light_world.lua/lib
2014-10-03 20:09:52 -04:00
..
shaders refactoring, 2014-09-29 10:03:34 -04:00
body.lua refactored into a normal map library which made body a bit smaller 2014-10-03 10:43:26 -04:00
class.lua changed the class handling 2014-09-26 16:52:16 -04:00
light_world.lua scaling works mostly now but needs to resize the canvases as well 2014-10-03 20:09:52 -04:00
light.lua refractor redundant code in body now 2014-10-03 10:18:06 -04:00
normal_map.lua refactored into a normal map library which made body a bit smaller 2014-10-03 10:43:26 -04:00
postshader.lua refactoring, 2014-09-29 10:03:34 -04:00
stencils.lua refactoring to be a bit more sane and so I can understand the codebase a bit better 2014-09-26 12:48:46 -04:00
vector.lua refactoring to be a bit more sane and so I can understand the codebase a bit better 2014-09-26 12:48:46 -04:00