mirror of
https://github.com/tanema/light_world.lua.git
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40 lines
1.1 KiB
Lua
40 lines
1.1 KiB
Lua
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require "light"
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function love.load()
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-- create light world
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lightWorld = love.light.newWorld()
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lightWorld.setAmbientColor(15, 15, 31)
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-- create light
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lightMouse = lightWorld.newLight(0, 0, 255, 127, 63, 300)
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lightMouse.setGlowStrength(0.3)
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-- create shadow bodys
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circleTest = lightWorld.newCircle(256, 256, 32)
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rectangleTest = lightWorld.newRectangle(512, 512, 64, 64)
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end
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function love.update(dt)
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love.window.setTitle("Light vs. Shadow Engine (FPS:" .. love.timer.getFPS() .. ")")
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lightMouse.setPosition(love.mouse.getX(), love.mouse.getY())
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end
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function love.draw()
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-- update lightmap (doesn't need deltatime)
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lightWorld.update()
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-- draw background
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love.graphics.setColor(255, 255, 255)
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love.graphics.rectangle("fill", 0, 0, love.graphics.getWidth(), love.graphics.getHeight())
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-- draw lightmap shadows
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lightWorld.drawShadow()
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-- draw scene objects
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love.graphics.setColor(63, 255, 127)
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love.graphics.circle("fill", circleTest.getX(), circleTest.getY(), circleTest.getRadius())
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love.graphics.polygon("fill", rectangleTest.getPoints())
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-- draw lightmap shine
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lightWorld.drawShine()
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end
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