Tim Anema
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735d565142
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split up calculate shadows a bit so it is a bit more managable
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2014-09-27 15:58:15 -04:00 |
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Tim Anema
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9dd4e53119
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light world no longer has any more globals
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2014-09-27 13:46:46 -04:00 |
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Tim Anema
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8115657d11
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split the update method up into components, easier to understand
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2014-09-27 12:59:51 -04:00 |
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Tim Anema
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3502fe7d3e
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split the update method up into components, easier to understand
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2014-09-27 12:54:48 -04:00 |
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Tim Anema
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08e50a7b2a
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refactor body and light code to minimize size of monolithic method
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2014-09-26 18:11:23 -04:00 |
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Tim Anema
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fd58dd6a86
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changed the class handling
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2014-09-26 16:52:16 -04:00 |
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Tim Anema
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d56b4ca660
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fixed the scanlines shader
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2014-09-26 13:42:00 -04:00 |
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Tim Anema
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f2b9d62efe
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finished refactor so that there are no more globals to the light world
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2014-09-26 13:38:55 -04:00 |
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Tim Anema
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d58fd39f7f
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refactoring to be a bit more sane and so I can understand the codebase a bit better
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2014-09-26 12:48:46 -04:00 |
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Tim Anema
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b353eff979
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fixed updating of shine drawing for translated co-ordiantes
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2014-06-02 19:35:50 -04:00 |
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Marcus Ihde
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88b5014326
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Add example browser.
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2014-04-08 19:45:21 +02:00 |
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Marcus Ihde
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16cc91724b
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Add several post shader effects.
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2014-03-28 03:32:32 +01:00 |
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Marcus Ihde
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5caeb12568
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Add material system.
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2014-03-24 05:01:07 +01:00 |
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Marcus Ihde
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e9cb98889b
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fix
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2014-03-23 19:12:37 +01:00 |
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Marcus Ihde
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f40ccd8e4e
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Added image shadow.
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2014-03-23 19:10:58 +01:00 |
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Marcus Ihde
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1df451ec48
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Add glow animation and chromatic aberration.
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2014-03-19 23:22:46 +01:00 |
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Marcus Ihde
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bae4a0db4d
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Add reflection.
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2014-03-17 04:32:42 +01:00 |
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Marcus Ihde
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c8c7ec418a
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Add refraction.
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2014-03-16 22:01:14 +01:00 |
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Marcus Ihde
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0eb6c5f127
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Add directional light.
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2014-03-16 01:12:18 +01:00 |
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Marcus Ihde
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b27fbb57f9
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Bugfixes
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2014-03-10 12:00:06 +01:00 |
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Marcus Ihde
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560463fdbe
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Improve and add poly/circle glow.
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2014-03-09 18:33:34 +01:00 |
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Marcus Ihde
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3a3512083c
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Add colored/alpha shadow
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2014-03-09 04:22:45 +01:00 |
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Marcus Ihde
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827394c87b
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Fix normal map gradient.
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2014-03-08 21:18:40 +01:00 |
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Marcus Ihde
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249fff23ae
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Add heighmap converter, better normal map shader.
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2014-03-08 20:48:51 +01:00 |
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Marcus Ihde
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1fbc9b0902
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Add MIT License.
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2014-03-07 00:16:57 +01:00 |
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Marcus Ihde
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efb7ab918b
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Add more methods.
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2014-03-06 21:39:29 +01:00 |
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Marcus Ihde
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6a20a6f72f
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change vsync
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2014-03-06 16:58:28 +01:00 |
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Marcus Ihde
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aa4813676d
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Add glow light.
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2014-03-06 16:56:25 +01:00 |
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Marcus Ihde
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f23b66b7cd
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Add pixel selfshadows on images with normal maps
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2014-03-05 06:51:33 +01:00 |
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Marcus Ihde
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d1b1b3e0fa
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Init project
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2014-03-04 14:52:51 +01:00 |
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