$.speed = function(s,o) { if ( o && o.constructor == Function ) { o = { onComplete: o }; } o = o || {}; var ss = {"crawl":1200,"xslow":850,"slow":600,"medium":400,"fast":200,"xfast":75,"normal":400}; o.duration = typeof s == "number" ? s : ss[s] || 400; return o; }; $.fn.hide = function(a,o) { o = $.speed(a,o); return a ? this.each(function(){ new $.fx.FadeSize(this,o).hide(); }) : this._hide(); }; $.fn.show = function(a,o) { o = $.speed(a,o); return a ? this.each(function(){ new $.fx.FadeSize(this,o).show(); }) : this._show(); }; $.fn.slideDown = function(a,o) { o = $.speed(a,o); return this.each(function(){ new $.fx.Resize(this,o).show("height"); }); }; $.fn.slideUp = function(a,o) { o = $.speed(a,o); return this.each(function(){ new $.fx.Resize(this,o).hide("height"); }); }; $.fn.fadeOut = function(a,o) { o = $.speed(a,o); return a ? this.each(function(){ new $.fx.Opacity(this,o,1).hide(); }) : this._hide(); }; $.fn.fadeIn = function(a,o) { o = $.speed(a,o); return a ? this.each(function(){ new $.fx.Opacity(this,o,1).show(); }) : this._show(); }; $.fn.fadeTo = function(a,ev,o) { o = $.speed(a,o); return a ? this.each(function(){ ef = new $.fx.Opacity(this,o); ef.custom(ef.cur(),parseFloat(ev)); ef.show(); }) : this._show(); }; $.fn.center = function(f) { return this.each(function(){ if ( !f && this.nodeName == 'IMG' && !this.offsetWidth && !this.offsetHeight ) { var self = this; setTimeout(function(){ $(self).center(true); }, 13); } else { var s = this.style; var p = this.parentNode; if ( $.css(p,"position") == 'static' ) { p.style.position = 'relative'; } s.position = 'absolute'; s.left = (($.css(p,"width") - $.css(this,"width"))/2) + "px"; s.top = (($.css(p,"height") - $.css(this,"height"))/2) + "px"; } }); }; $.setAuto = function(e,p) { var a = e.style[p]; var o = $.css(e,p); e.style[p] = 'auto'; var n = $.css(e,p); if ( o != n ) { e.style[p] = a; } }; /* * I originally wrote fx() as a clone of moo.fx and in the process * of making it small in size the code became illegible to sane * people. You've been warned. */ $.fx = function(el,op,ty){ var z = this; // The users options z.o = { duration: (op && op.duration) || 400, onComplete: (op && op.onComplete) || op }; // The element z.el = el; // The styles var y = z.el.style; // Simple function for setting a style value z.a = function(){ z.el.style[ty] = z.now+'px'; }; // Figure out the maximum number to run to z.max = function(){return z.el["$$orig"+ty]||z.cur();}; // Get the current size z.cur = function(){return $.css(z.el,ty);}; // Start an animation from one number to another z.custom = function(from,to){ z.startTime = (new Date()).getTime(); z.now = from; z.a(); z.timer = setInterval(function(){ z.step(from, to); }, 13); }; // Simple 'show' function z.show = function(){ y.display = "block"; z.o.auto = true; z.custom(0,z.max()); }; // Simple 'hide' function z.hide = function(){ // Remember where we started, so that we can go back to it later z.el["$$orig"+ty] = this.cur(); // Begin the animation z.custom(z.cur(),0); }; // Toggle between showing and hiding an element z.toggle = function(){ if ( z.cur() > 0 ) { z.hide(); } else { z.show(); } }; // Remember the overflow of the element z.oldOverflow = y.overflow; // Make sure that nothing sneaks out y.overflow = "hidden"; // Each step of an animation z.step = function(firstNum, lastNum){ var t = (new Date()).getTime(); if (t > z.o.duration + z.startTime) { // Stop the timer clearInterval(z.timer); z.timer = null; // Reset the overflow y.overflow = z.oldOverflow; // If the element is, effectively, hidden - hide it if( y.height == "0px" || y.width == "0px" ) { y.display = "none"; } // If the element was shown, and not using a custom number, // set its height and width to auto if ( ty != "opacity" && z.o.auto ) { $.setAuto( z.el, 'height' ); $.setAuto( z.el, 'width' ); } // If a callback was provided, execute it if( z.o.onComplete.constructor == Function ) { $.apply( z.el, z.onComplete ); } } else { // Figure out where in the animation we are and set the number var p = (t - this.startTime) / z.o.duration; z.now = ((-Math.cos(p*Math.PI)/2) + 0.5) * (lastNum-firstNum) + firstNum; // Perform the next step of the animation z.a(); } }; }; $.fx.fn = ["show","hide","toggle"]; $.fx.ty = ["Height","Width","Left","Top"]; (function(){ for(var $i in $.fx.ty){(function(){ var c = $.fx.ty[$i]; $.fx[c] = function(a,b){ return new $.fx(a,b,c.toLowerCase()); }; })();} })(); $.fx.Opacity = function(a,b,sv){ var o = new $.fx(a,b,"opacity"); o.cur = function(){return parseFloat(o.el.style.opacity);}; o.a = function() { var e = o.el.style; if (o.now == 1) { o.now = 0.9999; } if (window.ActiveXObject) { e.filter = "alpha(opacity=" + o.now*100 + ")"; } e.opacity = o.now; }; o.io = o.now = (sv || o.cur()); o.a(); return o; }; $.fx.Resize = function(e,o){ var z = this; var h = new $.fx.Height(e,o); if(o) { o.onComplete = null; } var w = new $.fx.Width(e,o); function c(a,b,d){return (!a||a==d||b==d);} for(var i in $.fx.fn){(function(){ var j = $.fx.fn[i]; z[j] = function(a,b){ if(c(a,b,"height")) { h[j](); } if(c(a,b,"width")) { w[j](); } }; })();} }; $.fx.FadeSize = function(e,o){ var z = this; var r = new $.fx.Resize(e,o); if(o) { o.onComplete = null; } var p = new $.fx.Opacity(e,o,1); for(var i in $.fx.fn){(function(){ var j = $.fx.fn[i]; z[j] = function(a,b){p[j]();r[j](a,b);}; })();} };