light_world.lua/examples/gfx/map.tmx

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<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" renderorder="right-down" width="25" height="15" tilewidth="32" tileheight="32" backgroundcolor="#808080">
<tileset firstgid="1" name="base" tilewidth="32" tileheight="32">
<image source="border.bmp" width="32" height="32"/>
</tileset>
<layer name="Tile Layer 1" width="25" height="15">
<data encoding="base64" compression="zlib">
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</data>
</layer>
</map>