Tim Anema
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9579dc0b15
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refactor to update only the elements that are being drawn
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2014-09-27 17:18:54 -04:00 |
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Tim Anema
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f2b9d62efe
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finished refactor so that there are no more globals to the light world
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2014-09-26 13:38:55 -04:00 |
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Tim Anema
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d58fd39f7f
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refactoring to be a bit more sane and so I can understand the codebase a bit better
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2014-09-26 12:48:46 -04:00 |
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Marcus Ihde
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88b5014326
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Add example browser.
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2014-04-08 19:45:21 +02:00 |
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Marcus Ihde
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16cc91724b
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Add several post shader effects.
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2014-03-28 03:32:32 +01:00 |
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Marcus Ihde
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5caeb12568
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Add material system.
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2014-03-24 05:01:07 +01:00 |
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Marcus Ihde
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e9cb98889b
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fix
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2014-03-23 19:12:37 +01:00 |
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Marcus Ihde
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f40ccd8e4e
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Added image shadow.
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2014-03-23 19:10:58 +01:00 |
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Marcus Ihde
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1df451ec48
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Add glow animation and chromatic aberration.
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2014-03-19 23:22:46 +01:00 |
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Marcus Ihde
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bae4a0db4d
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Add reflection.
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2014-03-17 04:32:42 +01:00 |
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Marcus Ihde
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c8c7ec418a
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Add refraction.
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2014-03-16 22:01:14 +01:00 |
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Marcus Ihde
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0eb6c5f127
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Add directional light.
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2014-03-16 01:12:18 +01:00 |
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Marcus Ihde
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b27fbb57f9
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Bugfixes
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2014-03-10 12:00:06 +01:00 |
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Marcus Ihde
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560463fdbe
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Improve and add poly/circle glow.
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2014-03-09 18:33:34 +01:00 |
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Marcus Ihde
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3a3512083c
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Add colored/alpha shadow
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2014-03-09 04:22:45 +01:00 |
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Marcus Ihde
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827394c87b
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Fix normal map gradient.
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2014-03-08 21:18:40 +01:00 |
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Marcus Ihde
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249fff23ae
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Add heighmap converter, better normal map shader.
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2014-03-08 20:48:51 +01:00 |
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Marcus Ihde
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aa4813676d
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Add glow light.
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2014-03-06 16:56:25 +01:00 |
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Marcus Ihde
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f23b66b7cd
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Add pixel selfshadows on images with normal maps
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2014-03-05 06:51:33 +01:00 |
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Marcus Ihde
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d1b1b3e0fa
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Init project
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2014-03-04 14:52:51 +01:00 |
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