mirror of
https://github.com/jquery/jquery.git
synced 2024-11-23 02:54:22 +00:00
258 lines
6.8 KiB
JavaScript
258 lines
6.8 KiB
JavaScript
(function( jQuery ) {
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// String to Object flags format cache
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var flagsCache = {};
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// Convert String-formatted flags into Object-formatted ones and store in cache
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function createFlags( flags ) {
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var object = flagsCache[ flags ] = {},
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i, length;
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flags = flags.split( /\s+/ );
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for ( i = 0, length = flags.length; i < length; i++ ) {
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object[ flags[i] ] = true;
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}
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return object;
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}
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/*
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* Create a callback list using the following parameters:
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*
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* flags: an optional list of space-separated flags that will change how
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* the callback list behaves
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*
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* filter: an optional function that will be applied to each added callbacks,
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* what filter returns will then be added provided it is not falsy.
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*
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* By default a callback list will act like an event callback list and can be
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* "fired" multiple times.
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*
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* Possible flags:
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*
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* once: will ensure the callback list can only be fired once (like a Deferred)
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*
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* memory: will keep track of previous values and will call any callback added
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* after the list has been fired right away with the latest "memorized"
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* values (like a Deferred)
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*
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* queue: only first callback in the list is called each time the list is fired
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* (cannot be used in conjunction with memory)
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*
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* unique: will ensure a callback can only be added once (no duplicate in the list)
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*
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* relocate: like "unique" but will relocate the callback at the end of the list
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*
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* stopOnFalse: interrupt callings when a callback returns false
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*
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* addAfterFire: if callbacks are added while firing, then they are not executed until after
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* the next call to fire/fireWith
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*
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*/
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jQuery.Callbacks = function( flags, filter ) {
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// flags are optional
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if ( typeof flags !== "string" ) {
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filter = flags;
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flags = undefined;
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}
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// Convert flags from String-formatted to Object-formatted
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// (we check in cache first)
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flags = flags ? ( flagsCache[ flags ] || createFlags( flags ) ) : {};
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var // Actual callback list
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list = [],
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// Stack of fire calls for repeatable lists
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stack = [],
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// Last fire value (for non-forgettable lists)
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memory,
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// Flag to know if list is currently firing
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firing,
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// First callback to fire (used internally by add and fireWith)
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firingStart,
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// End of the loop when firing
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firingLength,
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// Index of currently firing callback (modified by remove if needed)
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firingIndex,
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// Add one or several callbacks to the list
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add = function( args ) {
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var i,
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length,
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elem,
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type,
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actual;
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for ( i = 0, length = args.length; i < length; i++ ) {
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elem = args[ i ];
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type = jQuery.type( elem );
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if ( type === "array" ) {
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// Inspect recursively
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add( elem );
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} else if ( type === "function" ) {
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// If we have to relocate, we remove the callback
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// if it already exists
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if ( flags.relocate ) {
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self.remove( elem );
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// Skip if we're in unique mode and callback is already in
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} else if ( flags.unique && self.has( elem ) ) {
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continue;
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}
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// Get the filtered function if needs be
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actual = filter ? filter( elem ) : elem;
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if ( actual ) {
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list.push( [ elem, actual ] );
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}
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}
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}
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},
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// Fire callbacks
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fire = function( context, args ) {
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args = args || [];
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memory = !flags.memory || [ context, args ];
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firing = true;
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firingIndex = firingStart || 0;
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firingStart = 0;
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firingLength = list.length;
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for ( ; list && firingIndex < firingLength; firingIndex++ ) {
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if ( list[ firingIndex ][ 1 ].apply( context, args ) === false && flags.stopOnFalse ) {
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memory = true; // Mark as halted
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break;
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} else if ( flags.queue ) {
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list.splice( firingIndex, 1 );
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break;
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}
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}
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firing = false;
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if ( list ) {
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if ( !flags.once ) {
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if ( stack && stack.length ) {
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memory = stack.shift();
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self.fireWith( memory[ 0 ], memory[ 1 ] );
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}
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} else if ( memory === true ) {
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self.disable();
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} else {
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list = [];
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}
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}
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},
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// Actual Callbacks object
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self = {
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// Add a callback or a collection of callbacks to the list
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add: function() {
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if ( list ) {
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var length = list.length;
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add( arguments );
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// Do we need to add the callbacks to the
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// current firing batch?
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if ( firing ) {
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if ( !flags.addAfterFire ) {
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firingLength = list.length;
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}
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// With memory, if we're not firing then
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// we should call right away, unless previous
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// firing was halted (stopOnFalse)
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} else if ( memory && memory !== true ) {
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firingStart = length;
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fire( memory[ 0 ], memory[ 1 ] );
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}
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}
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return this;
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},
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// Remove a callback from the list
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remove: function() {
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if ( list ) {
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var args = arguments,
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argIndex = 0,
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argLength = args.length;
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for ( ; argIndex < argLength ; argIndex++ ) {
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for ( var i = 0; i < list.length; i++ ) {
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if ( args[ argIndex ] === list[ i ][ 0 ] ) {
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// Handle firingIndex and firingLength
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if ( firing ) {
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if ( i <= firingLength ) {
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firingLength--;
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if ( i <= firingIndex ) {
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firingIndex--;
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}
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}
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}
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// Remove the element
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list.splice( i--, 1 );
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// If we have some unicity property then
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// we only need to do this once
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if ( flags.unique || flags.relocate ) {
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break;
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}
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}
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}
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}
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}
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return this;
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},
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// Control if a given callback is in the list
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has: function( fn ) {
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if ( list ) {
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var i = 0,
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length = list.length;
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for ( ; i < length; i++ ) {
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if ( fn === list[ i ][ 0 ] ) {
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return true;
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}
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}
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}
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return false;
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},
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// Remove all callbacks from the list
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empty: function() {
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list = [];
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return this;
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},
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// Have the list do nothing anymore
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disable: function() {
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list = stack = memory = undefined;
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return this;
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},
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// Is it disabled?
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disabled: function() {
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return !list;
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},
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// Lock the list in its current state
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lock: function() {
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stack = undefined;
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if ( !memory || memory === true ) {
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self.disable();
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}
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return this;
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},
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// Is it locked?
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locked: function() {
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return !stack;
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},
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// Call all callbacks with the given context and arguments
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fireWith: function( context, args ) {
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if ( stack ) {
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if ( firing ) {
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if ( !flags.once ) {
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stack.push( [ context, args ] );
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}
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} else if ( !( flags.once && memory ) ) {
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fire( context, args );
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}
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}
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return this;
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},
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// Call all the callbacks with the given arguments
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fire: function() {
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self.fireWith( this, arguments );
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return this;
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},
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// To know if the callbacks have already been called at least once
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fired: function() {
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return !!memory;
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}
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};
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return self;
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};
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})( jQuery );
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