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A lighting model made for love 2d
examples | ||
lib | ||
.gitignore | ||
conf.lua | ||
LICENSE | ||
main.lua | ||
README.md |
light_world.lua
A library for Love2d to create a dynamic lighting system, supporting:
- Shadows for any shape
- Normal maps for 3d like reflections
- Glow maps
- Postshader effects
- Animations with normal maps
All of this is base of a previous version made by PriorBlue,
Installation
Copy and rename the lib folder into your project.
How to use
For more information please check out the wiki and see the examples directory to see how it is fully used. This project can be run with love to see the demonstrations in action.
local LightWorld = require "lib" --the path to where light_world is (in this repo "lib")
--create light world
function love.load()
lightWorld = LightWorld({
ambient = {0.21,0.21,0.21}, --the general ambient light in the environment
})
end
function love.update(dt)
lightWorld:update(dt)
lightWorld:setTranslation(x, y, scale)
end
function love.draw()
love.graphics.push()
love.graphics.translate(x, y)
love.graphics.scale(scale)
lightWorld:draw(function()
-- do your stuff
end)
love.graphics.pop()
end
Contributors
- Jon @xiejiangzhi
- Brandon Blanker Lim-it @flamendless
- @Azorlogh
- Gustavo Kishima @gukiboy
- Rose L. Liverman @TangentFoxy
- Kyle McLamb @Alloyed
- @Buckle2000
- Benoit Giannangeli @giann