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Completes #11799: Maybe .progress() was cooler than I thought.
Generate a .progress() for each step of an animation, once all properties are changed. Closes gh-835.
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5
src/effects.js
vendored
5
src/effects.js
vendored
@ -91,6 +91,8 @@ function Animation( elem, properties, options ) {
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animation.tweens[ index ].run( percent );
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}
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deferred.notifyWith( elem, [ animation, percent, remaining ]);
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if ( percent < 1 && length ) {
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return remaining;
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} else {
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@ -159,7 +161,8 @@ function Animation( elem, properties, options ) {
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);
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// attach callbacks from options
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return animation.done( animation.opts.done, animation.opts.complete )
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return animation.progress( animation.opts.progress )
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.done( animation.opts.done, animation.opts.complete )
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.fail( animation.opts.fail )
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.always( animation.opts.always );
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}
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22
test/unit/effects.js
vendored
22
test/unit/effects.js
vendored
@ -1665,12 +1665,16 @@ asyncTest( "animate does not change start value for non-px animation (#7109)", 1
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});
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});
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asyncTest("Animation callbacks (#11797)", 8, function() {
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asyncTest("Animation callbacks (#11797)", 12, function() {
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var targets = jQuery("#foo").children(),
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done = false;
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done = false,
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expectedProgress = 0;
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targets.eq( 0 ).animate( {}, {
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duration: 10,
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duration: 1,
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progress: function( anim, percent ) {
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equal( percent, 0, "empty: progress 0" );
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},
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done: function() {
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ok( true, "empty: done" );
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},
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@ -1689,7 +1693,10 @@ asyncTest("Animation callbacks (#11797)", 8, function() {
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targets.eq( 1 ).animate({
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opacity: 0
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}, {
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duration: 10,
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duration: 1,
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progress: function( anim, percent ) {
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equal( percent, 0, "stopped: progress 0" );
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},
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done: function() {
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ok( false, "stopped: done" );
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},
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@ -1707,7 +1714,12 @@ asyncTest("Animation callbacks (#11797)", 8, function() {
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targets.eq( 2 ).animate({
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opacity: 0
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}, {
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duration: 10,
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duration: 1,
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progress: function( anim, percent ) {
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equal( percent, expectedProgress, "async: progress " + expectedProgress );
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// once at 0, once at 1
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expectedProgress++;
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},
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done: function() {
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ok( true, "async: done" );
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},
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