jQuery.fn.extend({ // overwrite the old show method _show: jQuery.fn.show, /** * Show all matched elements using a graceful animation. * The height, width, and opacity of each of the matched elements * are changed dynamically according to the specified speed. * * @example $("p").show("slow"); * * @name show * @type jQuery * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000). * @cat Effects/Animations */ /** * Show all matched elements using a graceful animation and firing a callback * function after completion. * The height, width, and opacity of each of the matched elements * are changed dynamically according to the specified speed. * * @example $("p").show("slow",function(){ * alert("Animation Done."); * }); * * @name show * @type jQuery * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000). * @param Function callback A function to be executed whenever the animation completes. * @cat Effects/Animations */ show: function(speed,callback){ return speed ? this.animate({ height: "show", width: "show", opacity: "show" }, speed, callback) : this._show(); }, // Overwrite the old hide method _hide: jQuery.fn.hide, /** * Hide all matched elements using a graceful animation. * The height, width, and opacity of each of the matched elements * are changed dynamically according to the specified speed. * * @example $("p").hide("slow"); * * @name hide * @type jQuery * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000). * @cat Effects/Animations */ /** * Hide all matched elements using a graceful animation and firing a callback * function after completion. * The height, width, and opacity of each of the matched elements * are changed dynamically according to the specified speed. * * @example $("p").hide("slow",function(){ * alert("Animation Done."); * }); * * @name hide * @type jQuery * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000). * @param Function callback A function to be executed whenever the animation completes. * @cat Effects/Animations */ hide: function(speed,callback){ return speed ? this.animate({ height: "hide", width: "hide", opacity: "hide" }, speed, callback) : this._hide(); }, /** * Reveal all matched elements by adjusting their height. * Only the height is adjusted for this animation, causing all matched * elements to be revealed in a "sliding" manner. * * @example $("p").slideDown("slow"); * * @name slideDown * @type jQuery * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000). * @cat Effects/Animations */ /** * Reveal all matched elements by adjusting their height and firing a callback * function after completion. * Only the height is adjusted for this animation, causing all matched * elements to be revealed in a "sliding" manner. * * @example $("p").slideDown("slow",function(){ * alert("Animation Done."); * }); * * @name slideDown * @type jQuery * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000). * @param Function callback A function to be executed whenever the animation completes. * @cat Effects/Animations */ slideDown: function(speed,callback){ return this.animate({height: "show"}, speed, callback); }, /** * Hide all matched elements by adjusting their height. * Only the height is adjusted for this animation, causing all matched * elements to be hidden in a "sliding" manner. * * @example $("p").slideUp("slow"); * * @name slideUp * @type jQuery * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000). * @cat Effects/Animations */ /** * Hide all matched elements by adjusting their height and firing a callback * function after completion. * Only the height is adjusted for this animation, causing all matched * elements to be hidden in a "sliding" manner. * * @example $("p").slideUp("slow",function(){ * alert("Animation Done."); * }); * * @name slideUp * @type jQuery * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000). * @param Function callback A function to be executed whenever the animation completes. * @cat Effects/Animations */ slideUp: function(speed,callback){ return this.animate({height: "hide"}, speed, callback); }, /** * Toggle the visibility of all matched elements by adjusting their height. * Only the height is adjusted for this animation, causing all matched * elements to be hidden in a "sliding" manner. * * @example $("p").slideToggle("slow"); * * @name slideToggle * @type jQuery * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000). * @cat Effects/Animations */ /** * Toggle the visibility of all matched elements by adjusting their height * and firing a callback function after completion. * Only the height is adjusted for this animation, causing all matched * elements to be hidden in a "sliding" manner. * * @example $("p").slideToggle("slow",function(){ * alert("Animation Done."); * }); * * @name slideToggle * @type jQuery * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000). * @param Function callback A function to be executed whenever the animation completes. * @cat Effects/Animations */ slideToggle: function(speed,callback){ return this.each(function(){ var state = jQuery(this).is(":hidden") ? "show" : "hide"; jQuery(this).animate({height: state}, speed, callback); }); }, /** * Fade in all matched elements by adjusting their opacity. * Only the opacity is adjusted for this animation, meaning that * all of the matched elements should already have some form of height * and width associated with them. * * @example $("p").fadeIn("slow"); * * @name fadeIn * @type jQuery * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000). * @cat Effects/Animations */ /** * Fade in all matched elements by adjusting their opacity and firing a * callback function after completion. * Only the opacity is adjusted for this animation, meaning that * all of the matched elements should already have some form of height * and width associated with them. * * @example $("p").fadeIn("slow",function(){ * alert("Animation Done."); * }); * * @name fadeIn * @type jQuery * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000). * @param Function callback A function to be executed whenever the animation completes. * @cat Effects/Animations */ fadeIn: function(speed,callback){ return this.animate({opacity: "show"}, speed, callback); }, /** * Fade out all matched elements by adjusting their opacity. * Only the opacity is adjusted for this animation, meaning that * all of the matched elements should already have some form of height * and width associated with them. * * @example $("p").fadeOut("slow"); * * @name fadeOut * @type jQuery * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000). * @cat Effects/Animations */ /** * Fade out all matched elements by adjusting their opacity and firing a * callback function after completion. * Only the opacity is adjusted for this animation, meaning that * all of the matched elements should already have some form of height * and width associated with them. * * @example $("p").fadeOut("slow",function(){ * alert("Animation Done."); * }); * * @name fadeOut * @type jQuery * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000). * @param Function callback A function to be executed whenever the animation completes. * @cat Effects/Animations */ fadeOut: function(speed,callback){ return this.animate({opacity: "hide"}, speed, callback); }, /** * Fade the opacity of all matched elements to a specified opacity. * Only the opacity is adjusted for this animation, meaning that * all of the matched elements should already have some form of height * and width associated with them. * * @example $("p").fadeTo("slow", 0.5); * * @name fadeTo * @type jQuery * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000). * @param Number opacity The opacity to fade to (a number from 0 to 1). * @cat Effects/Animations */ /** * Fade the opacity of all matched elements to a specified opacity and * firing a callback function after completion. * Only the opacity is adjusted for this animation, meaning that * all of the matched elements should already have some form of height * and width associated with them. * * @example $("p").fadeTo("slow", 0.5, function(){ * alert("Animation Done."); * }); * * @name fadeTo * @type jQuery * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000). * @param Number opacity The opacity to fade to (a number from 0 to 1). * @param Function callback A function to be executed whenever the animation completes. * @cat Effects/Animations */ fadeTo: function(speed,to,callback){ return this.animate({opacity: to}, speed, callback); }, /** * A function for making your own, custom, animations. The key aspect of * this function is the object of style properties that will be animated, * and to what end. Each key within the object represents a style property * that will also be animated (for example: "height", "top", or "opacity"). * * The value associated with the key represents to what end the property * will be animated. If a number is provided as the value, then the style * property will be transitioned from its current state to that new number. * Oterwise if the string "hide", "show", or "toggle" is provided, a default * animation will be constructed for that property. * * @example $("p").animate({ * height: 'toggle', opacity: 'toggle' * }, "slow"); * * @example $("p").animate({ * left: 50, opacity: 'show' * }, 500); * * @name animate * @type jQuery * @param Hash params A set of style attributes that you wish to animate, and to what end. * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000). * @param Function callback A function to be executed whenever the animation completes. * @cat Effects/Animations */ animate: function(prop,speed,callback) { return this.queue(function(){ this.curAnim = jQuery.extend({}, prop); for ( var p in prop ) { var e = new jQuery.fx( this, jQuery.speed(speed,callback), p ); if ( prop[p].constructor == Number ) e.custom( e.cur(), prop[p] ); else e[ prop[p] ]( prop ); } }); }, /** * * @private */ queue: function(type,fn){ if ( !fn ) { fn = type; type = "fx"; } return this.each(function(){ if ( !this.queue ) this.queue = {}; if ( !this.queue[type] ) this.queue[type] = []; this.queue[type].push( fn ); if ( this.queue[type].length == 1 ) fn.apply(this); }); } }); jQuery.extend({ speed: function(s,o) { o = o || {}; if ( o.constructor == Function ) o = { complete: o }; var ss = { slow: 600, fast: 200 }; o.duration = (s && s.constructor == Number ? s : ss[s]) || 400; // Queueing o.oldComplete = o.complete; o.complete = function(){ jQuery.dequeue(this, "fx"); if ( o.oldComplete && o.oldComplete.constructor == Function ) o.oldComplete.apply( this ); }; return o; }, queue: {}, dequeue: function(elem,type){ type = type || "fx"; if ( elem.queue && elem.queue[type] ) { // Remove self elem.queue[type].shift(); // Get next function var f = elem.queue[type][0]; if ( f ) f.apply( elem ); } }, /* * I originally wrote fx() as a clone of moo.fx and in the process * of making it small in size the code became illegible to sane * people. You've been warned. */ fx: function( elem, options, prop ){ var z = this; // The users options z.o = { duration: options.duration || 400, complete: options.complete, step: options.step }; // The element z.el = elem; // The styles var y = z.el.style; // Store display property var oldDisplay = jQuery.css(z.el, 'display'); // Set display property to block for animation y.display = "block"; // Make sure that nothing sneaks out y.overflow = "hidden"; // Simple function for setting a style value z.a = function(){ if ( options.step ) options.step.apply( elem, [ z.now ] ); if ( prop == "opacity" ) jQuery.attr(y, "opacity", z.now); // Let attr handle opacity else if ( parseInt(z.now) ) // My hate for IE will never die y[prop] = parseInt(z.now) + "px"; }; // Figure out the maximum number to run to z.max = function(){ return parseFloat( jQuery.css(z.el,prop) ); }; // Get the current size z.cur = function(){ var r = parseFloat( jQuery.curCSS(z.el, prop) ); return r && r > -10000 ? r : z.max(); }; // Start an animation from one number to another z.custom = function(from,to){ z.startTime = (new Date()).getTime(); z.now = from; z.a(); z.timer = setInterval(function(){ z.step(from, to); }, 13); }; // Simple 'show' function z.show = function(){ if ( !z.el.orig ) z.el.orig = {}; // Remember where we started, so that we can go back to it later z.el.orig[prop] = this.cur(); z.o.show = true; // Begin the animation z.custom(0, z.el.orig[prop]); // Stupid IE, look what you made me do if ( prop != "opacity" ) y[prop] = "1px"; }; // Simple 'hide' function z.hide = function(){ if ( !z.el.orig ) z.el.orig = {}; // Remember where we started, so that we can go back to it later z.el.orig[prop] = this.cur(); z.o.hide = true; // Begin the animation z.custom(z.el.orig[prop], 0); }; // Each step of an animation z.step = function(firstNum, lastNum){ var t = (new Date()).getTime(); if (t > z.o.duration + z.startTime) { // Stop the timer clearInterval(z.timer); z.timer = null; z.now = lastNum; z.a(); z.el.curAnim[ prop ] = true; var done = true; for ( var i in z.el.curAnim ) if ( z.el.curAnim[i] !== true ) done = false; if ( done ) { // Reset the overflow y.overflow = ''; // Reset the display y.display = oldDisplay; if (jQuery.css(z.el, 'display') == 'none') y.display = 'block'; // Hide the element if the "hide" operation was done if ( z.o.hide ) y.display = 'none'; // Reset the properties, if the item has been hidden or shown if ( z.o.hide || z.o.show ) for ( var p in z.el.curAnim ) if (p == "opacity") jQuery.attr(y, p, z.el.orig[p]); else y[p] = ''; } // If a callback was provided, execute it if( done && z.o.complete && z.o.complete.constructor == Function ) // Execute the complete function z.o.complete.apply( z.el ); } else { // Figure out where in the animation we are and set the number var p = (t - this.startTime) / z.o.duration; z.now = ((-Math.cos(p*Math.PI)/2) + 0.5) * (lastNum-firstNum) + firstNum; // Perform the next step of the animation z.a(); } }; } });