointerPosition ) {
if ( !self.options.scroll ) {
return;
}
if ( self.options.scrollSensitivity !== null ) {
self.scrollSensitivity = self.options.scrollSensitivity;
}
handleScroll.call( self, pointerPosition );
};
}
});
// stack option
$.widget( "ui.draggable", $.ui.draggable, {
options: {
stack: false
},
_create: function() {
var self = this;
this._super();
this.element.on( "dragbeforestart", function() {
var stack = self.options.stack,
group, min;
if ( !self.options.stack ) {
return;
}
group = $.makeArray( $(stack) ).sort(function(a,b) {
var aZIndex = parseInt( $(a).css("zIndex"), 10 ),
bZIndex = parseInt( $(b).css("zIndex"), 10 );
return ( aZIndex || 0) - ( bZIndex|| 0);
});
if (!group.length) {
return;
}
min = parseInt(group[0].style.zIndex, 10) || 0;
$(group).each(function(i) {
this.style.zIndex = min + i;
});
self.element[0].style.zIndex = min + group.length;
});
}
});
// snap snapMode snapTolerance options
// mainly copy-pasted from 1.9 since the code is so "insane" didn't want to reverse-engineer into sanity
$.widget( "ui.draggable", $.ui.draggable, {
options: {
snap: false,
snapMode: "both",
snapTolerance: 20
},
_create: function() {
var inst = this,
snapElements;
this._super();
this.element.on( "dragstart", function() {
// Nothing to do
if ( !inst.options.snap ) {
return;
}
// Reset snapElements on every start in case there have been changes
snapElements = [];
// Select either all draggable elements, or the selector that was passed in
$( inst.options.snap === true ? ":data(ui-draggable)" : inst.options.snap ).each(function() {
var el = $(this),
offset = el.offset();
// Don't add this draggable to list of elements for snapping
if( this === inst.element[0] ) {
return;
}
// Save off elements dimensions for later
snapElements.push({
item: this,
width: el.outerWidth(),
height: el.outerHeight(),
top: offset.top,
left: offset.left
});
});
inst.margins = {
left: (parseInt(inst.element.css("marginLeft"),10) || 0),
top: (parseInt(inst.element.css("marginTop"),10) || 0),
right: (parseInt(inst.element.css("marginRight"),10) || 0),
bottom: (parseInt(inst.element.css("marginBottom"),10) || 0)
};
});
this.element.on( "drag", function( event, ui ) {
// Nothing to do
if ( !inst.options.snap ) {
return;
}
var ts, bs, ls, rs, l, r, t, b, i, first,
o = inst.options,
d = o.snapTolerance,
x1 = ui.offset.left, x2 = x1 + inst.dragDimensions.width,
y1 = ui.offset.top, y2 = y1 + inst.dragDimensions.height;
for (i = snapElements.length - 1; i >= 0; i--){
l = snapElements[i].left;
r = l + snapElements[i].width;
t = snapElements[i].top;
b = t + snapElements[i].height;
//Yes, I know, this is insane ;)
if(!((l-d < x1 && x1 < r+d && t-d < y1 && y1 < b+d) || (l-d < x1 && x1 < r+d && t-d < y2 && y2 < b+d) || (l-d < x2 && x2 < r+d && t-d < y1 && y1 < b+d) || (l-d < x2 && x2 < r+d && t-d < y2 && y2 < b+d))) {
if(snapElements[i].snapping) {
(inst.options.snap.release && inst.options.snap.release.call(inst.element, event, $.extend(inst._uiHash(), { snapItem: snapElements[i].item })));
}
snapElements[i].snapping = false;
continue;
}
if(o.snapMode !== "inner") {
ts = Math.abs(t - y2) <= d;
bs = Math.abs(b - y1) <= d;
ls = Math.abs(l - x2) <= d;
rs = Math.abs(r - x1) <= d;
if(ts) {
ui.position.top = inst._convertPositionTo("relative", { top: t - inst.dragDimensions.height, left: 0 }).top - inst.margins.top;
}
if(bs) {
ui.position.top = inst._convertPositionTo("relative", { top: b, left: 0 }).top - inst.margins.top;
}
if(ls) {
ui.position.left = inst._convertPositionTo("relative", { top: 0, left: l - inst.dragDimensions.width }).left - inst.margins.left;
}
if(rs) {
ui.position.left = inst._convertPositionTo("relative", { top: 0, left: r }).left - inst.margins.left;
}
}
first = (ts || bs || ls || rs);
if(o.snapMode !== "outer") {
ts = Math.abs(t - y1) <= d;
bs = Math.abs(b - y2) <= d;
ls = Math.abs(l - x1) <= d;
rs = Math.abs(r - x2) <= d;
if(ts) {
ui.position.top = inst._convertPositionTo("relative", { top: t, left: 0 }).top - inst.margins.top;
}
if(bs) {
ui.position.top = inst._convertPositionTo("relative", { top: b - inst.dragDimensions.height, left: 0 }).top - inst.margins.top;
}
if(ls) {
ui.position.left = inst._convertPositionTo("relative", { top: 0, left: l }).left - inst.margins.left;
}
if(rs) {
ui.position.left = inst._convertPositionTo("relative", { top: 0, left: r - inst.dragDimensions.width }).left - inst.margins.left;
}
}
if(!snapElements[i].snapping && (ts || bs || ls || rs || first)) {
(inst.options.snap.snap && inst.options.snap.snap.call(inst.element, event, $.extend(inst._uiHash(), { snapItem: snapElements[i].item })));
}
snapElements[i].snapping = (ts || bs || ls || rs || first);
}
});
},
_convertPositionTo: function(d, pos) {
if(!pos) {
pos = this.position;
}
var mod = d === "absolute" ? 1 : -1,
offset = {},
scroll = this.cssPosition === "absolute" && !(this.scrollParent[0] !== document && $.contains(this.scrollParent[0], this.offsetParent[0])) ? this.offsetParent : this.scrollParent, scrollIsRootNode = (/(html|body)/i).test(scroll[0].tagName);
$.extend(offset, {
parent: this._getParentOffset(),
relative: this._getRelativeOffset() //This is a relative to absolute position minus the actual position calculation - only used for relative positioned helper
});
return {
top: (
pos.top + // The absolute mouse position
offset.relative.top * mod + // Only for relative positioned nodes: Relative offset from element to offset parent
offset.parent.top * mod - // The offsetParent's offset without borders (offset + border)
( ( this.cssPosition === "fixed" ? -this.scrollParent.scrollTop() : ( scrollIsRootNode ? 0 : scroll.scrollTop() ) ) * mod)
),
left: (
pos.left + // The absolute mouse position
offset.relative.left * mod + // Only for relative positioned nodes: Relative offset from element to offset parent
offset.parent.left * mod - // The offsetParent's offset without borders (offset + border)
( ( this.cssPosition === "fixed" ? -this.scrollParent.scrollLeft() : scrollIsRootNode ? 0 : scroll.scrollLeft() ) * mod)
)
};
},
_getParentOffset: function() {
//Get the offsetParent and cache its position
this.offsetParent = this.dragEl.offsetParent();
var po = this.offsetParent.offset();
// This is a special case where we need to modify a offset calculated on start, since the following happened:
// 1. The position of the helper is absolute, so it's position is calculated based on the next positioned parent
// 2. The actual offset parent is a child of the scroll parent, and the scroll parent isn't the document, which means that
// the scroll is included in the initial calculation of the offset of the parent, and never recalculated upon drag
if(this.cssPosition === "absolute" && this.scrollParent[0] !== document && $.contains(this.scrollParent[0], this.offsetParent[0])) {
po.left += this.scrollParent.scrollLeft();
po.top += this.scrollParent.scrollTop();
}
//This needs to be actually done for all browsers, since pageX/pageY includes this information
//Ugly IE fix
if((this.offsetParent[0] === document.body) ||
(this.offsetParent[0].tagName && this.offsetParent[0].tagName.toLowerCase() === "html" && $.ui.ie)) {
po = { top: 0, left: 0 };
}
return {
top: po.top + (parseInt(this.offsetParent.css("borderTopWidth"),10) || 0),
left: po.left + (parseInt(this.offsetParent.css("borderLeftWidth"),10) || 0)
};
},
_getRelativeOffset: function() {
if(this.cssPosition === "relative") {
var p = this.element.position();
return {
top: p.top - (parseInt(this.dragEl.css("top"),10) || 0) + this.scrollParent.scrollTop(),
left: p.left - (parseInt(this.dragEl.css("left"),10) || 0) + this.scrollParent.scrollLeft()
};
}
return { top: 0, left: 0 };
}
});
// refreshPositions option
$.widget( "ui.draggable", $.ui.draggable, {
options: {
refreshPositions: false
},
_create: function() {
var self = this,
drops;
this._super();
this.element.on( "dragstart", function() {
drops = $(":data(ui-sortable)");
});
// On drag, make sure top does not change so axis is locked
this.element.on( "drag", function() {
if ( self.options.refreshPositions !== true ) {
return;
}
drops.each( function() {
$(this).sortable("refreshPositions");
});
});
}
});
}