-- Example: Hump Example local Camera = require "examples/vendor/hump/camera" local LightWorld = require "lib" function love.load() x = 0 y = 0 scale = 1 cam = Camera(love.graphics.getWidth()/2, love.graphics.getHeight()/2) image = love.graphics.newImage("examples/gfx/machine2.png") image_normal = love.graphics.newImage("examples/gfx/cone_normal.png") normal = love.graphics.newImage("examples/gfx/refraction_normal.png") glow = love.graphics.newImage("examples/gfx/machine2_glow.png") -- create light world lightWorld = LightWorld({ ambient = {55,55,55}, refractionStrength = 32.0, reflectionVisibility = 0.75, }) -- create light lightMouse = lightWorld:newLight(0, 0, 255, 127, 63, 300) lightMouse:setGlowStrength(0.3) -- create shadow bodys circleTest = lightWorld:newCircle(256, 256, 16) rectangleTest = lightWorld:newRectangle(512, 512, 64, 64) imageTest = lightWorld:newImage(image, 64, 64, 24, 6) imageTest:setNormalMap(image_normal) imageTest:setGlowMap(glow) imageTest:setOffset(12, -10) -- create body object objectTest = lightWorld:newRefraction(normal, 64, 64, 128, 128) objectTest:setReflection(true) end function love.update(dt) love.window.setTitle("Light vs. Shadow Engine (FPS:" .. love.timer.getFPS() .. ")") if love.keyboard.isDown("down") then y = y - dt * 200 elseif love.keyboard.isDown("up") then y = y + dt * 200 end if love.keyboard.isDown("right") then x = x - dt * 200 elseif love.keyboard.isDown("left") then x = x + dt * 200 end if love.keyboard.isDown("-") then scale = scale - 0.01 elseif love.keyboard.isDown("=") then scale = scale + 0.01 end lightMouse:setPosition((love.mouse.getX() - x)/scale, (love.mouse.getY() - y)/scale) cam:lookAt(x, y) cam:zoom(scale) lightWorld:update(dt) lightWorld:setTranslation(x, y, scale) end function love.draw() cam:attach() lightWorld:draw(function() love.graphics.setColor(1, 1, 1) love.graphics.rectangle("fill", -x/scale, -y/scale, love.graphics.getWidth()/scale, love.graphics.getHeight()/scale) love.graphics.setColor(63/ 255, 1, 0.5) local cx, cy = circleTest:getPosition() love.graphics.circle("fill", cx, cy, circleTest:getRadius()) love.graphics.polygon("fill", rectangleTest:getPoints()) love.graphics.setColor(1, 1, 1) love.graphics.draw(image, 64 - image:getWidth() * 0.5, 64 - image:getHeight() * 0.5) end) cam:detach() end