Tim Anema
|
7325cf8499
|
translation and scaling working just need to work out the proper light positioning at scale
|
2014-10-23 09:23:20 -04:00 |
|
Tim Anema
|
b976a90afe
|
just playing around with a few things, narrowed down my last issues with scaling and translation just need to figure out a workaround
|
2014-10-22 21:55:15 -04:00 |
|
Tim Anema
|
0f882da300
|
finally coming up with a proper strategy to handle translation and zooming of canvases
|
2014-10-21 22:48:19 -04:00 |
|
Tim Anema
|
22c45f7bac
|
trying out some new postshaders from mari0, fixed a couple bugs
|
2014-10-08 08:55:05 -04:00 |
|
Tim Anema
|
5e0320c4bf
|
fixe a bug in new image bodies
|
2014-10-06 09:31:14 -04:00 |
|
Tim Anema
|
3d15d0832e
|
singled out the drawing into one function with background and foreground callbacks, this will draw the refraction and reflection without the post shader
|
2014-10-02 20:32:31 -04:00 |
|
Tim Anema
|
6739da8423
|
isolated the update calls again in hopes to fix scaling issues, still havnt got there yet, I am thinking there is some issue with the translation at scale
|
2014-10-01 09:03:59 -04:00 |
|
Tim Anema
|
654deb165c
|
small changes
|
2014-09-30 21:42:10 -04:00 |
|
Tim Anema
|
8aacf0f69c
|
making it work better with a camera, now working on scaling, finally after a week or working to get here
|
2014-09-30 18:19:37 -04:00 |
|
Tim Anema
|
9579dc0b15
|
refactor to update only the elements that are being drawn
|
2014-09-27 17:18:54 -04:00 |
|
Tim Anema
|
fd58dd6a86
|
changed the class handling
|
2014-09-26 16:52:16 -04:00 |
|
Tim Anema
|
f2b9d62efe
|
finished refactor so that there are no more globals to the light world
|
2014-09-26 13:38:55 -04:00 |
|
Tim Anema
|
d58fd39f7f
|
refactoring to be a bit more sane and so I can understand the codebase a bit better
|
2014-09-26 12:48:46 -04:00 |
|
Marcus Ihde
|
88b5014326
|
Add example browser.
|
2014-04-08 19:45:21 +02:00 |
|