(function( jQuery ) { function handleQueueMarkDefer( elem, type, src ) { var deferDataKey = type + "defer", queueDataKey = type + "queue", markDataKey = type + "mark", defer = jQuery._data( elem, deferDataKey ); if ( defer && ( src === "queue" || !jQuery._data(elem, queueDataKey) ) && ( src === "mark" || !jQuery._data(elem, markDataKey) ) ) { // Give room for hard-coded callbacks to fire first // and eventually mark/queue something else on the element setTimeout( function() { if ( !jQuery._data( elem, queueDataKey ) && !jQuery._data( elem, markDataKey ) ) { jQuery.removeData( elem, deferDataKey, true ); defer.fire(); } }, 0 ); } } jQuery.extend({ _mark: function( elem, type ) { if ( elem ) { type = ( type || "fx" ) + "mark"; jQuery._data( elem, type, (jQuery._data( elem, type ) || 0) + 1 ); } }, _unmark: function( force, elem, type ) { if ( force !== true ) { type = elem; elem = force; force = false; } if ( elem ) { type = type || "fx"; var key = type + "mark", count = force ? 0 : ( (jQuery._data( elem, key ) || 1) - 1 ); if ( count ) { jQuery._data( elem, key, count ); } else { jQuery.removeData( elem, key, true ); handleQueueMarkDefer( elem, type, "mark" ); } } }, queue: function( elem, type, data ) { var q; if ( elem ) { type = ( type || "fx" ) + "queue"; q = jQuery._data( elem, type ); // Speed up dequeue by getting out quickly if this is just a lookup if ( data ) { if ( !q || jQuery.isArray(data) ) { q = jQuery._data( elem, type, jQuery.makeArray(data) ); } else { q.push( data ); } } return q || []; } }, dequeue: function( elem, type ) { type = type || "fx"; var queue = jQuery.queue( elem, type ), fn = queue.shift(), hooks = {}; // If the fx queue is dequeued, always remove the progress sentinel if ( fn === "inprogress" ) { fn = queue.shift(); } if ( fn ) { // Add a progress sentinel to prevent the fx queue from being // automatically dequeued if ( type === "fx" ) { queue.unshift( "inprogress" ); } jQuery._data( elem, type + ".run", hooks ); fn.call( elem, function() { jQuery.dequeue( elem, type ); }, hooks ); } if ( !queue.length ) { jQuery.removeData( elem, type + "queue " + type + ".run", true ); handleQueueMarkDefer( elem, type, "queue" ); } } }); jQuery.fn.extend({ queue: function( type, data ) { if ( typeof type !== "string" ) { data = type; type = "fx"; } if ( data === undefined ) { return jQuery.queue( this[0], type ); } return this.each(function() { var queue = jQuery.queue( this, type, data ); if ( type === "fx" && queue[0] !== "inprogress" ) { jQuery.dequeue( this, type ); } }); }, dequeue: function( type ) { return this.each(function() { jQuery.dequeue( this, type ); }); }, // Based off of the plugin by Clint Helfers, with permission. // http://blindsignals.com/index.php/2009/07/jquery-delay/ delay: function( time, type ) { time = jQuery.fx ? jQuery.fx.speeds[ time ] || time : time; type = type || "fx"; return this.queue( type, function( next, hooks ) { var timeout = setTimeout( next, time ); hooks.stop = function() { clearTimeout( timeout ); }; }); }, clearQueue: function( type ) { return this.queue( type || "fx", [] ); }, // Get a promise resolved when queues of a certain type // are emptied (fx is the type by default) promise: function( type, object ) { if ( typeof type !== "string" ) { object = type; type = undefined; } type = type || "fx"; var defer = jQuery.Deferred(), elements = this, i = elements.length, count = 1, deferDataKey = type + "defer", queueDataKey = type + "queue", markDataKey = type + "mark", tmp; function resolve() { if ( !( --count ) ) { defer.resolveWith( elements, [ elements ] ); } } while( i-- ) { if (( tmp = jQuery.data( elements[ i ], deferDataKey, undefined, true ) || ( jQuery.data( elements[ i ], queueDataKey, undefined, true ) || jQuery.data( elements[ i ], markDataKey, undefined, true ) ) && jQuery.data( elements[ i ], deferDataKey, jQuery.Callbacks( "once memory" ), true ) )) { count++; tmp.add( resolve ); } } resolve(); return defer.promise(); } }); })( jQuery );