light_world.lua/examples/gfx/map.lua

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return {
version = "1.1",
luaversion = "5.1",
orientation = "orthogonal",
width = 25,
height = 15,
tilewidth = 32,
tileheight = 32,
backgroundcolor = { 128, 128, 128, 0 },
properties = {},
tilesets = {
{
name = "base",
firstgid = 1,
tilewidth = 32,
tileheight = 32,
spacing = 0,
margin = 0,
image = "border.bmp",
imagewidth = 32,
imageheight = 32,
tileoffset = {
x = 0,
y = 0
},
properties = {},
tiles = {}
}
},
layers = {
{
type = "tilelayer",
name = "Tile Layer 1",
x = 0,
y = 0,
width = 25,
height = 15,
visible = true,
opacity = 1,
properties = {},
encoding = "lua",
data = {
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}
}
}
}