diff --git a/README.md b/README.md index e6d728c..aabf2c5 100644 --- a/README.md +++ b/README.md @@ -3,7 +3,7 @@ This is the light modeling done by Priorblue [here](https://bitbucket.org/PriorBlue/love2d-light-and-shadow-engine), only it has been largely refactored and edited to allow for scaling and proper translation. -*Supports love 0.10.1* +*Supports love 11.2(master branch), 0.10.1(commit 414b9b74c0eb95bfb8b5e26a11caf2b32beccca0) ## Installation @@ -17,7 +17,7 @@ local LightWorld = require "lib" --the path to where light_world is (in this rep --create light world function love.load() lightWorld = LightWorld({ - ambient = {55,55,55}, --the general ambient light in the environment + ambient = {55/255,55/255,55/255}, --the general ambient light in the environment }) end